The Supreme Institutional Law of the Arcane Concord
Accordant Codex
Search the Concord's legal framework, move through its table of contents, and open each Canon, Accord, Article, Section, or Subsection as needed.
Overview
The Accordant Codex is the supreme institutional legal framework of the Arcane Concord. It establishes the Concord’s authority, defines the structure of its governing bodies, organizes its major bodies of law, and sets the legal foundation for investigation, prosecution, judgment, punishment, and governance across the Wickborne world.
The Codex is not the same as the Flame Commandments. The Flame Commandments are sacred laws, reckonings, prohibitions, and protections enforced directly by the Flame. They are older than the Concord and cannot be amended, repealed, overruled, or rewritten by any government. The Concord may interpret them, cite them, build laws around them, and punish legal violations related to them, but it does not own them.
Concord Law is institutional law. It is made, interpreted, enforced, amended, abused, defended, and contested by Wickborne political authority. It governs society in the way a constitution, criminal code, civil code, treaty system, professional licensing body, and magical bureaucracy might govern a vast hidden civilization. It contains laws against killing, theft, fraud, coercion, public exposure, unlawful magical practice, sanctuary breaches, creature trafficking, corruption, and other violations necessary to maintain order among Bound mages, Freemages, sanctuaries, guilds, families, officials, and recognized magical peoples.
Some Concord laws are centered around Flame Commandments. When this occurs, a person may be punished by both the Flame and the Concord for the same act. The Flame punishes the sacred violation. The Concord punishes the legal violation. One does not cancel the other.
The Secrecy Law is the clearest example. It is both a Flame Commandment and a Concord Law. A Wickborne who exposes magic to normies may suffer Flame judgment, such as dimming, spiritual resistance, loss of magical stability, or even severance from the Flame in extreme cases. That same Wickborne may also face Concord punishment, including fines, memory-containment orders, imprisonment, forced service, sentencing to a Bastion, or Unbinding in catastrophic cases.
This principle applies beyond the Secrecy Law. Violations involving Ashenmoor, soulnames, soul consumption, forced awakening, unlawful severance, sanctuary protections, or sacred oaths may involve both Flame judgment and Concord prosecution depending on the act. The Flame may judge what the Concord cannot prove. The Concord may prosecute what the Flame does not visibly punish. This creates an important legal and moral tension within Wickborne society.
The Accordant Codex is organized into a Prime Canon followed by eight numbered Canons.
The Prime Canon stands apart because it establishes the source, structure, and reach of Concord authority. The eight numbered Canons then define the major legal areas governed by the Concord.
The hierarchy of the Codex is as follows: The Accordant Codex is divided into Canons. Each Canon contains Accords. Each Accord contains Articles. Articles may contain Sections and Subsections.
A formal citation may therefore identify a law by Canon, Accord, Article, and Section. For example, a charge may be cited as falling under the Second Canon, First Accord, Article One, Section B. In shortened notation, this may be written as AC II.I.1b.
The Canons are designed to be broad, memorable pillars of law. The Accords beneath them provide more specific legal families. The Articles, Sections, and Subsections contain the actual rules, definitions, procedures, exceptions, and penalties.
Prime Canon: Authority
The Prime Canon establishes the Arcane Concord’s legal authority and governing structure. It defines the source of Concord power, the Circle of Thirteen, Concord offices, Bound Orders, jurisdiction, lawmaking authority, decrees, amendments, and the limits of Concord power.
The Prime Canon begins the Codex because all Concord law depends on the question of authority. It answers who may govern, who may enforce, who may interpret, who may command, and where Concord power begins and ends.
First Canon: Life
The Canon of Life protects persons and recognized living beings from unlawful harm. It governs crimes against individuals rather than crimes against property, nature, sanctuaries, institutions, or the Veil.
This Canon covers unlawful killing, assault, kidnapping, imprisonment, coercion, harassment, mental intrusion, memory crimes, familiar harm, soulbond interference, and other violations against personal safety or bodily, mental, and relational sovereignty.
The Canon of Life does not replace the Canon of Wild. Life protects persons and person-like beings. Wild protects creatures, habitats, ecology, reagents, and living territories. In some cases, both may apply, especially when a creature has legal personhood, familiar status, treaty protection, or recognized sentience.
Second Canon: Veil
The Canon of Veil protects the separation between the Wickborne world and the normie world. It governs magical secrecy, public exposure, concealment, witnesses, memory repair, passage, and emergency response after breaches.
This Canon contains the Concord-law expression of the Secrecy Law, which is also a Flame Commandment. It also governs public magical disturbances, accidental exposure, glamours, cover stories, normie witnesses, authorized memory repair, illegal crossings, reckless portal use, and cleanup after major Veil failures.
The Canon of Veil does not govern all mind magic or all portalcraft. It governs those things when they threaten secrecy, concealment, or the boundary between hidden and visible worlds.
Third Canon: Sanctuary
The Canon of Sanctuary governs recognized sanctuaries, neutral grounds, sacred refuge, protected meetings, treaty spaces, guest-right violations, sanctuary breaches, stewardship, and compacts.
This Canon distinguishes between sanctuaries and neutral grounds. Sanctuaries are permanent protected sites. They may be Flame-made, such as Wick’s End, Hollow Hearth, Grayspine Monastery, and Mistspire Hollow, or Wickborne-made through Concord authority, treaty, warding, charter, or old law. Neutral grounds are temporary protected sites created for meetings, negotiations, truces, exchanges, hearings, or diplomatic encounters.
The Concord recognizes Flame-made sanctuaries, but it does not define or control their sacred mechanics. The internal protections of Wick’s End, Hollow Hearth, Grayspine, and Mistspire belong to the Flame and to the sanctuaries themselves. Concord Law only recognizes their protected status and creates legal consequences for violating their rules, breaching their neutrality, attacking their grounds, or abusing their protections.
Fourth Canon: Possession
The Canon of Possession governs property, ownership, theft, unlawful possession, artifact custody, warded places, enchanted objects, relics, currency, inheritance, and damage to things.
This Canon covers what may be owned, held, stolen, claimed, transferred, damaged, warded, inherited, confiscated, or unlawfully possessed. It includes ordinary property as well as magical property, such as artifacts, family heirlooms, enchanted tools, sealed relics, warded homes, magical vaults, Soulmint currency, and protected thresholds.
The Canon of Possession does not primarily govern lies or fraud. Deception involving contracts, credentials, records, or misrepresentation belongs under the Canon of Truth. Possession governs the thing itself: the taking, holding, damaging, entering, claiming, or refusing to return.
Fifth Canon: Truth
The Canon of Truth governs testimony, records, contracts, oaths, trade, credentials, false identity, official corruption, and deception that causes legal, financial, magical, institutional, or civic harm.
This Canon does not punish every lie. It governs lies that affect legal proceedings, official records, contracts, commerce, identity, authority, consent, testimony, licensing, or public trust.
The Canon of Truth covers perjury, false witness, forged records, false registrations, contract fraud, hidden oath clauses, potion fraud, reagent mislabeling, glamour impersonation, false office, bribery, abuse of authority, corrupt binding assignments, false warrants, and suppression of evidence.
Sixth Canon: Wild
The Canon of Wild governs magical creatures, ordinary animals affected by magic, protected species, habitats, ecological balance, reagents, hunting, harvesting, creature trade, familiar trafficking, and living territories.
This Canon protects the living world from exploitation, extinction, unlawful harvesting, trafficking, ecological damage, and reckless magical interference. It governs creature classification, protected species, poaching, hunting limits, habitat destruction, reagent harvesting, magical animal cruelty, black-market creature trade, illegal breeding, ecological restoration, and duties of care.
The Canon of Wild is distinct from the Canon of Life. Life protects persons and person-like beings. Wild protects creatures, habitats, ecosystems, reagents, and living territories. Some cases may involve both, especially when familiars, treaty-protected beings, or sentient species are involved.
Seventh Canon: Practice
The Canon of Practice governs magical disciplines, licensing, dangerous spellwork, professional standards, regulated craft, magical instruction, research, restricted rites, and the lawful use of specialized magic.
This Canon regulates the practice of magic itself. It determines who may cast, teach, research, bind, heal, curse, ward, brew, summon, experiment, or perform specialized magic under Concord authority. It governs magical licenses, apprenticeships, dangerous instruction, reckless casting, unstable spellwork, binding rites, Ashenmoor legal prohibitions, research ethics, subject consent, soul-adjacent experimentation, and banned practices.
If a spell causes harm, other Canons may define the resulting crime. If the issue is whether the spell, rite, teaching, research, or professional practice was lawful in the first place, the matter belongs under Practice.
Eighth Canon: Judgment
The Canon of Judgment governs accusation, warrants, investigation, evidence, trial, sentencing, restitution, imprisonment, Bastions, appeals, punishments, custody, and Unbinding.
Judgment is the closing Canon because it defines what happens after Concord Law is allegedly violated. The other Canons define legal duties, protections, and offenses. Judgment defines the process by which those offenses are charged, proven, heard, sentenced, appealed, and enforced.
Custody, imprisonment, forced service, Bastion commitment, magical suppression, exile, restitution, and Unbinding are treated as forms or consequences of sentencing rather than separate Accords. This keeps Judgment focused on legal process and consequence.
The Three Bastions are part of this Canon’s sentencing and custody framework. They are the most severe prison institutions of the Arcane Concord: the Bastille in Paris, Kresty in Saint Petersburg, and Alcatraz in San Francisco.
Unbinding is also governed under Sentence. It remains the most extreme formal punishment available to the Concord and requires the highest legal threshold, including the unanimous decision of the Thirteen Wands.
Structural Principle
The Accordant Codex begins with Authority and ends with Judgment.
Authority establishes who may govern.
Judgment establishes what happens when that power is used.
Between them sit the major protected domains of Wickborne society: life, secrecy, sanctuary, possession, truth, the wild, and magical practice.
This structure allows the Codex to feel broad enough to govern a hidden magical civilization while remaining compact enough to be usable in the story. It gives Concord Law teeth without requiring every possible rule to be written in advance. The Canons provide the pillars. The Accords provide organization. The Articles, Sections, and Subsections provide legal specificity as needed.
Preamble
By the Flame that kindles all life and endures beyond crown, blood, stone, and ash, and by the will of the Everwoven, foremost keeper of the Wickborne Flame, this Accordant Codex is established to form the Arcane Concord, preserve the Veil, protect life, keep sanctuary, secure rightful possession, honor truth, steward the wild, order the practice of magic, and render judgment under law; that the Wickborne world may endure hidden but not lawless, powerful but not unbound, divided but not without accord. Let the Codex stand. Let the Concord govern. Let the Flame bear witness.
Prime Canon: Authority
The Prime Canon makes up the structural Codex, granted by authority of the Everwoven on Scintara 1, 0 ACF, and sanctioned beneath the witness of the Flame. It establishes the Arcane Concord, defines the source and limits of Concord authority, orders the Circle of Thirteen, creates the offices and orders by which Concord Law is carried, declares the reach of Concord jurisdiction, and governs the making, interpretation, amendment, and repeal of law.
Accord I: Foundation
Article 1: Establishment of the Arcane Concord
Section 1.
All governing authority herein granted shall be vested in the Arcane Concord, established by will of the Everwoven and charged with the ordering, protection, and lawful governance of the Wickborne world.
Section 2.
The Arcane Concord shall govern by authority of the Everwoven, under sanction of the Flame, and in accordance with the Canons, Accords, Articles, Sections, and Subsections of this Codex.
Section 3.
The Arcane Concord shall preserve the Veil, protect life, keep sanctuary, secure rightful possession, honor truth, steward the wild, order the practice of magic, and render judgment under law.
Section 4.
No house, order, guild, bloodline, sanctuary, faction, circle, crown, wand, or office shall stand above the Flame.
Section 5.
No provision of Concord Law shall amend, repeal, reverse, or overrule a Flame Commandment.
Article 2: Supremacy of the Codex
Section 1.
This Codex shall be the supreme institutional law of the Arcane Concord.
Section 2.
All lesser decrees, charters, orders, judgments, guild rules, binding directives, and administrative customs shall be valid only insofar as they do not contradict this Codex.
Section 3.
Where lesser law conflicts with this Codex, the Codex shall prevail.
Section 4.
Where Concord Law conflicts with a Flame Commandment, the Flame Commandment shall prevail.
Article 3: Relationship to the Flame
Section 1.
The Concord is not the Flame.
Section 2.
The Concord is established to guard what the Flame has kindled, to order what power would scatter, and to answer where disorder would consume.
Section 3.
Where the Flame commands, the Concord shall not contradict.
Section 4.
Where the Flame is silent, the Concord may govern.
Section 5.
Where law is broken, the Concord may judge.
Section 6.
Where sacred law is broken, the Flame may reckon also.
Article 4: Authority of the Everwoven
Section 1.
The Everwoven shall be the foremost keeper of the Wickborne Flame and the highest living authority over the Arcane Concord.
Section 2.
All Concord authority flows downward from the charge of the Everwoven.
Section 3.
The Everwoven may affirm, suspend, reverse, amend, command, or overrule any decree, judgment, appointment, office, order, interpretation, or act of the Arcane Concord.
Section 4.
No ruling of the Circle, Conclave, office, magistrate, order, guild, or lower authority shall bind the Everwoven.
Section 5.
The will of the Everwoven shall be carried as a supreme decree.
Article 5: Purpose and Peace of Governance
Section 1.
The Concord shall govern to preserve order among Wickborne peoples, sanctuaries, guilds, orders, and recognized magical beings.
Section 2.
The Concord shall maintain peace where peace may be kept, render judgment where law is broken, and bind disorder where disorder threatens the hidden world.
Section 3.
The Concord shall not exist for the enrichment of one house, the triumph of one faction, the dominion of one order, or the vanity of one office.
Section 4.
The Concord shall endure so that the Wickborne world may remain hidden but not lawless, powerful but not unbound, divided but not without accord.
Accord II: The Circle
Article 1: Composition of the Circle
Section 1.
The Circle of Thirteen shall stand as the chief governing council of the Arcane Concord beneath the Everwoven.
Section 2.
The Circle shall be composed of thirteen seats, known formally as the Thirteen Wands.
Section 3.
Each Wand shall hold authority over a recognized branch, office, affinity, order, or charge as established by Concord Law, ancient appointment, or decree of the Everwoven.
Section 4.
No seat of the Circle shall possess authority equal to or greater than the Everwoven.
Article 2: Powers of the Circle
Section 1.
The Circle shall deliberate upon matters of Concord Law, public order, magical governance, sanctuary recognition, treaty obligation, binding authority, high crimes, and emergency decree.
Section 2.
The Circle may propose laws, amend lesser laws, issue judgments, confirm offices, sanction orders, recognize protected spaces, approve high sentences, and govern matters placed before it by Codex, custom, or decree.
Section 3.
The Circle may interpret the Accordant Codex, provided such interpretation is not reversed by the Everwoven or contradicted by the Flame.
Section 4.
The Circle may not abolish the authority of the Everwoven, dissolve the Arcane Concord, repeal a Flame Commandment, or sever a Wickborne from the Flame except as lawfully provided under the Canon of Judgment.
Article 3: Conclave
Section 1.
The Conclave shall be the formal sitting of the Circle.
Section 2.
A Conclave may be called by the Everwoven, by the Circle, by lawful decree, by emergency condition, or by such process as this Codex shall provide.
Section 3.
The Conclave may hear petitions, charges, treaties, disputes, high crimes, sanctuary matters, binding questions, legal challenges, and matters affecting the peace of the Wickborne world.
Section 4.
Records of Conclave proceedings shall be kept unless sealed by lawful authority.
Article 4: Quorum and Vote
Section 1.
No ordinary act of the Circle shall be valid without quorum.
Section 2.
Quorum shall consist of no fewer than seven seated Wands unless a stricter requirement is named by Codex, decree, or emergency law.
Subsection 1.
The Archmage of Death must be among the seated Wands present for quorum to be established.
Subsection 2.
The Keeper of the Hearth must be present for quorum to be established, though the Keeper shall not be counted among the seven seated Wands required under this Section.
Section 3.
Ordinary matters may be resolved by majority of those present.
Section 4.
High matters may require supermajority, full sitting, or unanimous vote as provided by this Codex.
Section 5.
Unbinding shall require unanimous decision of the full Conclave unless the Everwoven acts by supreme decree.
Article 5: Vacancy, Removal, and Succession
Section 1.
When a seat of the Circle becomes vacant, succession shall proceed according to Codex, ancient right, office law, or decree of the Everwoven.
Section 2.
A Wand may be removed for treason, corruption, incapacity, unlawful severance, violation of sacred law, abuse of office, or such cause as the Codex shall provide.
Section 3.
No removal of a Wand shall be valid without lawful proceeding, unless removal is ordered by the Everwoven.
Section 4.
Temporary authority may be granted during vacancy, absence, war, emergency, or incapacity.
Accord III: Office
Article 1: Creation of Concord Offices
Section 1.
Concord offices may be created by Codex, decree, Circle act, or lawful administrative authority.
Section 2.
Offices shall exist to carry Concord Law, maintain public order, preserve records, enforce judgments, guard the Veil, oversee practice, regulate trade, protect sanctuaries, steward the wild, and execute lawful command.
Section 3.
No office shall exist beyond the authority granted to it.
Article 2: Officers of the Concord
Section 1.
Officers of the Concord may include magistrates, wardens, envoys, recordkeepers, Veilhandlers, investigators, adjudicators, stewards, inspectors, licensed agents, and such other officials as the Codex shall permit.
Section 2.
Officers shall act within the scope of their office.
Section 3.
Abuse of office shall be punishable under the Canon of Truth, the Canon of Judgment, and any other Canon violated by the act.
Article 3: Oath of Office
Section 1.
All Concord officers shall swear lawful service to the Arcane Concord, the Accordant Codex, and the authority from which the Concord flows.
Section 2.
No oath of office shall require disobedience to a Flame Commandment.
Section 3.
No officer shall place house, faction, guild, order, bloodline, or private loyalty above lawful duty.
Article 4: Limits of Office
Section 1.
Concord office grants authority only within the bounds of law.
Section 2.
No officer may create law by private will, alter records without authority, issue false warrant, sell judgment, compel unlawful binding, seize protected persons without process, or act under false decree.
Section 3.
No officer may invoke the Flame falsely as authority for personal command.
Article 5: Accountability of Office
Section 1.
Officers of the Concord may be censured, suspended, removed, bound from practice, stripped of office, fined, imprisoned, or otherwise sentenced for violation of law.
Section 2.
Holding office shall aggravate any offense committed by abuse of that office.
Section 3.
Obedience to unlawful command shall not fully excuse an officer who knowingly violates Codex or Flame.
Accord IV: Orders
Article 1: Recognition of Orders
Section 1.
The Concord may recognize, sanction, bind, regulate, or dissolve Orders created to serve lawful functions of the Wickborne world.
Section 2.
Bound Orders shall serve under Concord authority and within the limits of their recognized charge.
Section 3.
No Order shall hold authority independent of the Codex, the Circle, lawful decree, or the Everwoven.
Article 2: Duties of Bound Orders
Section 1.
Bound Orders may be charged with protection, investigation, enforcement, healing, concealment, recordkeeping, warding, education, containment, transport, stewardship, or such duties as lawfully assigned.
Section 2.
Bound Orders shall obey lawful command.
Section 3.
Bound Orders shall not obey commands that plainly violate a Flame Commandment.
Article 3: Command and Obedience
Section 1.
Each Bound Order shall have an established chain of command.
Section 2.
No command shall be lawful merely because it is given by a superior.
Section 3.
Unlawful commands may be challenged through office, Circle, Conclave, or emergency appeal as provided by law.
Section 4.
In time of imminent danger, an Order may act within necessity but shall answer afterward under Judgment.
Article 4: Limits on Orders
Section 1.
No Order may create a private army outside Concord recognition.
Section 2.
No Order may bind persons without authority, seize persons without lawful charge, conduct forbidden practice, conceal unlawful acts, or claim exemption from Concord Law.
Section 3.
No Order may wage war, invade sanctuary, breach neutral ground, or act against treaty without lawful authority.
Article 5: Dissolution and Sanction
Section 1.
An Order may be censured, restricted, suspended, dissolved, or placed under direct oversight for violation of law.
Section 2.
Members of an Order remain personally answerable for unlawful acts.
Section 3.
The Everwoven may affirm, alter, suspend, or dissolve any Order.
Accord V: Jurisdiction
Article 1: Persons Subject to Concord Law
Section 1.
Concord Law shall apply to Bound mages, Concord officers, recognized Orders, licensed practitioners, and all persons who accept Concord authority.
Section 2.
Concord Law shall apply to Freemages in matters involving Flame Commandments, the Veil, sanctuary law, cross-border harm, protected peoples, magical practice affecting the Wickborne world, or such jurisdiction as the Codex shall establish.
Section 3.
Concord Law may apply to normies where they are knowingly or unknowingly affected by Wickborne action, provided such application is limited by the Veil and by lawful necessity.
Article 2: Places Subject to Concord Law
Section 1.
Concord Law shall apply within Concord territories, offices, courts, prisons, registries, recognized neutral grounds, and Wickborne-made sanctuaries under Concord charter.
Section 2.
Concord Law may recognize Flame-made sanctuaries but shall not claim ownership over their sacred mechanisms.
Section 3.
Concord Law shall apply to acts that breach, threaten, or violate recognized sanctuary status, neutral ground, treaty space, or protected threshold.
Article 3: Matters Subject to Concord Law
Section 1.
Concord Law shall govern matters named within this Codex, including authority, life, Veil, sanctuary, possession, truth, wild, practice, and judgment.
Section 2.
Concord Law shall extend to magical acts whose effects cross borders, planes, thresholds, sanctuaries, territories, or peoples.
Section 3.
Where multiple Canons apply to one act, each may be charged, interpreted, or sentenced according to law.
Article 4: Limits of Jurisdiction
Section 1.
The Concord shall not claim authority to repeal the Flame Commandments.
Section 2.
The Concord shall not claim ownership over the Flame.
Section 3.
The Concord shall not declare sacred guilt where the Flame has not spoken, though it may declare legal guilt where law has been broken.
Section 4.
The Concord shall not treat being unbound from Concord service as a Flame violation.
Article 5: Disputed Jurisdiction
Section 1.
Disputes of jurisdiction may be heard by magistrate, office, Circle, Conclave, or such authority as law provides.
Section 2.
In cases touching sanctuary, treaty people, Freemage status, or Flame Commandments, jurisdiction shall be weighed with particular care.
Section 3.
The Everwoven may resolve any dispute of jurisdiction by supreme decree.
Accord VI: Decree
Article 1: Making of Law
Section 1.
Concord Law may be made by Codex, amendment, Circle act, Conclave ruling, lawful decree, treaty ratification, or authority of the Everwoven.
Section 2.
No law shall be valid if it contradicts this Codex, unless the Codex is lawfully amended.
Section 3.
No law shall be valid if it contradicts a Flame Commandment.
Article 2: Decrees of the Circle
Section 1.
The Circle may issue decrees within the authority granted by this Codex.
Section 2.
Circle decrees may establish rules, procedures, interpretations, offices, sanctions, emergency orders, and administrative acts.
Section 3.
Circle decrees shall be recorded unless sealed by lawful authority.
Section 4.
A decree of the Circle may be reversed, suspended, amended, or overruled by the Everwoven.
Article 3: Decrees of the Everwoven
Section 1.
A decree of the Everwoven shall stand as supreme Concord authority.
Section 2.
Such decree may establish law, resolve dispute, suspend office, command the Circle, amend administrative structure, stay sentence, call Conclave, bind emergency action, or overrule lesser decree.
Section 3.
A decree of the Everwoven shall not be subject to ordinary appeal.
Section 4.
No decree, even of the Everwoven, shall require violation of a Flame Commandment.
Article 4: Emergency Decree
Section 1.
Emergency decree may be issued in time of war, Veil breach, sanctuary crisis, magical plague, mass unrest, catastrophic spellwork, creature disaster, invasion, or threat to the Wickborne world.
Section 2.
Emergency decree shall be limited to necessity unless extended by lawful authority.
Section 3.
Emergency decree may restrict travel, compel service, seal thresholds, suspend licenses, command Orders, require concealment, preserve evidence, or authorize temporary custody.
Section 4.
Abuse of emergency decree shall be punishable under this Codex.
Article 5: Amendment and Repeal
Section 1.
This Codex may be amended by process established under law.
Section 2.
Lesser laws may be amended or repealed by the authority that lawfully created them, unless higher authority is required.
Section 3.
No amendment or repeal shall lessen the force of a Flame Commandment.
Section 4.
No amendment shall abolish the authority of the Everwoven.
Article 6: Interpretation
Section 1.
Interpretation of this Codex may be rendered by magistrates, offices, the Circle, Conclave, or the Everwoven according to their lawful authority.
Section 2.
Lower interpretations shall yield to higher interpretations.
Section 3.
The final interpretation of Concord Law rests with the Everwoven.
Section 4.
Where the Codex is silent, lawful interpretation shall be guided by Flame, precedent, necessity, mercy, order, and the preservation of the Wickborne world.
First Canon: Life
The First Canon protects persons and recognized living beings from unlawful harm. It governs bloodshed, bodily injury, captivity, coercion, mental violation, memory crimes, familiar harm, soulbond interference, and unlawful harm done through kinship, bond, dependency, or recognized living relation.
This Canon shall not be read to govern all creatures, habitats, reagents, hunting, harvesting, or living territories. Such matters shall be governed under the Canon of Wild unless the being harmed is recognized as a person, bonded familiar, protected dependent, treaty person, or sentient being with standing under Concord Law.
Accord I: Bloodshed
Article 1: Murder
Section 1.
Murder shall consist of the unlawful killing of a person with intent, malice, premeditation, unlawful ambition, betrayal, concealment of crime, or knowing disregard for life.
Section 2.
Murder may be committed by weapon, spell, curse, poison, enchantment, summoned force, bound creature, familiar, artifact, ward, ritual, deprivation, exposure, or any other means by which death is unlawfully caused.
Section 3.
Murder shall include killing a surrendered person, helpless person, bound person, sleeping person, imprisoned person, protected guest, recognized envoy, child, ward, or person otherwise unable to defend themselves, unless lawful necessity is established under this Codex.
Section 4.
Murder committed within sanctuary, under truce, through false surrender, by abuse of office, by violation of sworn protection, or by forbidden practice shall be treated as aggravated murder.
Section 5.
Nothing in this Article shall prevent the Flame from rendering its own reckoning where a killing violates sacred law or bears Ashstain.
Article 2: Manslaughter
Section 1.
Manslaughter shall consist of the unlawful killing of a person without prior intent to kill, where death results from sudden violence, reckless action, unlawful combat, magical negligence, provocation beyond lawful response, or disregard for known danger.
Section 2.
Manslaughter may be charged where death results from spellwork that was unlawful, unstable, excessive, improperly contained, or cast without due care.
Section 3.
A killing that occurs in lawful defense may be exempt from this Article if the force used was necessary and proportionate to the threat.
Section 4.
A killing that exceeds lawful defense may be charged under this Article or under Article 1, according to intent, circumstance, and degree of recklessness.
Article 3: Reckless or Negligent Killing
Section 1.
Reckless killing shall consist of causing death by conscious disregard of a substantial and known risk to life.
Section 2.
Negligent killing shall consist of causing death by failure to exercise the care required of a reasonable person, licensed practitioner, guardian, officer, teacher, healer, wardkeeper, or other responsible party.
Section 3.
Reckless or negligent killing may arise from failed ward maintenance, careless portal use, unstable spellwork, unsafe potioncraft, improper containment, dangerous instruction, unlawful creature handling, or reckless use of enchanted objects.
Section 4.
Licensed practitioners, officers, instructors, healers, artificers, and wardkeepers may be held to a higher standard where death results from their professional neglect.
Article 4: Attempted Killing
Section 1.
Attempted killing shall consist of any act taken with intent to cause unlawful death, where death does not occur.
Section 2.
Attempted killing may be charged whether the attempt fails by resistance, interruption, warding, sanctuary protection, spell failure, mistake, mercy, intervention, or refusal of the Flame.
Section 3.
Preparation alone shall not constitute attempted killing unless accompanied by a substantial act toward the unlawful death intended.
Article 5: Conspiracy and Commission
Section 1.
A person who plans, commands, pays for, aids, conceals, enables, or arranges an unlawful killing may be charged as conspirator, accomplice, or principal according to their role.
Section 2.
A person who causes death through a servant, familiar, bound creature, construct, hired killer, compelled person, or enchanted object shall not avoid liability because the killing hand was not their own.
Section 3.
A person who knowingly provides poison, cursework, weaponry, forbidden spellforms, access, false records, or sanctuary information for the purpose of unlawful killing may be charged under this Accord.
Article 6: Lawful Killing and Exceptions
Section 1.
No killing shall be unlawful where it is proven to have occurred by lawful defense of self, lawful defense of another, lawful sentence, lawful war, lawful duel, emergency necessity, or mercy under conditions recognized by this Codex.
Section 2.
Lawful defense shall require an imminent or ongoing threat and a response proportionate to the danger faced.
Section 3.
Lawful duel shall be recognized only where the duel is permitted by law, entered without unlawful coercion, conducted under lawful terms, and not forbidden by sacred day, sanctuary law, treaty, or decree.
Section 4.
Mercy killing shall be narrowly construed and may be recognized only where suffering is extreme, death is unavoidable, no lesser remedy is available, and the act is not performed for gain, convenience, concealment, hatred, or ambition.
Section 5.
A killing lawful under Concord Law may still bear Flame reckoning if the Flame judges the act unclean.
Section 6.
A killing spared from Flame reckoning may still be judged unlawful under Concord Law where this Codex is violated.
Accord II: Bodily Harm
Article 1: Assault
Section 1.
Assault shall consist of unlawful physical force, attempted force, threatened force, or harmful contact against a person.
Section 2.
Assault may be committed by hand, weapon, spell, familiar, summoned force, artifact, construct, potion, ward, or other means.
Section 3.
Assault shall be aggravated where committed against a child, ward, bound person, prisoner, protected guest, envoy, officer acting lawfully, healer in service, teacher in duty, or person unable to defend themselves.
Article 2: Magical Assault
Section 1.
Magical assault shall consist of unlawful harm or attempted harm by spell, curse, hex, enchantment, elemental force, affinity use, magical object, ritual, ward, potion, or familiar-linked force.
Section 2.
Magical assault includes unlawful burning, freezing, shocking, drowning, crushing, binding, cutting, draining, stunning, weakening, blinding, silencing, immobilizing, or otherwise injuring a person by magic.
Section 3.
Magical assault shall be aggravated where the spell is forbidden, concealed, contagious, difficult to reverse, cast upon a noncombatant, cast upon the helpless, or performed by a licensed practitioner abusing their license.
Article 3: Poisoning and Corruption
Section 1.
Poisoning shall consist of unlawfully administering, applying, feeding, forcing, concealing, or exposing a person to poison, venom, toxin, corrupted reagent, cursed food, tainted drink, harmful potion, or similar substance.
Section 2.
Magical corruption shall consist of unlawfully introducing corruptive magic into a person’s body, blood, breath, senses, organs, affinity channels, inner Flame, or magical constitution.
Section 3.
Poisoning or corruption shall be aggravated where it causes permanent injury, madness, affinity damage, reproductive harm, long suffering, dependency, transformation, or death.
Article 4: Torture
Section 1.
Torture shall consist of intentionally inflicting severe physical, magical, emotional, mental, or spiritual suffering upon a person for punishment, confession, intimidation, experimentation, coercion, pleasure, control, or unlawful information.
Section 2.
Torture may be committed by physical means, spellwork, mind magic, memory manipulation, cursework, deprivation, sensory assault, healing abuse, ritual, or forced transformation.
Section 3.
No confession, testimony, oath, contract, binding, admission, or consent obtained by torture shall be valid unless otherwise provided by this Codex for purposes of evidence against the torturer.
Article 5: Maiming and Permanent Injury
Section 1.
Maiming shall consist of unlawfully causing the loss, destruction, disabling, or permanent impairment of a limb, organ, sense, affinity channel, magical faculty, reproductive faculty, or essential bodily function.
Section 2.
Permanent disfigurement, forced transformation, irreversible scarring, and lasting magical impairment may be charged under this Article.
Section 3.
Injury to a person’s ability to safely use magic may be treated as bodily injury where the harm affects the person’s body, mind, inner Flame, or natural magical function.
Article 6: Reckless Endangerment
Section 1.
Reckless endangerment shall consist of conduct that creates a substantial and unjustifiable risk of bodily harm to another person.
Section 2.
Reckless endangerment may arise from unsafe spellwork, unstable portals, dangerous ward failure, illegal dueling, negligent potioncraft, creature mishandling, improper artifact activation, or public use of hazardous magic.
Section 3.
No injury need occur for this Article to apply.
Accord III: Captivity
Article 1: Kidnapping
Section 1.
Kidnapping shall consist of unlawfully taking, carrying away, transporting, concealing, confining, luring, or holding a person against their will or against the lawful will of their guardian, protector, or recognized authority.
Section 2.
Kidnapping may be committed by physical force, threat, glamour, deception, portal, teledoor, sleep spell, binding, mind magic, familiar, construct, or other means.
Section 3.
Kidnapping shall be aggravated where the victim is a child, ward, protected guest, envoy, witness, healer, teacher, sanctuary resident, unawakened Wickborne, bound person, or person under lawful protection.
Article 2: Unlawful Imprisonment
Section 1.
Unlawful imprisonment shall consist of confining a person without lawful authority.
Section 2.
Confinement may be physical, magical, spatial, mental, contractual, warded, bound, enchanted, or imposed through threat sufficient to prevent departure.
Section 3.
A person may be unlawfully imprisoned even where no cell, chain, lock, or wall is visible, if magic or threat prevents meaningful freedom to leave.
Article 3: Hostage Taking
Section 1.
Hostage taking shall consist of seizing, holding, threatening, or endangering a person to compel action or inaction by another.
Section 2.
Hostage taking shall include holding a person to compel payment, surrender, silence, testimony, political concession, sanctuary access, artifact exchange, oath, binding, or withdrawal of legal claim.
Section 3.
Threatening a familiar, bonded person, child, dependent, or kin may be charged under this Article where the purpose is coercive control over another person.
Article 4: Trafficking of Persons
Section 1.
Trafficking of persons shall consist of recruiting, transporting, transferring, selling, buying, harboring, binding, concealing, or receiving a person for exploitation, forced labor, unlawful service, forced binding, sexual exploitation, magical extraction, experimentation, or servitude.
Section 2.
Consent obtained by coercion, deception, debt, dependency, glamour, mind magic, oath manipulation, captivity, or abuse of authority shall not be valid consent.
Section 3.
Trafficking shall be aggravated where the victim is a child, ward, unawakened Wickborne, refugee, Freemage under duress, bound person, prisoner, or person displaced by Veil breach, war, sanctuary attack, or disaster.
Article 5: Forced Transportation
Section 1.
Forced transportation shall consist of moving a person by portal, teledoor, spatial fold, flying conveyance, summoning circle, road charm, vessel, beast, artifact, or other means without lawful authority or valid consent.
Section 2.
Forced transportation into or out of sanctuary, neutral ground, Concord custody, hidden territory, normie territory, or dangerous territory shall be treated as aggravated.
Section 3.
A person who lawfully arrests or transfers another remains answerable for unlawful route, excessive force, false authority, or knowing delivery into unlawful harm.
Article 6: Sanctuary Extraction
Section 1.
Sanctuary extraction shall consist of unlawfully removing, seizing, luring, compelling, or transporting a person from a recognized sanctuary, refuge, neutral ground, protected threshold, or safe-conduct zone.
Section 2.
Sanctuary extraction shall be charged under this Accord and may also be charged under the Canon of Sanctuary.
Section 3.
No claim of urgency shall excuse sanctuary extraction where lawful transfer, petition, or emergency process was available and deliberately avoided.
Accord IV: Coercion
Article 1: Coercion
Section 1.
Coercion shall consist of compelling or attempting to compel a person to act, refrain from acting, speak, remain silent, travel, stay, sign, swear, bind, submit, testify, conceal, confess, or serve by unlawful threat, force, pressure, magic, dependency, or abuse of authority.
Section 2.
Coercion may be physical, magical, social, political, financial, familial, contractual, emotional, mental, or spiritual.
Section 3.
Consent obtained by coercion shall not be valid consent.
Article 2: Threat and Intimidation
Section 1.
Threat shall consist of communicating intent to cause unlawful harm to a person, familiar, kin, home, office, livelihood, reputation, legal status, magical capacity, sanctuary standing, or protected relation.
Section 2.
Magical intimidation shall consist of using visible spellwork, affinity display, summoned force, curse mark, ward pressure, soul-adjacent suggestion, or magical atmosphere to threaten unlawful harm or compel submission.
Section 3.
Threats made under wand, in a sanctuary, under truce, during legal proceeding, or by an officer abusing office shall be treated as aggravated.
Article 3: Extortion and Blackmail
Section 1.
Extortion shall consist of obtaining or attempting to obtain property, service, silence, testimony, oath, office, legal advantage, sexual access, magical practice, sanctuary access, or other benefit through unlawful threat.
Section 2.
Blackmail shall consist of threatening revelation, accusation, exposure, record release, memory release, Veil breach, or social ruin for unlawful gain or control.
Section 3.
Threatening to reveal true magical identity to normies may be charged under this Article and under the Canon of Veil.
Article 4: Compelled Service
Section 1.
Compelled service shall consist of forcing a person into labor, office, apprenticeship, magical practice, binding, oath, domestic service, combat service, or professional service without lawful authority and valid consent.
Section 2.
Lawful service ordered by sentence, Concord duty, apprenticeship, oath, or binding shall not be compelled service unless obtained or continued by unlawful means.
Section 3.
Compelled service shall be aggravated where imposed upon a child, ward, unawakened Wickborne, prisoner, dependent, refugee, or person unable to refuse.
Article 5: Abuse of Authority
Section 1.
Abuse of authority under this Accord shall consist of using office, rank, guardianship, teaching role, healing role, command, binding authority, sanctuary role, or dependency to compel, threaten, silence, exploit, or control a person unlawfully.
Section 2.
A person may be guilty under this Article even where the victim submits outwardly, if the submission arises from fear, dependency, magical pressure, legal intimidation, or lack of meaningful choice.
Section 3.
Abuse of authority may also be charged under the Canon of Truth or the Canon of Judgment where official dishonesty, false warrant, corrupt process, or unlawful sentence is involved.
Article 6: Duress in Oath, Contract, or Binding
Section 1.
No oath, contract, confession, service pledge, apprenticeship, familiar contract, soulbond, marriage bond, Concord binding, or magical agreement shall be valid where obtained by unlawful duress.
Section 2.
Duress may include threat to body, mind, family, familiar, livelihood, legal status, magical capacity, sanctuary status, soulname, memory, reputation, or access to safety.
Section 3.
Duress in oath, contract, or binding may also be charged under the Canon of Truth or the Canon of Practice.
Accord V: Mind and Memory
Article 1: Mind Trespass
Section 1.
Mind trespass shall consist of entering, searching, reading, listening within, surveilling, or lingering in the mind of another without lawful authority or valid consent.
Section 2.
Mind trespass shall include invasive emotional reading, thought extraction, dream-walking, mental eavesdropping, forced vision access, and unauthorized psychic contact where the contact intrudes beyond ordinary communication.
Section 3.
Non-invasive mental communication, training, healing, emergency stabilization, consensual memory sharing, or lawful investigation shall not constitute mind trespass if performed within lawful limits.
Article 2: Memory Theft
Section 1.
Memory theft shall consist of unlawfully taking, copying, extracting, consuming, storing, selling, hiding, or transferring another person’s memory.
Section 2.
Memory theft shall be aggravated where the memory concerns soulname, sanctuary access, legal testimony, family history, trauma, binding terms, official secrets, familiar bond, Flame communion, or protected identity.
Section 3.
A stolen memory shall not become lawful property by transfer, sale, inheritance, or storage.
Article 3: Unauthorized Memory Alteration
Section 1.
Unauthorized memory alteration shall consist of changing, erasing, implanting, suppressing, rearranging, sealing, or falsifying another person’s memory without lawful authority or valid consent.
Section 2.
Memory alteration conducted for Veil repair shall be governed by the Canon of Veil and must comply with all legal limits named therein.
Section 3.
Memory alteration used to obtain consent, testimony, contract, oath, silence, love, obedience, service, or surrender shall be treated as aggravated.
Article 4: Psychic Assault
Section 1.
Psychic assault shall consist of causing pain, fear, confusion, madness, sensory violence, dream torment, emotional collapse, memory rupture, identity fracture, or mental injury by magic.
Section 2.
Psychic assault may be charged whether the harm is temporary or lasting.
Section 3.
Psychic assault committed by a licensed mind mage, healer, investigator, teacher, guardian, or Concord officer shall be treated as aggravated.
Article 5: Possession and Mental Domination
Section 1.
Possession shall consist of unlawfully entering, occupying, controlling, riding, suppressing, or displacing another person’s body, mind, will, senses, voice, or magical faculty.
Section 2.
Mental domination shall consist of overriding another person’s will through command, compulsion, implanted desire, fear-pressing, obedience charm, dream conditioning, or similar means.
Section 3.
No command carried out under possession or mental domination shall be treated as voluntary act by the dominated person unless that person knowingly consented before domination began and the act remained within the scope of that consent.
Article 6: Grayspine Protection
Section 1.
Acts prohibited under this Accord may be rendered impossible on Grayspine Monastery grounds by the Still-Wick Protection.
Section 2.
Failure of a prohibited act due to sanctuary protection shall not bar prosecution for attempt, conspiracy, or unlawful preparation where intent and substantial act are proven.
Section 3.
The Concord shall recognize the sanctuary’s refusal of hostile spiritual or intrusive mental magic without claiming authority over the sacred mechanism by which such refusal occurs.
Accord VI: Bonds and Familiars
Article 1: Familiar Harm
Section 1.
Familiar harm shall consist of unlawfully injuring, poisoning, cursing, binding, stealing, tormenting, trafficking, severing, exploiting, or killing a familiar.
Section 2.
Familiar harm may be charged under this Canon because harm to a familiar may cause direct physical, mental, magical, emotional, or soul-adjacent harm to the bonded person.
Section 3.
Where the familiar’s species is protected, charges may also arise under the Canon of Wild.
Section 4.
Where a familiar possesses recognized sentience or legal personhood, harm may be charged as direct harm to a person.
Article 2: Harm Through a Familiar
Section 1.
Harm through a familiar shall consist of attacking, coercing, poisoning, possessing, binding, manipulating, or endangering a familiar for the purpose of harming, controlling, weakening, locating, threatening, or punishing the bonded person.
Section 2.
A person who uses a familiar as conduit, hostage, weapon, witness-compulsion, tracking anchor, curse pathway, or emotional leverage may be charged under this Article.
Section 3.
Harm through a familiar shall be aggravated where used to compel oath, testimony, confession, surrender, binding, or sanctuary departure.
Article 3: Bond Interference
Section 1.
Bond interference shall consist of unlawfully weakening, severing, corrupting, counterfeiting, masking, rerouting, exploiting, or invading a recognized magical bond.
Section 2.
Recognized bonds may include familiar bonds, soulbonds, lawful oathbonds, apprenticeship bonds, healing bonds, guardianship bonds, sanctuary bonds, and other bonds recognized by law.
Section 3.
Bond interference shall be aggravated where it causes bodily harm, mental harm, magical impairment, captivity, coercion, memory loss, loss of consent, or death.
Article 4: Soulbond Interference
Section 1.
Soulbond interference shall consist of unlawfully invading, manipulating, severing, compelling, forging, counterfeiting, exploiting, or weaponizing a soulbond.
Section 2.
No soulbond shall be used as a means to force obedience, extract secrets, compel intimacy, claim property, seize legal status, or override consent.
Section 3.
Soulbond interference may also violate Flame Commandments where the act reaches sacred identity, soulname, forced binding, soul consumption, or severance for dominion.
Article 5: Kinship and Dependent Harm
Section 1.
Kinship and dependent harm shall consist of harming, threatening, exploiting, concealing, or controlling a person through their child, ward, spouse, kin, dependent, apprentice, patient, student, familiar, bonded person, or protected household member.
Section 2.
This Article applies where the targeted relation is used as leverage against another person.
Section 3.
Harm to a child, ward, dependent, apprentice, or patient by one charged with their care shall be treated as aggravated.
Article 6: Unlawful Separation
Section 1.
Unlawful separation shall consist of separating bonded persons, familiars, children, wards, dependents, apprentices, patients, or protected kin without lawful authority, valid consent, emergency necessity, or protective cause.
Section 2.
Separation ordered by lawful sentence, healing necessity, safety, sanctuary protection, guardianship proceeding, or emergency rescue shall not violate this Article if performed within legal bounds.
Section 3.
Unlawful separation shall be aggravated where it causes bond sickness, magical destabilization, mental collapse, loss of custody, coercive control, or death.
General Provisions of the Canon of Life
Article 1: Protected Persons
Section 1.
For purposes of this Canon, protected persons shall include awakened Wickborne, unawakened Wickborne, normies harmed by Wickborne action, elves, dwarves, merfolk, sentient undead, legally recognized spirits, recognized treaty persons, bonded familiars with standing, and other sentient beings recognized by Concord Law.
Section 2.
The legal status of any person or being may be further defined by treaty, sanctuary law, Concord decree, recognition under the Canon of Wild, or ruling under the Canon of Judgment.
Article 2: Consent
Section 1.
Consent under this Canon must be knowing, voluntary, specific, and given by a person capable of granting it.
Section 2.
Consent obtained by coercion, captivity, deception, memory alteration, mind magic, threat, dependency, intoxication, cursework, false authority, or unlawful binding shall not be valid.
Section 3.
Consent to one act shall not be treated as consent to another.
Section 4.
Consent may be withdrawn unless the law provides otherwise for lawful sentence, emergency healing, protective custody, or other limited necessity.
Article 3: Aggravating Circumstances
Section 1.
An offense under this Canon may be aggravated by sacred place, sanctuary status, neutral ground, public office, abuse of authority, use of forbidden practice, harm to children, harm to wards, harm to familiars, use of mind magic, concealment, repeated conduct, cruelty, or violation of trust.
Section 2.
An offense may also be aggravated where it is committed to violate the Veil, obstruct Judgment, corrupt Truth, steal Possession, breach Sanctuary, exploit Practice, or harm the Wild.
Article 4: Relationship to Flame Reckoning
Section 1.
A person may be judged under this Canon whether or not the Flame has rendered visible reckoning.
Section 2.
A person may suffer Flame reckoning whether or not the Concord proves legal guilt.
Section 3.
Flame reckoning shall not by itself replace legal proof, though it may be considered where the Canon of Judgment permits.
Section 4.
Concord punishment shall not by itself cleanse Ashstain, sacred burden, or other Flame reckoning.
Article 5: Charge and Judgment
Section 1.
Violations of this Canon shall be charged and tried according to the Canon of Judgment.
Section 2.
Sentence shall be determined after lawful finding of guilt by the proper level of judgment.
Section 3.
Nothing in this Canon shall prevent additional charges under another Canon where one act violates more than one body of law.
Second Canon: Veil
The Second Canon protects the boundary between the Wickborne world and the normie world. It governs secrecy, exposure, concealment, witnesses, memory repair, passage, and the repair of breaches that threaten the hidden existence of Wickborne society.
This Canon shall not be read to forbid all contact, affection, friendship, marriage, parentage, kinship, or private trust between Wickborne and normies. The Veil exists to preserve the hidden world, not to abolish love, family, loyalty, or necessary truth. Private disclosure may be lawful where it is limited, justified, protected, and made under responsibility.
The Secrecy Law is both a Concord Law and a Flame Commandment. A violation of this Canon may therefore result in Concord judgment, Flame reckoning, or both.
Accord I: Secrecy
Article 1: The Secrecy Law
Section 1.
No person subject to Concord Law shall knowingly reveal the existence, nature, structure, locations, powers, peoples, institutions, species, sanctuaries, or proofs of the Wickborne world to unauthorized normies.
Section 2.
No person shall publish, broadcast, distribute, sell, display, record, transmit, or preserve for public discovery proof of magic, Wickborne identity, sanctuary location, magical species, Concord authority, or protected magical practice.
Section 3.
The Secrecy Law shall bind Wickborne persons upon awakening and shall be enforced as both Concord Law and Flame Commandment.
Section 4.
A violation of this Article may result in Concord prosecution, Flame reckoning, or both.
Article 2: Unauthorized Revelation
Section 1.
Unauthorized revelation shall consist of disclosing magical truth to a normie without lawful cause, lawful relationship, lawful permission, emergency necessity, or protected private justification.
Section 2.
Revelation shall be aggravated where made to crowds, governments, media, normie authorities, hostile institutions, commercial bodies, enemies of Wickborne society, or persons likely to spread exposure.
Section 3.
Revelation shall be aggravated where made for gain, fame, vengeance, political leverage, coercion, threat, or deliberate destabilization of the Veil.
Article 3: Protected Private Disclosure
Section 1.
Disclosure made under Common Provisions, Article 3 shall not constitute unauthorized revelation if the disclosure remains limited, private, necessary, and reasonably protected.
Section 2.
The burden shall rest upon the disclosing person to show lawful cause where the disclosure is challenged.
Section 3.
The Concord may order containment, instruction, registration, witness, or protective measures following lawful private disclosure.
Section 4.
Failure to follow reasonable protective measures may create liability under this Canon if exposure results.
Article 4: Forbidden Disclosures
Section 1.
No private relationship shall by itself authorize disclosure of Flame-made sanctuary mechanics, sealed Concord records, forbidden practices, hidden sanctuary routes, protected species locations, or Veil repair procedures.
Section 2.
Disclosure of such matters requires specific authority, necessity, or protection under another law.
Section 3.
Disclosure of a soulname without consent may also violate Flame Commandments and the Canon of Life.
Article 5: Use of Normies as Leverage
Section 1.
No person shall reveal or threaten to reveal magical truth to a normie for the purpose of coercing, punishing, exposing, blackmailing, shaming, trapping, or controlling another.
Section 2.
Threats of Veil exposure may also be charged under the Canon of Life or the Canon of Truth.
Article 6: Duties After Disclosure
Section 1.
A person who lawfully discloses magical truth shall take reasonable steps to preserve the Veil.
Section 2.
Such steps may include instruction, concealment agreement, registration, sanctuary consultation, Veilhandler review, memory guard, or other lawful measure.
Section 3.
A person who knowingly abandons a known normie to danger, confusion, investigation, magical pursuit, or Concord action after disclosure may be liable under this Canon or another Canon where harm results.
Accord II: Exposure
Article 1: Public Magical Disturbance
Section 1.
Public magical disturbance shall consist of visible, audible, recorded, witnessed, or discoverable magical action in a normie-accessible place that creates substantial risk of exposure.
Section 2.
Public magical disturbance may include spell combat, uncontrolled transformation, visible summoning, magical weather, portal rupture, flying without concealment, creature manifestation, enchantment failure, glamour collapse, or artifact activation.
Section 3.
Public magical disturbance shall be aggravated where it causes injury, panic, death, mass recording, media spread, government investigation, or large-scale memory repair.
Article 2: Reckless Exposure
Section 1.
Reckless exposure shall consist of conduct that creates a known and unjustifiable risk that normies will witness, record, discover, or reasonably infer magical truth.
Section 2.
Reckless exposure may occur even where no normie ultimately learns the truth, if the risk created was substantial.
Section 3.
Reckless exposure may arise from careless spellwork, improper glamour, unsecured artifacts, unsupervised familiars, unsafe portal use, magical argument in public, or failure to conceal obvious magical injury.
Article 3: Accidental Exposure
Section 1.
Accidental exposure shall consist of exposure caused without intent, recklessness, or unlawful negligence.
Section 2.
Accidental exposure shall not be punished as a crime where the person acted reasonably and reported the breach promptly.
Section 3.
Failure to report accidental exposure may create liability under this Canon.
Section 4.
A pattern of accidents caused by poor training, repeated carelessness, or refusal of instruction may be treated as reckless exposure.
Article 4: Exposure by Necessity
Section 1.
Exposure may be excused where necessary to save life, prevent grave harm, protect a child, stop unlawful killing, prevent catastrophic magical damage, or preserve the Veil from greater breach.
Section 2.
A person claiming necessity must show that no safer lawful alternative was reasonably available.
Section 3.
Exposure by necessity shall be reported as soon as safely possible.
Article 5: Exposure Through Relationship
Section 1.
Exposure occurring within a lawful private relationship shall not be treated as public exposure unless the exposed person spreads, records, exploits, or recklessly reveals the knowledge, or the Wickborne person failed to take reasonable care.
Section 2.
A known normie who endangers the Veil may be subject to containment, instruction, memory repair, oath, restriction, or other lawful remedy.
Section 3.
A known normie shall not be punished merely for being loved, trusted, married, partnered, parented, or told in good faith.
Article 6: Magical Proof
Section 1.
Magical proof shall include recordings, images, writings, artifacts, specimens, residues, glamours, testimony, digital records, or physical evidence capable of exposing the Wickborne world.
Section 2.
Creating magical proof in a normie-accessible form without lawful cause shall be prohibited.
Section 3.
Preserving magical proof for lawful Concord, sanctuary, family, medical, or protective use may be permitted where securely concealed.
Accord III: Concealment
Article 1: Concealment Duties
Section 1.
Persons who practice magic in or near normie spaces shall maintain reasonable concealment.
Section 2.
Persons who operate magical businesses, homes, schools, clinics, sanctuaries, portals, markets, or meeting places near normie society shall maintain required concealment measures.
Section 3.
Concealment duties may be heightened for licensed practitioners, officers, Veilhandlers, sanctuary stewards, wardkeepers, teachers, healers, and persons responsible for children or known normies.
Article 2: Glamour and Veilwork
Section 1.
Glamour and veilwork used to preserve secrecy shall be maintained according to lawful standard.
Section 2.
Knowingly allowing concealment glamours to fail in a manner that risks exposure may violate this Canon.
Section 3.
False, unstable, counterfeit, or improperly anchored veilwork may be punished where it causes or risks exposure.
Article 3: Cover Stories and Records
Section 1.
Cover stories used to preserve the Veil shall not be used to commit fraud, kidnap persons, erase lawful claims, conceal murder, hide trafficking, or obstruct justice beyond lawful Veil repair.
Section 2.
Normie-facing records may be altered, shielded, sealed, or corrected where necessary to preserve the Veil and authorized by law.
Section 3.
Abuse of cover records may also be charged under the Canon of Truth.
Article 4: Concealment of Magical Persons
Section 1.
Concealment of Wickborne identity in normie society shall be lawful where done to preserve the Veil and does not unlawfully deprive another of consent, safety, or legal right.
Section 2.
A Wickborne person may not use the Veil as a reason to deny necessary truth to a spouse, co-parent, healer, guardian, or dependent where nondisclosure creates serious harm.
Section 3.
Disputes of necessary disclosure may be heard under the Canon of Judgment or referred to a Veilhandler, magistrate, sanctuary authority, or lawful office.
Article 5: Concealment Failure
Section 1.
Concealment failure shall consist of failing to maintain concealment duties where such failure causes or substantially risks exposure.
Section 2.
Concealment failure may be excused where caused by attack, disaster, emergency, sabotage, sanctuary crisis, sudden awakening, or circumstance beyond reasonable control.
Section 3.
A person who discovers concealment failure shall take reasonable steps to prevent exposure and report the matter where required.
Article 6: Veilhandlers
Section 1.
Veilhandlers are officers, practitioners, or licensed agents authorized to maintain, repair, advise upon, or enforce concealment duties.
Section 2.
Veilhandlers may conduct reviews, recommend repairs, oversee known normie registration, assist families, repair exposure, and advise on lawful disclosure.
Section 3.
Veilhandlers shall not use their authority to coerce relationships, separate families, erase memories without process, conceal unrelated crimes, or exploit known normies.
Accord IV: Witness and Memory
Article 1: Normie Witnesses
Section 1.
A normie witness shall mean a normie who witnesses, records, experiences, discovers, or reasonably infers magical truth.
Section 2.
Normie witnesses shall be handled with the least harmful lawful remedy sufficient to preserve the Veil.
Section 3.
Remedies may include explanation, instruction, oath, concealment agreement, registration as known normie, memory repair, relocation, protection, or sealing of records.
Article 2: Authorized Memory Repair
Section 1.
Memory repair may be authorized where necessary to preserve the Veil after unlawful, reckless, accidental, or unavoidable exposure.
Section 2.
Memory repair shall be limited to what is necessary to address the exposure.
Section 3.
Memory repair shall not be used to erase unrelated trauma, suppress legal claims, conceal abuse, force affection, alter consent, or punish a witness.
Section 4.
Memory repair upon a known normie shall require heightened justification where the knowledge was lawfully disclosed through family, love, parentage, trust, or necessity.
Article 3: Witness Protection
Section 1.
A normie witness may be protected where knowledge of magic places them at risk of harm, pursuit, coercion, exploitation, or unlawful recruitment.
Section 2.
A known normie attached by family, romance, parentage, guardianship, or friendship to a Wickborne person shall not be separated from that relationship except by lawful process and necessity.
Section 3.
Protective measures shall preserve family and relational bonds wherever possible.
Article 4: Unauthorized Witness Tampering
Section 1.
No person shall alter, threaten, silence, relocate, bind, glamour, drug, confuse, or erase a normie witness without lawful authority.
Section 2.
Unauthorized witness tampering may also be charged under the Canon of Life, the Canon of Truth, or the Canon of Judgment.
Article 5: Memory Evidence and Veil Records
Section 1.
Records of memory repair, witness handling, and Veil containment shall be preserved under lawful seal.
Section 2.
Such records may be reviewed by authorized office, tribunal, Conclave, or other lawful authority.
Section 3.
Falsifying, concealing, selling, or destroying Veil witness records may be charged under the Canon of Truth.
Article 6: Limits of Repair
Section 1.
No memory repair shall lawfully destroy a person’s identity, family bond, parental bond, core life history, capacity for consent, or ability to seek remedy except under the highest necessity and lawful judgment.
Section 2.
Memory repair that causes lasting mental harm may be prosecuted under the Canon of Life.
Section 3.
Repeated, careless, or excessive memory repair shall be treated as abuse of Veil authority.
Accord V: Passage
Article 1: Hidden Passage
Section 1.
Hidden passage shall mean movement between Wickborne spaces and normie spaces through portal, teledoor, threshold, road charm, concealed door, sanctuary gate, spatial fold, hidden path, or other magical means.
Section 2.
Hidden passage shall be conducted in a manner that preserves the Veil.
Section 3.
Passage visible to unauthorized normies shall be prohibited unless justified by necessity or authorized by law.
Article 2: Unauthorized Transit
Section 1.
Unauthorized transit shall consist of opening, using, holding, altering, or directing hidden passage without lawful authority where such act risks exposure.
Section 2.
Unauthorized transit involving kidnapping, smuggling, trafficking, sanctuary extraction, or unlawful transport may also be charged under other Canons.
Article 3: Normie Entry
Section 1.
No normie shall be brought into Wickborne space without lawful cause, lawful relationship, sanctuary permission, Concord permission, emergency necessity, or protected private justification.
Section 2.
A spouse, partner, co-parent, child, guardian, healer, protector, or known normie may be brought into limited Wickborne space where necessary and where safeguards are observed.
Section 3.
Bringing a normie into a Flame-made sanctuary shall be governed by the sanctuary’s own rules and by Concord recognition of that sanctuary.
Section 4.
Bringing a normie into restricted Concord sites, sealed archives, dangerous magical territories, or protected creature habitats requires specific authority.
Article 4: Gate and Threshold Security
Section 1.
Persons responsible for gates, thresholds, portals, teledoors, and hidden paths shall secure them against normie discovery.
Section 2.
Leaving a hidden passage open, unstable, visible, traceable, or accessible to unauthorized normies may violate this Canon.
Section 3.
Tampering with passage protections may also be charged under the Canon of Possession or the Canon of Practice.
Article 5: Passage by Necessity
Section 1.
Passage that would otherwise violate this Accord may be excused where necessary to save life, protect a child, escape imminent harm, repair a greater breach, or prevent catastrophic exposure.
Section 2.
Passage by necessity shall be reported as soon as safely possible.
Article 6: Return and Containment
Section 1.
A person who brings a normie into Wickborne space bears responsibility for safe return, lawful explanation, containment, or protective process.
Section 2.
Abandoning a normie in Wickborne space, dangerous magical territory, sanctuary grounds, or hidden transit may be charged under this Canon and under the Canon of Life where harm results.
Accord VI: Breach and Repair
Article 1: Veil Breach
Section 1.
A Veil breach shall mean any act, event, failure, exposure, recording, witness event, magical disaster, or public disturbance that substantially threatens the secrecy of the Wickborne world.
Section 2.
Veil breaches may be minor, serious, severe, catastrophic, or sacred, as determined under the Canon of Judgment, Concord procedure, or emergency decree.
Section 3.
A sacred breach may exist where a Flame Commandment is also violated.
Article 2: Duty to Report
Section 1.
A person who causes, discovers, witnesses, or reasonably suspects a Veil breach shall report it to lawful authority where safe and practicable.
Section 2.
Failure to report may be excused where reporting would cause greater harm, expose a child, endanger a known normie, worsen a breach, or place a protected person in immediate danger.
Section 3.
Knowingly concealing a breach for gain, vengeance, fear of embarrassment, political advantage, or avoidance of lawful responsibility may be punished under this Canon.
Article 3: Emergency Repair
Section 1.
Emergency repair may include glamour, memory repair, record sealing, artifact recovery, witness protection, false public explanation, portal closure, creature retrieval, threshold sealing, or suppression of magical proof.
Section 2.
Emergency repair shall be limited to what is necessary to preserve the Veil.
Section 3.
Emergency repair shall not be used to conceal unrelated crimes, silence victims, erase family, destroy evidence improperly, or punish lawful private disclosure.
Article 4: Media, Records, and Proof Suppression
Section 1.
Magical proof in normie media, records, archives, devices, networks, writings, testimony, or public systems may be suppressed, altered, sealed, or removed where necessary to repair a Veil breach.
Section 2.
Suppression shall be conducted by lawful authority or under emergency necessity.
Section 3.
Abuse of suppression authority may be charged under the Canon of Truth or the Canon of Judgment.
Article 5: Breach Responsibility
Section 1.
Responsibility for a Veil breach shall be determined by intent, recklessness, negligence, duty, causation, concealment, failure to report, and cooperation in repair.
Section 2.
A person who cooperates promptly in repair may receive mitigation under the Canon of Judgment.
Section 3.
A person who obstructs repair, spreads proof, threatens witnesses, destroys records unlawfully, or repeats exposure may receive aggravated sentence.
Article 6: Protection of Lawful Relationships
Section 1.
Veil repair shall preserve lawful family, romantic, parental, guardian, and trusted relationships wherever possible.
Section 2.
No lawful private relationship shall be destroyed by memory repair, forced separation, record erasure, or Concord action merely because magical truth was shared in good faith.
Section 3.
Where a known normie becomes a genuine threat to the Veil, the least harmful sufficient remedy shall be preferred unless danger requires greater intervention.
Section 4.
The Veil shall preserve the hidden world without needlessly breaking the hearts by which that world survives.
General Provisions of the Canon of Veil
Article 1: The Veil
Section 1.
The Veil shall mean the lawful separation, concealment, and protective boundary by which the Wickborne world remains hidden from the normie world.
Section 2.
The Veil protects Wickborne persons, sanctuaries, magical species, magical institutions, artifacts, hidden places, and the continued survival of magical society.
Section 3.
The Veil shall not be used as excuse for cruelty, abandonment, unlawful imprisonment, coercion, trafficking, or harm to normies, Wickborne, children, spouses, partners, kin, or dependents.
Article 2: Normies and Known Normies
Section 1.
A normie shall mean a person without recognized access to Wickborne society, magical knowledge, or Concord standing.
Section 2.
A known normie shall mean a normie who has lawfully been made aware of limited magical truth through family, marriage, romantic bond, trusted friendship, parentage, guardianship, emergency necessity, Concord permission, sanctuary permission, or other lawful cause.
Section 3.
Known normie status does not grant full membership in Wickborne society unless separately recognized by law.
Section 4.
A known normie remains protected by the Veil and bound by concealment duties to the extent lawfully explained, sworn, witnessed, registered, or otherwise recognized.
Section 5.
The Wickborne person who discloses magical truth to a known normie shall bear responsibility for the scope, safety, and containment of that disclosure unless another authority assumes such responsibility.
Article 3: Lawful Private Disclosure
Section 1.
Private disclosure of limited magical truth may be lawful where made to a spouse, intended spouse, romantic partner, co-parent, child, guardian, dependent, intimate companion, trusted friend, medical caretaker, emergency protector, or other person whose relationship makes secrecy impossible, harmful, or unjust.
Section 2.
Such disclosure must be limited to what is necessary, proportionate, and safe under the circumstances.
Section 3.
Lawful private disclosure shall not include public proof, broad instruction, sanctuary access, forbidden records, Concord secrets, hidden locations, magical species locations, or details that place the Wickborne world at substantial risk unless specifically authorized.
Section 4.
A disclosure made for love, family, parentage, trust, health, safety, or protection may be lawful where the disclosing person acts in good faith and takes reasonable care to preserve the Veil.
Section 5.
A disclosure made for vanity, spectacle, profit, coercion, manipulation, revenge, public attention, or reckless thrill shall not be protected by this Article.
Article 4: Children of Mixed Worlds
Section 1.
A child born of Wickborne and normie parentage shall not be treated as a Veil violation by reason of birth.
Section 2.
A Wickborne parent may disclose necessary magical truth to a normie co-parent, guardian, or caretaker where such disclosure is required for the child’s safety, awakening, health, education, emotional welfare, or protection.
Section 3.
A normie parent, guardian, or caretaker lawfully informed under this Article may be recognized as a known normie.
Section 4.
The existence, awakening, dormant Flame, or magical condition of a child shall not be used as grounds to punish lawful family disclosure made in good faith.
Section 5.
No child shall be punished under this Canon for the circumstances of their birth, parentage, awakening, or family knowledge.
Article 5: Consent and Responsibility
Section 1.
A normie may not be forced into magical knowledge by coercion, threat, manipulation, glamour, intoxication, captivity, or mental interference.
Section 2.
A normie who is lawfully told magical truth must be given, where safe and possible, a clear understanding of the duties and dangers of knowing.
Section 3.
The Concord may require registration, witness, oath, veilmark, memory ward, concealment instruction, or other protective measure for a known normie where necessary to preserve the Veil.
Section 4.
Protective measures imposed upon known normies shall not be used as punishment, domination, imprisonment, or unlawful control.
Article 6: Relationship to Flame Reckoning
Section 1.
A person may violate this Canon whether or not the Flame renders visible reckoning.
Section 2.
A person may suffer Flame reckoning whether or not the Concord proves legal guilt.
Section 3.
Flame reckoning shall not by itself replace legal proof, though it may be considered where the Canon of Judgment permits.
Section 4.
Lawful private disclosure made in good faith shall not be treated as public Veil-breaking unless the disclosure exceeds lawful bounds, is made recklessly, or causes preventable exposure.
Third Canon: Sanctuary
The Third Canon governs sanctuaries, neutral grounds, refuge, protected spaces, sacred thresholds, stewardship, compacts, and unlawful acts committed within or against protected places. It establishes the difference between Flame-created sanctuaries, Concord-made sanctuaries, and temporary neutral grounds.
The only Flame-created and Flame-approved sanctuaries recognized under this Codex are Wick’s End, the Hollow Hearth, Grayspine Monastery, and Mistspire Hollow. Their sacred protections arise from the Flame and from the nature of the sanctuaries themselves. The Concord may recognize their protected status, punish violations committed against them, and honor proof of their rules being broken, but the Concord does not create, define, possess, or command their sacred mechanisms.
All other sanctuaries recognized under this Canon are Concord-made, Concord-chartered, or Concord-approved permanent sites. Such sanctuaries are established by law, decree, treaty, warding, office, or recognized compact.
Sanctuaries are permanent protected structures or grounds. Neutral grounds are temporary protected spaces, usually established for meetings, negotiations, hearings, exchanges, truces, or talks between factions, orders, houses, sanctuaries, Freemages, Concord officials, treaty peoples, or other recognized parties.
Malicious acts are forbidden by law within sanctuaries and neutral grounds.
Accord I: Recognition
Article 1: Recognition of Flame-Created Sanctuaries
Section 1.
Wick’s End, the Hollow Hearth, Grayspine Monastery, and Mistspire Hollow shall be recognized as Flame-created sanctuaries.
Section 2.
No other sanctuary shall be deemed Flame-created or Flame-approved under Concord Law unless recognized by direct decree of the Everwoven and confirmed by signs sufficient under this Codex.
Section 3.
Recognition under this Article does not grant the Concord authority to govern the sacred mechanics of a Flame-created sanctuary.
Section 4.
The Concord shall honor the lawful authority of the recognized keepers, stewards, guardians, or sanctuary offices of Flame-created sanctuaries.
Article 2: Recognition of Concord-Made Sanctuaries
Section 1.
Concord-made sanctuaries may be established by Codex, decree, treaty, charter, Circle act, lawful office, or authority of the Everwoven.
Section 2.
A Concord-made sanctuary must have defined grounds, lawful purpose, recognized steward or governing authority, stated protections, public or sealed registry, and established rules of conduct.
Section 3.
Concord-made sanctuaries may serve as places of refuge, healing, education, records, diplomacy, retreat, containment, recovery, mediation, research, or lawful protection.
Section 4.
Concord-made sanctuaries shall not claim Flame-created status.
Article 3: Sanctuary Registry
Section 1.
The Concord shall maintain a registry of recognized Concord-made sanctuaries.
Section 2.
The registry shall record the sanctuary’s name, location or protected access, steward, purpose, chartering authority, protections, restrictions, and terms of recognition.
Section 3.
Flame-created sanctuaries may be recorded as recognized sanctuaries without requiring the disclosure of sacred mechanisms, hidden thresholds, guest rules, or protected internal laws.
Section 4.
Sealed sanctuary records may be kept where public registration would endanger the Veil, the sanctuary, its guests, or its purpose.
Article 4: Revocation or Suspension
Section 1.
The recognition of a Concord-made sanctuary may be suspended or revoked for corruption, unlawful detention, false refuge, repeated breach, failure of protection, abuse of guests, forbidden practice, trafficking, concealment of high crimes, or violation of Concord Law.
Section 2.
Flame-created sanctuary status may not be revoked by the Concord.
Section 3.
The Concord may censure, charge, or sanction persons acting within a Flame-created sanctuary where Concord Law is violated, but such action shall not abolish the sanctuary’s sacred status.
Article 5: False Sanctuary Claim
Section 1.
False sanctuary claim shall consist of declaring, advertising, registering, or presenting a place as sanctuary without lawful recognition.
Section 2.
False sanctuary claim shall be aggravated where used to lure guests, evade law, traffic persons, conceal crimes, extort protection fees, stage ambush, or violate the Veil.
Section 3.
A place mistakenly treated as sanctuary in good faith may be corrected without criminal charge where no harm, fraud, or malicious act occurred.
Article 6: Limits of Recognition
Section 1.
Recognition of sanctuary shall not grant immunity for murder, trafficking, torture, forbidden practice, Veil breach, corruption, or other high crimes.
Section 2.
Recognition of sanctuary shall not permit the unlawful imprisonment of guests or protected persons.
Section 3.
Recognition of sanctuary shall not excuse abuse of office, abuse of guest-right, or misuse of protected status.
Accord II: Refuge
Article 1: Right of Refuge
Section 1.
Refuge shall mean temporary or continuing protection granted within a recognized sanctuary, protected space, or lawful refuge site.
Section 2.
Refuge may be granted to the wounded, endangered, hunted, displaced, accused, surrendered, orphaned, bound, unbound, Freemage, normie witness, known normie, child, envoy, guest, or other person lawfully received.
Section 3.
No person shall be seized from lawful refuge without process recognized by this Codex, by the sanctuary’s own rules, or by decree of higher authority.
Article 2: Guest-Right
Section 1.
Guest-right shall mean the lawful protection owed to a person accepted into sanctuary, refuge, or neutral ground under its terms.
Section 2.
Guest-right shall prohibit malicious acts against the protected guest while the guest remains under recognized protection.
Section 3.
Guest-right may be limited, suspended, or revoked where the guest commits malicious acts, violates sanctuary terms, endangers others, abuses refuge, breaches the Veil, or refuses lawful process.
Section 4.
Guest-right within a Flame-created sanctuary shall be interpreted according to the sanctuary’s own recognized authority and purpose.
Article 3: Limits on Arrest and Extraction
Section 1.
Arrest, seizure, binding, extradition, or extraction from sanctuary or refuge shall require lawful process.
Section 2.
Emergency seizure may be permitted only where a person poses imminent grave danger and no lesser protection is available.
Section 3.
A person lawfully sought by the Concord may be petitioned for transfer from sanctuary custody.
Section 4.
Failure of a sanctuary to surrender a person immediately shall not by itself constitute rebellion, obstruction, or breach where sanctuary law permits refuge and lawful process remains available.
Article 4: Abuse of Refuge
Section 1.
Abuse of refuge shall consist of using sanctuary protection to plan, commit, conceal, continue, or escape accountability for malicious acts.
Section 2.
Abuse of refuge may include hiding captives, storing stolen artifacts, conducting forbidden practice, trafficking persons, preparing attacks, concealing Veil breaches, or using guest-right as shield for ongoing harm.
Section 3.
A person who abuses refuge may lose guest-right and may be charged under this Canon and any other violated Canon.
Article 5: Protection of the Accused
Section 1.
An accused person may seek refuge where there is credible threat of unlawful killing, retaliation, torture, corruption, factional revenge, or denial of lawful judgment.
Section 2.
Refuge for the accused shall not erase charges.
Section 3.
Refuge for the accused shall preserve the possibility of lawful trial, transfer, negotiation, tribunal, or Conclave review.
Article 6: Children, Dependents, and Witnesses
Section 1.
Children, dependents, wards, known normies, normie witnesses, and vulnerable persons may receive special refuge protection.
Section 2.
No child shall be seized from sanctuary merely because of parentage, awakening, mixed-world birth, faction status, or the legal accusation of another.
Section 3.
Removal of a child, dependent, or witness from sanctuary requires heightened process and protective cause.
Accord III: Neutral Ground
Article 1: Establishment of Neutral Ground
Section 1.
Neutral ground may be established for meetings, talks, negotiations, truces, exchanges, hearings, surrender terms, faction disputes, sanctuary disputes, family settlements, treaty discussions, or other lawful purpose.
Section 2.
Neutral ground shall be temporary.
Section 3.
Neutral ground must identify its purpose, place, time, participants, protected approach, protected departure, allowed conduct, forbidden conduct, and authority by which it is declared.
Section 4.
Neutral ground may be established by Concord decree, Circle act, recognized Wand, magistrate, sanctuary authority, treaty authority, faction head, or agreement of the parties where law permits.
Article 2: Terms of Neutral Ground
Section 1.
The terms of neutral ground shall bind all participating parties.
Section 2.
Terms may include weapons restrictions, spell restrictions, witness requirements, limits on recording, limits on familiars, seating rules, safe-conduct routes, silence periods, oath restrictions, and procedures for ending the meeting.
Section 3.
Terms must be stated clearly enough that participants can know what conduct is forbidden.
Section 4.
Hidden terms shall not bind a party unless the party knowingly accepted them.
Article 3: Safe Conduct
Section 1.
Persons invited, summoned, or permitted to attend neutral ground shall receive safe conduct for lawful arrival, participation, and departure.
Section 2.
Safe conduct shall not protect a person who commits a malicious act, violates the terms of neutral ground, or uses the meeting as cover for unrelated crime.
Section 3.
Attacking a person during protected arrival or departure shall be treated as breach of neutral ground.
Article 4: Prohibited Acts on Neutral Ground
Section 1.
No person shall commit violence, assassination, abduction, unlawful binding, cursework, poisoning, sabotage, armed intimidation, forced confession, memory theft, hostile scrying, or threshold tampering on neutral ground.
Section 2.
No person shall use neutral ground to lure another into ambush, unlawful arrest, exposure, or coercion.
Section 3.
No person shall conceal weapons, forbidden artifacts, hostile wards, tracking sigils, compulsion charms, or trapped gifts in violation of declared terms.
Article 5: Expiration of Neutral Ground
Section 1.
Neutral ground expires when its declared time ends, its purpose is fulfilled, its terms are lawfully dissolved, its authority withdraws protection, or emergency termination is declared.
Section 2.
Safe departure may continue for a reasonable period after expiration unless forfeited by malicious act.
Section 3.
A party may not declare sudden expiration for the purpose of ambush or unlawful seizure.
Article 6: Violation of Neutral Ground
Section 1.
Violation of neutral ground shall be punishable under this Canon.
Section 2.
Where violation causes death, injury, captivity, exposure, theft, corruption, or unlawful practice, charges may also arise under other Canons.
Section 3.
Violation of neutral ground by a Concord officer, Wand, faction head, envoy, or sanctuary representative shall be treated as aggravated.
Accord IV: Breach
Article 1: Sanctuary Breach
Section 1.
Sanctuary breach shall consist of any malicious act committed within, against, through, or under cover of a recognized sanctuary.
Section 2.
Sanctuary breach may include attack, siege, unlawful extraction, assassination, hostage taking, threshold tampering, ward corruption, false guest claim, sabotage, hidden weapons, forbidden practice, poisoning, or violation of guest-right.
Section 3.
Sanctuary breach against a Flame-created sanctuary shall be treated as aggravated.
Article 2: Attack on Sanctuary
Section 1.
No person, Order, faction, house, guild, office, or armed body shall attack a recognized sanctuary without lawful authority.
Section 2.
Attack shall include physical assault, magical assault, siege, bombardment, threshold assault, wardbreaking, arson, creature release, poison, infiltration for hostile purpose, or coordinated coercion.
Section 3.
No lawful authority shall permit attack on a Flame-created sanctuary unless the Everwoven acts by supreme decree and the act does not violate a Flame Commandment.
Article 3: Unlawful Extraction
Section 1.
Unlawful extraction shall consist of removing, seizing, luring, compelling, transporting, or delivering a protected person out of sanctuary, refuge, neutral ground, or safe-conduct without lawful process.
Section 2.
Unlawful extraction may be committed by force, deception, glamour, threat, portal, teledoor, familiar, construct, false warrant, or abuse of sanctuary access.
Section 3.
Unlawful extraction may also be charged under the Canon of Life.
Article 4: Threshold Tampering
Section 1.
Threshold tampering shall consist of altering, corrupting, disabling, copying, bypassing, falsifying, poisoning, blocking, or weaponizing a sanctuary or neutral-ground threshold.
Section 2.
Threshold tampering may include false keys, stolen access marks, anchor corruption, portal tracing, sigil alteration, ward infection, or trap placement.
Section 3.
Threshold tampering may also be charged under the Canon of Possession, the Canon of Veil, or the Canon of Practice.
Article 5: False Refuge and Ambush
Section 1.
False refuge shall consist of offering, declaring, or pretending sanctuary or neutral-ground protection for the purpose of luring another into harm.
Section 2.
Ambush under refuge shall consist of attacking, seizing, exposing, binding, poisoning, or coercing a person who entered under good-faith belief of protection.
Section 3.
False refuge and ambush under refuge shall be treated as aggravated breaches.
Article 6: Siege and Obstruction
Section 1.
Siege of sanctuary shall consist of surrounding, blockading, starving, isolating, sealing, cutting off, or preventing lawful entry or exit from a recognized sanctuary for hostile purpose.
Section 2.
Obstruction of sanctuary shall consist of unlawfully interfering with a sanctuary’s ability to provide refuge, safety, healing, food, shelter, protected passage, or lawful function.
Section 3.
Siege or obstruction of a Flame-created sanctuary shall be treated as aggravated.
Accord V: Stewardship
Article 1: Sanctuary Stewardship
Section 1.
Each Concord-made sanctuary shall have a recognized steward, keeper, warden, council, office, Order, or lawful authority responsible for its protection, records, conduct, and lawful operation.
Section 2.
The steward of a Concord-made sanctuary shall maintain its protections, rules, registry, guest procedures, emergency plans, and lawful boundaries.
Section 3.
Flame-created sanctuaries may possess their own keepers, stewards, guardians, or authorities, recognized but not created by the Concord.
Article 2: Duties of Stewardship
Section 1.
A steward shall act to preserve sanctuary safety, enforce lawful rules, prevent malicious acts, protect guests, guard thresholds, maintain records, and report breaches where required.
Section 2.
A steward shall not use sanctuary authority for extortion, trafficking, unlawful detention, political revenge, false refuge, forced binding, forbidden practice, or concealment of high crimes.
Section 3.
Failure to perform stewardship duties may result in censure, suspension, revocation of Concord-made sanctuary status, removal, or charge under this Codex.
Article 3: Guest Records and Protected Knowledge
Section 1.
Concord-made sanctuaries may maintain guest records, access records, incident records, refuge petitions, transfer petitions, and breach reports.
Section 2.
Such records shall be protected from unlawful disclosure, sale, alteration, or political misuse.
Section 3.
Flame-created sanctuaries shall not be compelled to reveal sacred records, soulcandle records, soulname records, internal guest rules, or sanctuary mechanisms except by supreme decree of the Everwoven and only where no Flame Commandment is violated.
Article 4: Sanctuary Rules
Section 1.
Concord-made sanctuaries shall maintain clear rules of conduct.
Section 2.
Sanctuary rules may prohibit weapons, hostile magic, spying, recording, threshold entry, unregistered guests, duels, oathwork, binding, or other conduct inconsistent with the sanctuary’s purpose.
Section 3.
Violation of sanctuary rules may be grounds for removal, loss of guest-right, civil remedy, or charge under this Canon.
Article 5: Removal and Denial of Refuge
Section 1.
A sanctuary may remove or deny refuge to a person who commits malicious acts, violates sanctuary rules, endangers others, abuses refuge, breaches the Veil, or refuses lawful process.
Section 2.
Denial of refuge shall not be based solely on faction, house, bloodline, Freemage status, mixed parentage, normie relation, or lawful accusation.
Section 3.
Unlawful denial of refuge by a Concord-made sanctuary may be charged under this Canon.
Article 6: Accountability of Stewards
Section 1.
Stewards, keepers, wardens, sanctuary officers, neutral-ground declarants, and Concord observers may be held accountable for corruption, neglect, abuse, false records, unlawful detention, or malicious acts committed under protected authority.
Section 2.
Holding sanctuary authority shall aggravate any offense committed by abuse of that authority.
Accord VI: Compact
Article 1: Sanctuary Compact
Section 1.
A sanctuary compact shall mean a lawful agreement concerning sanctuary status, refuge, protection, access, safe conduct, stewardship, treaty space, or protected meeting.
Section 2.
Sanctuary compacts may be formed between the Concord, sanctuaries, factions, houses, guilds, Orders, Freemage bodies, treaty peoples, or other recognized parties.
Section 3.
Sanctuary compacts shall be binding according to their terms and this Codex.
Article 2: Treaty Spaces
Section 1.
A treaty space shall mean a place protected by agreement between the Concord and one or more recognized peoples, sanctuaries, factions, or authorities.
Section 2.
Treaty spaces may include halls, groves, rivers, caves, islands, archives, roads, gates, courts, preserves, or other places named by compact.
Section 3.
Breach of treaty space shall be punishable under this Canon and any other Canon violated by the act.
Article 3: Protected Envoys
Section 1.
Envoys traveling to, from, or within sanctuary, neutral ground, or treaty space shall receive protection according to law and compact.
Section 2.
Attacking, binding, kidnapping, impersonating, silencing, poisoning, or unlawfully detaining a protected envoy shall be treated as aggravated.
Section 3.
Envoy protection may be forfeited where the envoy commits malicious acts, espionage beyond permitted terms, sanctuary breach, or violence.
Article 4: Safe Passage
Section 1.
Safe passage may be granted by sanctuary compact, neutral-ground terms, treaty, Concord decree, or lawful authority.
Section 2.
Safe passage protects lawful travel to, from, or through named protected spaces.
Section 3.
Violating safe passage by ambush, seizure, false warrant, exposure, threshold tampering, or obstruction shall be punishable under this Canon.
Article 5: Compact Breach
Section 1.
Compact breach shall consist of violating the terms of a sanctuary compact, treaty space, envoy protection, safe passage, or protected meeting.
Section 2.
Compact breach shall be aggravated where committed by a signatory, steward, officer, Wand, envoy, faction head, or person acting under color of authority.
Section 3.
A compact breach may give rise to civil remedy, sanctuary sanction, treaty consequence, criminal charge, emergency decree, or Conclave review.
Article 6: Compact Supremacy and Limits
Section 1.
No sanctuary compact shall authorize violation of a Flame Commandment.
Section 2.
No sanctuary compact shall diminish the sacred status of a Flame-created sanctuary.
Section 3.
No sanctuary compact shall override this Codex unless the Codex permits such exception.
Section 4.
The Everwoven may affirm, amend, suspend, dissolve, or overrule a sanctuary compact by supreme decree, provided no Flame Commandment is violated.
General Provisions of the Canon of Sanctuary
Article 1: Protected Spaces
Section 1.
A protected space under this Canon shall mean a Flame-created sanctuary, Concord-made sanctuary, recognized refuge, neutral ground, protected threshold, treaty space, or other site granted protection under Concord Law.
Section 2.
A sanctuary shall mean a permanent protected structure, estate, hall, plane, monastery, refuge, hollow, tavern, preserve, fortress, archive, house, or other enduring place recognized by this Canon.
Section 3.
A neutral ground shall mean a temporary protected space declared for a specific lawful purpose and limited by time, place, participants, and terms.
Section 4.
A protected threshold shall mean an entrance, crossing, gate, door, ward-line, bridge, portal, teledoor, boundary, or passage recognized as part of a sanctuary, neutral ground, refuge, or treaty space.
Article 2: Malicious Acts
Section 1.
A malicious act under this Canon shall mean an act intended to harm, threaten, coerce, seize, expose, extract, sabotage, desecrate, unlawfully bind, unlawfully arrest, violate, or betray a person, protected space, protected threshold, protected guest, protected envoy, or lawful proceeding.
Section 2.
Malicious acts may include physical violence, magical violence, cursework, hostile warding, unlawful compulsion, kidnapping, assassination, ambush, sabotage, spying, threshold tampering, unlawful extraction, armed intimidation, false surrender, concealed trap, poisoning, or use of the protected space to lure another into harm.
Section 3.
A malicious act need not succeed to violate this Canon where intent and substantial act are proven.
Article 3: Relationship to Flame-Created Sanctuaries
Section 1.
The Concord shall recognize Wick’s End, the Hollow Hearth, Grayspine Monastery, and Mistspire Hollow as Flame-created sanctuaries.
Section 2.
The Concord shall not claim ownership over their sacred protections, internal laws, Flame-bound functions, or sanctuary-specific mechanisms.
Section 3.
Proof that a person violated the rules, protections, thresholds, guest-right, sacred peace, or internal authority of a Flame-created sanctuary may be sufficient to establish a violation under this Canon where the act also falls within Concord Law.
Section 4.
No Concord decree shall compel a Flame-created sanctuary to surrender its sacred protections, alter its nature, admit an unlawful act, or act contrary to its Flame-bound purpose.
Article 4: Relationship to Other Canons
Section 1.
Acts committed within or against protected spaces may also violate other Canons.
Section 2.
Killing within sanctuary may also be charged under the Canon of Life.
Section 3.
Theft, trespass, wardbreaking, threshold tampering, or artifact theft within sanctuary may also be charged under the Canon of Possession.
Section 4.
False sanctuary authority, forged refuge papers, or treaty fraud may also be charged under the Canon of Truth.
Section 5.
Public exposure or passage violations involving sanctuary access may also be charged under the Canon of Veil.
Section 6.
Ecological harm within Mistspire Hollow or other protected living territory may also be charged under the Canon of Wild.
Section 7.
Sentencing shall proceed under the Canon of Judgment.
Fourth Canon: Possession
The Fourth Canon governs property, ownership, custody, theft, trespass, wards, thresholds, artifacts, relics, currency, inheritance, and unlawful possession. It establishes what may be lawfully claimed, held, transferred, protected, entered, inherited, seized, or restored under Concord Law.
This Canon governs things, places, objects, possessions, holdings, boundaries, and lawful claims. It shall not be read as the primary Canon governing lies, fraud, false testimony, forged contracts, or deceptive trade, which fall under the Canon of Truth unless the act also involves unlawful taking, possession, entry, damage, or withholding of property.
Accord I: Claim
Article 1: Lawful Ownership
Section 1.
Lawful ownership shall mean the recognized right to possess, use, keep, transfer, protect, inherit, gift, sell, or otherwise control property under Concord Law.
Section 2.
Property may include coin, goods, dwellings, landholdings, tools, weapons, books, records, artifacts, relics, heirlooms, enchanted objects, familiars’ effects, personal effects, vehicles, vessels, keys, sigils, access marks, ward rights, and such other possessions as this Codex may recognize.
Section 3.
Lawful ownership may arise by creation, purchase, gift, inheritance, contract, award, salvage, judgment, office, sanctuary custody, guild right, family right, or other lawful means.
Section 4.
Ownership of a magical object shall not grant lawful authority to use that object in violation of the Canon of Practice, Canon of Veil, Canon of Wild, Canon of Life, or any other applicable Canon.
Article 2: Custody and Trust
Section 1.
Custody shall mean lawful possession of property for temporary holding, protection, transport, repair, study, safekeeping, office use, sanctuary holding, or benefit of another.
Section 2.
A person holding property in custody shall not sell, destroy, alter, conceal, enchant, pledge, consume, bind, transfer, or use the property beyond the lawful purpose of custody.
Section 3.
Trust shall mean possession or control of property for the benefit of another person, family, ward, office, Order, sanctuary, guild, estate, or protected party.
Section 4.
Misuse of property held in custody or trust may constitute unlawful possession, theft, corruption of claim, breach of office, or violation of this Canon.
Article 3: Borrowed, Loaned, and Shared Property
Section 1.
Borrowed property shall be returned according to the terms under which it was borrowed.
Section 2.
Loaned property shall not be altered, enchanted, pledged, copied, bound, sold, hidden, damaged, or transferred without consent of the owner or lawful authority.
Section 3.
Shared property shall be governed by the terms of joint ownership, household right, guild rule, family law, contract, sanctuary rule, or judgment.
Section 4.
Refusal to return borrowed or shared property after lawful demand may be charged under this Accord or under the Accord of Theft.
Article 4: Lost, Abandoned, and Found Property
Section 1.
Lost property shall remain the property of its lawful owner unless abandoned, transferred, forfeited, or claimed through lawful process.
Section 2.
A finder of lost property shall take reasonable steps to return, report, preserve, or secure the property where the owner may be known or discovered.
Section 3.
Abandoned property may be claimed only where abandonment is clear, lawful, and not produced by coercion, displacement, captivity, enchantment, memory alteration, death concealment, or Veil breach.
Section 4.
Magical objects, artifacts, relics, dangerous items, soul-adjacent objects, and sealed goods found without clear owner shall be reported to lawful authority, sanctuary authority, guild authority, or other proper office.
Article 5: Salvage and Recovery
Section 1.
Salvage shall mean lawful claim over property recovered from ruin, battlefield, disaster, shipwreck, magical collapse, abandoned dwelling, lost vault, failed portal, or other hazardous place.
Section 2.
Salvage shall not apply to property taken from the dead where the owner, heirs, family, sanctuary, office, Order, or lawful custodian may be known.
Section 3.
Salvage of artifacts, relics, dangerous objects, sealed records, sacred items, or sanctuary-held goods shall require reporting and may require surrender, review, or licensed custody.
Section 4.
A person who conceals recovered property to avoid lawful claim, inheritance, investigation, or registry may be charged under this Canon and the Canon of Truth.
Article 6: Disputed Claim
Section 1.
Disputed claim shall mean a conflict over ownership, custody, inheritance, salvage, transfer, debt, lien, family right, guild right, sanctuary holding, or legal seizure.
Section 2.
A disputed claim may be heard by magistrate, tribunal, office, sanctuary authority, guild authority, Conclave, or such body as the Canon of Judgment provides.
Section 3.
No person shall resolve disputed claim by theft, force, threat, unauthorized wardbreaking, false record, magical coercion, or unlawful seizure.
Section 4.
Property under disputed claim may be sealed, held in trust, warded, restricted, or placed under lawful custody until judgment is rendered.
Accord II: Theft
Article 1: Theft
Section 1.
Theft shall consist of unlawfully taking, keeping, using, concealing, transferring, consuming, selling, binding, enchanting, copying, or refusing to return property belonging to another.
Section 2.
Theft may be committed by hand, spell, familiar, construct, glamour, portal, summoning, animated object, keycraft, compulsion, false authority, or other means.
Section 3.
Theft is complete where unlawful control is taken, even if the property is later returned.
Section 4.
Theft shall be aggravated where committed against a child, ward, protected guest, sanctuary, dead person, prisoner, refugee, known normie, dependent, office, Order, or person under lawful protection.
Article 2: Burglary
Section 1.
Burglary shall consist of unlawfully entering or remaining in a dwelling, vault, shop, office, sanctuary space, guild hall, warded chamber, vehicle, vessel, archive, or other protected place with intent to commit theft or another crime.
Section 2.
Burglary may be committed by physical entry, magical entry, projection, familiar, construct, portal, teledoor, hidden threshold, glamour, or unauthorized keycraft.
Section 3.
Burglary shall be aggravated where the place entered is occupied, warded, sacred, sealed, protected by office, or occupied by a child, elder, patient, sleeping person, or vulnerable person.
Article 3: Robbery
Section 1.
Robbery shall consist of theft accomplished by force, threat, intimidation, magical compulsion, weapon, spell, curse, binding, or fear of immediate harm.
Section 2.
Robbery may be charged where property is taken from a person, from a person’s immediate control, from a familiar, from a bonded object, or from a place the person is actively protecting.
Section 3.
Robbery shall be aggravated where committed under wand, by office, by Order, under sanctuary protection, under neutral ground, during Veil breach, or against a protected person.
Article 4: Magical Taking
Section 1.
Magical taking shall consist of theft accomplished by spell, summoning, attraction charm, storage spell, portal, shrinking, glamour, duplication, transmutation, familiar, construct, animated object, ward manipulation, or other magical means.
Section 2.
Magical taking shall include the unlawful copying of books, records, maps, keys, sigils, seals, spells, access marks, or enchantment patterns where the copy deprives the owner of lawful control or creates unlawful access.
Section 3.
Magical taking shall be aggravated where the taking bypasses wards, thresholds, sanctuary protections, soul-adjacent safeguards, or sealed authority.
Article 5: Possession of Stolen Goods
Section 1.
No person shall knowingly possess, receive, conceal, transport, sell, pledge, trade, enchant, dismantle, or store stolen property.
Section 2.
A person who should reasonably know property is stolen may be charged where the circumstances are suspicious and the person fails to inquire or report.
Section 3.
Possession of stolen artifacts, relics, sanctuary goods, soul-adjacent objects, records, access marks, or protected goods shall be treated as aggravated.
Article 6: Theft from the Dead
Section 1.
Theft from the dead shall consist of unlawfully taking property from a corpse, grave, tomb, funeral chamber, deathbed, memorial site, battlefield dead, spirit-resting place, or estate before lawful transfer.
Section 2.
The dead shall retain dignity in their effects until lawful inheritance, burial, claim, investigation, or ritual disposition is completed.
Section 3.
Theft from the dead shall be aggravated where it disrupts funeral rites, violates family claim, desecrates sacred space, removes bonded objects, steals death records, or interferes with lawful investigation.
Article 7: Theft from Protected Places
Section 1.
Theft from protected places shall include theft from sanctuary, neutral ground, Concord office, court, archive, Bastion, healing house, school, guild hall, treaty space, or refuge.
Section 2.
Theft from a Flame-created sanctuary shall be treated as aggravated.
Section 3.
Theft from protected places may also be charged under the Canon of Sanctuary, Canon of Truth, Canon of Veil, or Canon of Judgment where applicable.
Accord III: Trespass
Article 1: Unlawful Entry
Section 1.
Unlawful entry shall consist of entering a dwelling, shop, chamber, office, hall, vault, room, garden, vehicle, vessel, archive, sanctuary space, guild space, school, clinic, warded place, or other private or restricted property without authority.
Section 2.
Entry may occur by body, spell, familiar, construct, projection, shadow, glamour, portal, teledoor, scrying anchor, dream-walk tied to place, or other means recognized by law.
Section 3.
Unlawful entry shall be aggravated where entry violates sanctuary, neutral ground, home, bedroom, healing chamber, nursery, warded vault, sealed archive, or private ritual space.
Article 2: Refusal to Depart
Section 1.
Refusal to depart shall consist of remaining on or within property after lawful demand to leave.
Section 2.
A person lawfully sheltered by sanctuary, refuge, guest-right, custody order, healing necessity, or emergency protection shall not be guilty under this Article merely for remaining while such protection continues.
Section 3.
Refusal to depart may be aggravated where accompanied by threat, damage, concealment, hostile magic, interference with business, or endangerment of residents.
Article 3: Occupation and Squatting
Section 1.
Occupation shall consist of taking or holding control of property without lawful right.
Section 2.
Squatting shall consist of occupying an unclaimed, vacant, abandoned, ward-sleeping, or neglected property without lawful claim or authority.
Section 3.
No claim of abandonment shall excuse occupation where the owner is missing by captivity, Veil breach, death under investigation, sanctuary refuge, war, magical sleep, memory loss, or displacement.
Article 4: Restricted Spaces
Section 1.
Restricted spaces shall include Concord offices, sealed archives, warded vaults, guild workrooms, healing chambers, school spellrooms, private quarters, sanctuary inner spaces, ritual chambers, laboratories, armories, creature holds, and other spaces marked or known as restricted.
Section 2.
Entry into restricted space requires permission, office authority, emergency necessity, or lawful process.
Section 3.
Entry by deception, glamour, copied key, false mark, borrowed badge, compulsion, or concealed familiar shall be unlawful.
Article 5: Magical Intrusion by Proxy
Section 1.
Magical intrusion by proxy shall consist of sending a familiar, construct, spirit, animated object, scrying anchor, listening charm, shadow, dream-shape, image, duplicate, or other proxy into property without authority.
Section 2.
A person shall not avoid trespass liability by acting through a proxy rather than entering in body.
Section 3.
Intrusion by proxy for spying, theft, curse placement, threshold mapping, record copying, or witness intimidation shall be treated as aggravated.
Article 6: Aggravated Trespass
Section 1.
Trespass shall be aggravated where committed at night, under glamour, with weapon, with hostile magic, during emergency, against sanctuary, against protected persons, against a home, or for purpose of theft, assault, kidnapping, Veil breach, or forbidden practice.
Section 2.
Trespass by officer, healer, teacher, steward, guardian, or person in trusted office shall be aggravated where office or trust is abused.
Accord IV: Ward and Threshold
Article 1: Wardbreaking
Section 1.
Wardbreaking shall consist of unlawfully breaking, weakening, bypassing, corrupting, disabling, dismantling, unbinding, overloading, or deceiving a lawful ward.
Section 2.
Wardbreaking may be committed against homes, vaults, sanctuaries, neutral grounds, businesses, vehicles, artifacts, records, thresholds, schools, clinics, laboratories, offices, or protected persons.
Section 3.
Wardbreaking shall be aggravated where it creates risk to life, Veil, sanctuary, protected records, dangerous artifacts, children, patients, prisoners, or protected species.
Article 2: Threshold Tampering
Section 1.
Threshold tampering shall consist of altering, copying, corrupting, poisoning, tracing, blocking, redirecting, binding, weaponizing, or falsifying a threshold without lawful authority.
Section 2.
Thresholds may include doors, gates, portals, teledoors, bridges, windows, boundary lines, ward-lines, hearth-crossings, sanctuary entrances, vault seals, and hidden ways.
Section 3.
Threshold tampering against a sanctuary or neutral ground may also be charged under the Canon of Sanctuary.
Article 3: Sigil and Glyph Corruption
Section 1.
Sigil and glyph corruption shall consist of unlawfully altering, damaging, overwriting, reversing, infecting, copying, hiding, or corrupting sigils, glyphs, runes, marks, seals, ward-script, or access inscriptions.
Section 2.
Corruption shall be aggravated where it affects safety, identity, ownership, access, Veil concealment, medical protection, sanctuary function, or legal record.
Section 3.
Accidental damage during lawful repair, emergency action, or defensive casting may be excused where reasonable care was taken and the damage is reported.
Article 4: False Access Marks
Section 1.
A false access mark shall mean any forged, stolen, copied, glamoured, altered, borrowed, or unlawfully transferred mark used to gain access to a protected place, object, office, record, threshold, or warded system.
Section 2.
Use of false access marks shall be unlawful regardless of whether entry is successful.
Section 3.
Creating or selling false access marks may also be charged under the Canon of Truth or Canon of Practice.
Article 5: Unlawful Keycraft
Section 1.
Unlawful keycraft shall consist of making, copying, enchanting, selling, lending, summoning, conjuring, stealing, binding, or using keys, key-sigils, lockspells, threshold permissions, or access tokens without lawful authority.
Section 2.
Unlawful keycraft shall be aggravated where used against sanctuary, Concord office, sealed record, vault, school, clinic, prison, Bastion, or protected home.
Section 3.
Licensed keywrights, wardwrights, artificers, stewards, and officers shall be held to a higher standard under this Article.
Article 6: Hostile Ward Placement
Section 1.
Hostile ward placement shall consist of placing, planting, anchoring, concealing, or activating a ward on another’s property without lawful authority and with harmful, coercive, spying, trapping, blocking, damaging, or controlling purpose.
Section 2.
Hostile wards may include traps, alarms, listeners, trackers, locks, binders, curse anchors, glamour anchors, false thresholds, compulsion marks, or siphons.
Section 3.
Hostile ward placement may also be charged under the Canon of Life, Canon of Veil, Canon of Sanctuary, Canon of Truth, or Canon of Practice where applicable.
Accord V: Artifact and Relic
Article 1: Restricted Artifacts
Section 1.
A restricted artifact shall mean an enchanted object, relic, weapon, tool, vessel, book, seal, key, stone, mirror, ring, candle, blade, instrument, container, or other object whose possession, use, storage, transfer, or study is limited by law.
Section 2.
Restricted artifacts may be restricted because of danger, sacred function, soul-adjacent nature, forbidden practice, treaty obligation, sanctuary origin, unstable magic, historical harm, or Concord seal.
Section 3.
No person shall possess a restricted artifact without lawful authority.
Article 2: Relic Custody
Section 1.
Relic custody shall mean lawful holding of relics, ancient objects, sacred objects, sealed objects, or historically protected artifacts.
Section 2.
A custodian of relics shall preserve, secure, catalogue, and protect the relic according to law.
Section 3.
No relic custodian shall activate, dismantle, sell, hide, alter, awaken, bind, loan, or transport a relic beyond the authority granted.
Article 3: Unsafe Storage and Transport
Section 1.
Artifacts and relics shall be stored and transported according to their danger, instability, secrecy risk, curse risk, soul-adjacent nature, or required containment.
Section 2.
Unsafe storage or transport shall be unlawful where it creates substantial risk of harm, exposure, corruption, theft, escape, activation, or contamination.
Section 3.
Failure to report unstable artifact behavior may be charged under this Article.
Article 4: Artifact Smuggling
Section 1.
Artifact smuggling shall consist of hiding, transporting, transferring, selling, importing, exporting, or moving artifacts or relics outside lawful channels.
Section 2.
Artifact smuggling shall be aggravated where the object is restricted, stolen, cursed, soul-adjacent, sanctuary-held, Concord-sealed, weaponized, or connected to forbidden practice.
Section 3.
Smuggling artifacts through normie channels may also be charged under the Canon of Veil.
Article 5: Cursed or Contaminated Objects
Section 1.
No person shall knowingly sell, gift, store, conceal, transport, repair, or use a cursed or contaminated object without lawful disclosure and containment.
Section 2.
A cursed or contaminated object shall include any object bearing harmful cursework, blood contamination, memory residue, possession risk, soul fragment, unstable enchantment, plague magic, mind echo, or dangerous binding.
Section 3.
Failure to disclose curse or contamination may also be charged under the Canon of Truth.
Article 6: Unauthorized Activation
Section 1.
Unauthorized activation shall consist of awakening, opening, triggering, using, binding, charging, feeding, reading, wearing, wielding, or otherwise activating an artifact or relic without lawful authority.
Section 2.
Unauthorized activation shall be aggravated where it causes harm, exposure, sanctuary breach, creature release, curse spread, soul damage, temporal distortion, or forbidden practice.
Article 7: Damage to Protected Relics
Section 1.
No person shall unlawfully damage, deface, dismantle, drain, corrupt, consume, erase, burn, break, reforge, overwrite, or destroy a protected relic.
Section 2.
Damage caused by emergency necessity may be excused where the act prevented greater harm and was reported afterward.
Section 3.
Damage to a relic held by sanctuary, treaty, family, Concord office, or protected people shall be treated as aggravated.
Accord VI: Coin and Inheritance
Article 1: Lawful Currency and Tender
Section 1.
Lawful currency shall include Soulcoins, Flamecrests, Wyrcoins, and such other currency, tender, notes, marks, credits, or exchange forms as the Concord recognizes.
Section 2.
Lawful currency may be held, exchanged, gifted, inherited, paid, taxed, fined, or seized only according to law.
Section 3.
Possession of currency shall not by itself prove lawful ownership where theft, fraud, laundering, coercion, or unlawful seizure is alleged.
Article 2: Currency Possession
Section 1.
No person shall knowingly possess, store, transport, melt, alter, enchant, launder, conceal, or exchange stolen currency.
Section 2.
Possession of false, altered, cursed, glamoured, duplicated, or unlawfully enchanted currency may be charged under this Canon and the Canon of Truth.
Section 3.
Use of currency to fund trafficking, forbidden practice, sanctuary breach, Veil breach, or unlawful killing may be charged under the relevant Canon also.
Article 3: Estate and Inheritance
Section 1.
Estate shall mean property, coin, artifacts, debts, titles of claim, custody rights, records, holdings, tools, heirlooms, and other possessions left by the dead, missing, Unbound, legally vanished, or incapacitated.
Section 2.
Inheritance shall proceed according to lawful will, family right, bond right, sanctuary rule, contract, judgment, or applicable law.
Section 3.
No person shall seize, hide, sell, alter, curse, consume, or transfer estate property before lawful inheritance is established.
Article 4: Magical Wills
Section 1.
A magical will shall mean any will, testament, memory-will, blood-will, oath-will, soul-adjacent will, spell-sealed will, spiritglass will, or other enchanted declaration of inheritance.
Section 2.
Magical wills shall be honored where lawfully made, freely given, and not contrary to this Codex.
Section 3.
Tampering with a magical will may be charged under this Canon and the Canon of Truth.
Article 5: Family Vaults and Heirlooms
Section 1.
Family vaults, ancestral holdings, inherited artifacts, house records, bloodline tools, and heirlooms may be protected by family right, ward, contract, will, or judgment.
Section 2.
No person shall enter, open, drain, sell, pledge, conceal, or reassign family vaults or heirlooms without lawful authority.
Section 3.
Heirlooms bearing dangerous, sacred, restricted, or soul-adjacent magic may also be governed under the Accord of Artifact and Relic.
Article 6: Debt and Lien
Section 1.
Debt secured by property shall be enforceable only according to law.
Section 2.
A lien may be placed upon property only by lawful contract, judgment, office, guild rule, sanctuary rule, or other recognized authority.
Section 3.
No lien shall lawfully seize, living persons, children, familiars, essential healing items, or property protected against seizure by this Codex.
Section 4.
Debt shall not be used to create unlawful servitude, trafficking, forced binding, or compelled service.
Article 7: Confiscation and Seizure
Section 1.
Confiscation or seizure of property by Concord authority shall require lawful charge, warrant, judgment, emergency decree, forfeiture, or other lawful basis.
Section 2.
Emergency seizure may occur where property presents immediate danger, threatens the Veil, enables flight, conceals evidence, endangers life, or risks catastrophic magical harm.
Section 3.
Property seized in error shall be returned or compensated according to the Canon of Judgment.
Section 4.
Unlawful seizure by officer, Order, steward, or Wand may be charged under this Canon, the Canon of Truth, and the Canon of Judgment.
General Provisions of the Canon of Possession
Article 1: Property and Possession
Section 1.
Property under this Canon shall include tangible property, enchanted property, warded property, written property, recorded property, inherited property, currency, relics, artifacts, keys, seals, marks, records, access rights, and such other possessions as Concord Law recognizes.
Section 2.
Possession shall mean actual holding, constructive holding, magical control, custody, access, concealment, use, storage, command, or the ability to exercise control over property.
Section 3.
A person may possess property unlawfully even where the property is held elsewhere, hidden by magic, stored by familiar, kept in a vault, bound to an artifact, or controlled by command.
Article 2: Protected Property
Section 1.
Protected property shall include property belonging to children, wards, protected guests, known normies, sanctuary residents, prisoners, refugees, the dead, the missing, the incapacitated, or persons under legal protection.
Section 2.
Protected property shall also include sanctuary-held goods, Concord records, sealed relics, protected artifacts, family vaults, treaty goods, and property held in lawful trust.
Section 3.
Offenses against protected property may be treated as aggravated.
Article 3: Consent and Authority
Section 1.
Consent to use, hold, enter, alter, borrow, repair, enchant, move, study, or possess property must be given by one with lawful authority.
Section 2.
Consent obtained by coercion, captivity, deception, false authority, forged record, glamour, mind magic, memory alteration, intoxication, unlawful binding, or threat shall not be valid.
Section 3.
Consent to one use of property shall not constitute consent to another.
Section 4.
Permission to enter property shall not constitute permission to take, copy, alter, damage, ward, spy, or remain.
Article 4: Damage and Restoration
Section 1.
Unlawful damage to property may be charged under the relevant Accord of this Canon.
Section 2.
Damage may include breaking, burning, draining, corrupting, staining, cursing, infecting, weakening, erasing, altering, unbinding, destabilizing, or rendering property unsafe.
Section 3.
Restoration, repair, replacement, compensation, or surrender may be ordered under the Canon of Judgment.
Article 5: Cross-Canon Charges
Section 1.
Where unlawful possession involves harm to persons, charges may also arise under the Canon of Life.
Section 2.
Where unlawful possession involves secrecy, exposure, or hidden passage, charges may also arise under the Canon of Veil.
Section 3.
Where unlawful possession involves sanctuary, neutral ground, refuge, or protected threshold, charges may also arise under the Canon of Sanctuary.
Section 4.
Where unlawful possession involves false records, deception, forged documents, or misrepresentation, charges may also arise under the Canon of Truth.
Section 5.
Where unlawful possession involves creatures, habitats, protected species, reagents, or living territories, charges may also arise under the Canon of Wild.
Section 6.
Where unlawful possession involves unlicensed spellwork, forbidden practice, dangerous research, or unlawful activation, charges may also arise under the Canon of Practice.
Section 7.
Sentencing shall proceed under the Canon of Judgment.
Article 6: Flame and Sacred Limits
Section 1.
No property right shall extend to a soulname.
Section 2.
No property right shall extend to ownership of a living person.
Section 3.
No property right shall extend to ownership of the Flame.
Section 4.
Soulcandles shall not be treated as ordinary property and shall not be seized, sold, inherited, pledged, taxed, liened, stolen, or claimed under this Canon.
Section 5.
A person may hold objects of sacred use, but no person may claim ownership over the sacred authority of the Flame itself.
Fifth Canon: Truth
The Fifth Canon governs testimony, records, contracts, oaths, trade, identity, credentials, corruption, and deception that causes legal, financial, magical, institutional, or civic harm. It establishes what must be truthfully spoken, faithfully recorded, honestly promised, lawfully sold, properly witnessed, and rightly represented under Concord Law.
This Canon shall not be read to punish every falsehood, private lie, social omission, jest, courtesy, secret, or personal concealment. It governs deception where such deception affects law, consent, office, trade, identity, records, testimony, contracts, oaths, licenses, authority, public trust, or the rights of another.
Accord I: Testimony
Article 1: Perjury
Section 1.
Perjury shall consist of knowingly giving false testimony in a lawful proceeding, inquiry, investigation, Conclave, tribunal, faction court, sanctuary hearing, office review, oath-bound examination, or other recognized legal matter.
Section 2.
Perjury may be committed by spoken word, written statement, memory record, spiritglass record, sworn declaration, magical projection, proxy testimony, familiar-linked testimony, or other means recognized by law.
Section 3.
Perjury shall be aggravated where the false testimony causes wrongful conviction, unlawful sentence, false imprisonment, loss of office, loss of refuge, sanctuary breach, Veil breach, unlawful binding, or death.
Article 2: False Witness
Section 1.
False witness shall consist of knowingly presenting, supporting, repeating, arranging, purchasing, or concealing testimony known to be false.
Section 2.
A person may be charged as false witness where they coach, prepare, bribe, threaten, glamour, bind, or otherwise cause another to give false testimony.
Section 3.
False witness shall be aggravated where committed by a Concord officer, Wand, magistrate, steward, Veilhandler, healer, teacher, guardian, guild officer, or person entrusted with lawful duty.
Article 3: Testimony Tampering
Section 1.
Testimony tampering shall consist of altering, suppressing, destroying, coercing, shaping, bribing, intimidating, enchanting, glamouring, binding, or otherwise interfering with testimony.
Section 2.
Testimony tampering may include witness intimidation, witness concealment, witness relocation without authority, false memory preparation, concealment of testimony, or interference with a lawful summons.
Section 3.
Testimony tampering may also be charged under the Canon of Life, Canon of Veil, Canon of Sanctuary, or Canon of Judgment where applicable.
Article 4: Memory-Altered Testimony
Section 1.
Memory-altered testimony shall mean testimony affected by memory repair, memory theft, memory suppression, memory implantation, mind magic, dream manipulation, psychic assault, possession, emotional compulsion, or similar influence.
Section 2.
No memory-altered testimony shall be accepted without disclosure of the alteration where such disclosure is known or reasonably discoverable.
Section 3.
Knowingly presenting memory-altered testimony as unaltered shall violate this Article.
Section 4.
Lawful Veil repair shall not by itself invalidate testimony, but its effect upon testimony must be weighed under the Canon of Judgment.
Article 5: Coerced Confession=
Section 1.
A confession obtained by torture, unlawful threat, captivity, mind magic, memory alteration, possession, false authority, cursework, oath manipulation, deprivation, or abuse of office shall not be treated as voluntary.
Section 2.
A person who obtains, presents, relies upon, or conceals the coercion of a confession may be charged under this Accord.
Section 3.
A coerced confession may be used as evidence against the person who coerced it where the Canon of Judgment permits.
Article 6: Obstruction by False Evidence
Section 1.
Obstruction by false evidence shall consist of creating, planting, altering, concealing, presenting, selling, or arranging evidence known to be false or misleading.
Section 2.
False evidence may include physical objects, spell residue, forged records, altered memories, staged wounds, glamoured images, spiritglass records, counterfeit artifacts, false witness marks, fabricated scrying results, or corrupted chain of custody.
Section 3.
Obstruction by false evidence shall be aggravated where it interferes with charges under the Canon of Life, Canon of Veil, Canon of Sanctuary, Canon of Wild, Canon of Practice, or Canon of Judgment.
Accord II: Record
Article 1: Forgery
Section 1.
Forgery shall consist of falsely making, altering, copying, sealing, signing, witnessing, marking, glamouring, enchanting, or presenting a record, writ, license, contract, oath, registry, certificate, seal, mark, signature, memory record, or official document as genuine.
Section 2.
Forgery may be committed by ink, spell, blood, glamour, illusion, enchanted seal, copied mark, false hand, mimicry, spiritglass, memory impression, or other means recognized by law.
Section 3.
Forgery shall be aggravated where it concerns identity, office, custody, sanctuary, refuge, Veil repair, binding, inheritance, trial, sentence, license, artifact custody, or protected status.
Article 2: Record Alteration
Section 1.
Record alteration shall consist of unlawfully changing, erasing, hiding, reordering, destroying, sealing, unsealing, overwriting, corrupting, replacing, or inserting information into a lawful record.
Section 2.
Records may include Concord records, sanctuary records, guild records, license records, birth records, death records, awakening records, binding records, court records, trade records, medical records, Veil records, and records of office.
Section 3.
Record alteration shall be aggravated where committed by a person charged with keeping, guarding, judging, certifying, or transmitting the record.
Article 3: False Registration
Section 1.
False registration shall consist of knowingly entering, causing, or presenting false information in any registry recognized by the Concord.
Section 2.
False registration may include false name, false parentage, false species, false household, false office, false guild, false license, false sanctuary status, false known normie status, false binding status, false death, false awakening, or false custody.
Section 3.
False registration shall be aggravated where used to obtain custody, refuge, sanctuary access, office, license, inheritance, protected status, or escape from lawful charge.
Article 4: Seal and Writ Fraud
Section 1.
Seal and writ fraud shall consist of creating, copying, altering, stealing, using, selling, or presenting a false seal, writ, warrant, summons, decree, judgment, license, charter, compact, office mark, or Conclave notice.
Section 2.
A person who uses a true seal or writ beyond lawful authority may be charged under this Article.
Section 3.
Seal and writ fraud shall be aggravated where it causes unlawful arrest, seizure, extraction, trial, sentence, binding, sanctuary breach, Veil breach, or transfer of property.
Article 5: Archive Tampering
Section 1.
Archive tampering shall consist of unlawfully entering, altering, damaging, hiding, removing, copying, sealing, unsealing, corrupting, selling, or destroying archived records.
Section 2.
Archives may include Concord archives, sanctuary archives, guild archives, family archives, Veil archives, court archives, artifact archives, treaty archives, office archives, or sealed memory archives.
Section 3.
Archive tampering shall be aggravated where the archive is sealed, sacred, protected by treaty, connected to a trial, or maintained under direct authority of the Circle.
Article 6: False Credential
Section 1.
False credential shall consist of claiming, using, presenting, selling, granting, or relying upon a license, title, rank, office, certification, apprenticeship, guild standing, Order membership, sanctuary authority, or professional recognition one does not lawfully possess.
Section 2.
False credential may be committed by forged record, glamour, false testimony, borrowed mark, stolen badge, altered registry, counterfeit seal, or misrepresentation.
Section 3.
False credential shall be aggravated where used to practice magic, teach, heal, judge, bind, access sanctuary, access records, command Orders, handle Veil repair, or influence legal proceedings.
Article 7: Deletion or Concealment of Record
Section 1.
Deletion or concealment of record shall consist of unlawfully hiding, destroying, sealing, misfiling, misdirecting, encrypting, warding, obscuring, or withholding a record required by law.
Section 2.
A person who has a duty to maintain or disclose a record may be charged where they knowingly allow the record to vanish, decay, become unreadable, or fall beyond lawful access.
Section 3.
Concealment of record shall be aggravated where it obstructs judgment, hides abuse, conceals corruption, protects a high crime, erases a person’s legal status, or deprives another of lawful claim.
Accord III: Contract and Oath
Article 1: Contract Fraud
Section 1.
Contract fraud shall consist of entering, inducing, enforcing, altering, or benefiting from a contract through deception, concealment, false identity, false record, false promise, glamour, duress, memory alteration, or misrepresentation of material terms.
Section 2.
A contract obtained through fraud shall not be valid merely because it bears signature, seal, witness, mark, blood, oath, magic, or apparent consent.
Section 3.
Contract fraud shall be aggravated where it concerns service, apprenticeship, marriage, guardianship, custody, sanctuary access, binding, property transfer, debt, license, healing, or magical practice.
Article 2: Oath Clause Concealment
Section 1.
Oath clause concealment shall consist of hiding, masking, minimizing, translating falsely, glamouring, burying, or misrepresenting the binding force, magical effect, penalty, duration, beneficiary, or condition of an oath.
Section 2.
No person shall be bound by an oath term they could not reasonably understand because of concealment, coercion, false translation, memory tampering, magical pressure, or deception.
Section 3.
Oath clause concealment shall be aggravated where the oath affects service, liberty, family, sanctuary status, magical practice, property, custody, or bodily autonomy.
Article 3: False Consent
Section 1.
False consent shall consist of obtaining consent through deception as to identity, authority, purpose, risk, consequence, magical effect, binding term, object, person, place, or act.
Section 2.
Consent obtained through falsehood shall not be valid where the falsehood would reasonably affect the decision to consent.
Section 3.
False consent may also be charged under the Canon of Life, Canon of Practice, Canon of Possession, or Canon of Sanctuary where applicable.
Article 4: Post-Signing Alteration
Section 1.
Post-signing alteration shall consist of changing a contract, oath, charter, deed, license, registry, agreement, compact, or binding term after consent has been given and without lawful authority.
Section 2.
Post-signing alteration may be committed by ink, spell, hidden clause, responsive script, shifting parchment, memory edit, false duplicate, inserted page, altered seal, or enchanted interpretation.
Section 3.
A person who knowingly enforces or benefits from an altered agreement may be charged under this Article.
Article 5: Coercive Terms
Section 1.
Coercive terms shall mean contract or oath terms that unlawfully compel service, silence, obedience, debt, surrender, custody, marriage, binding, apprenticeship, practice, exile, or other burden through unequal power, threat, dependency, or lack of meaningful choice.
Section 2.
A term shall not be lawful merely because it was written, signed, sworn, witnessed, or magically sealed.
Section 3.
Coercive terms may be voided, restricted, amended, or punished under this Canon and the Canon of Judgment.
Article 6: Breach of Sworn Duty
Section 1.
Breach of sworn duty shall consist of knowingly violating a lawful oath, sworn office, sworn guardianship, sworn stewardship, sworn testimony, sworn compact, sworn service, or sworn protection.
Section 2.
Breach of sworn duty may be charged where the duty is lawful, understood, voluntarily assumed, and not contrary to a Flame Commandment.
Section 3.
No person shall be punished under this Article for refusing to obey an oath term that requires violation of a Flame Commandment.
Article 7: Ashenmoor Contract Prohibition
Section 1.
No oath, binding, duel agreement, soulbond, service contract, magical contract, or sworn legal obligation shall be formed on Ashenmoor where such formation is forbidden by Flame Commandment.
Section 2.
A person who attempts to create, enforce, witness, conceal, or profit from a forbidden Ashenmoor agreement may be charged under this Canon.
Section 3.
A violation of this Article may result in Concord judgment, Flame reckoning, or both.
Accord IV: Trade
Article 1: Fraud
Section 1.
Fraud shall consist of obtaining coin, property, service, access, trust, license, contract, office, custody, healing, magical effect, or other benefit through intentional deception.
Section 2.
Fraud may be committed by false statement, omission, glamour, illusion, forged record, false credential, false promise, staged proof, concealed defect, altered sample, manipulated memory, or counterfeit demonstration.
Section 3.
Fraud shall be aggravated where committed against a child, ward, dependent, known normie, refugee, patient, sanctuary guest, elder, prisoner, grieving family, or person under legal protection.
Article 2: False Sale
Section 1.
False sale shall consist of selling, trading, leasing, pledging, auctioning, or transferring goods or services under false description, false origin, false quality, false safety, false legality, false potency, false rarity, or false ownership.
Section 2.
False sale may include counterfeit artifacts, mislabeled goods, fake relics, false cures, false spell services, false creature lineage, false training, false map routes, false wards, or false access.
Section 3.
A seller shall disclose known dangers, defects, curses, restrictions, instability, contamination, or legal limits where such facts materially affect the buyer’s consent or safety.
Article 3: Potion and Reagent Mislabeling
Section 1.
Potion and reagent mislabeling shall consist of falsely identifying, naming, grading, diluting, substituting, concealing, enchanting, or omitting material information about potions, elixirs, reagents, herbs, venoms, roots, bloods, minerals, spores, powders, or prepared magical substances.
Section 2.
Mislabeling shall be aggravated where it causes illness, injury, magical impairment, failed healing, forbidden practice, addiction, transformation, contamination, or death.
Section 3.
Where mislabeling involves protected creatures, habitats, illegal harvest, or banned reagents, charges may also arise under the Canon of Wild.
Article 4: Enchantment Misrepresentation
Section 1.
Enchantment misrepresentation shall consist of falsely stating, demonstrating, concealing, or certifying the function, limits, risks, duration, origin, stability, ownership, or lawful status of an enchanted object or service.
Section 2.
No person shall sell or provide an enchanted object as safe, stable, lawful, reversible, licensed, or fit for purpose where they know or should know otherwise.
Section 3.
Enchantment misrepresentation shall be aggravated where the enchantment affects health, memory, identity, Veil concealment, sanctuary access, travel, binding, or defense.
Article 5: False Cure and Healing Claims
Section 1.
False cure shall consist of claiming to heal, reverse, awaken, restore, cleanse, sever, bind, cure, or protect where the claim is knowingly false, reckless, unlicensed, or unsupported by lawful practice.
Section 2.
No person shall sell false cures for curse, plague, injury, infertility, magical exhaustion, Ashstain, memory damage, broken bonds, lost affinity, forced awakening, severance, or death.
Section 3.
False cure shall be aggravated where directed toward the desperate, grieving, ill, dying, magically impaired, unawakened, or recently bereaved.
Article 6: Guild Fee Fraud
Section 1.
Guild fee fraud shall consist of falsifying, inflating, concealing, fabricating, or extorting fees charged by guild, Order, office, licensed practice, sanctuary service, binding service, Veil service, or magical trade.
Section 2.
No guild, office, or licensed practitioner shall charge under false authority, false emergency, false necessity, false rarity, or false legal requirement.
Section 3.
Guild fee fraud may also constitute corruption where committed by a public office or under color of Concord authority.
Article 7: Undisclosed Curse or Defect
Section 1.
No person shall sell, gift, transfer, lease, pledge, repair, store, or recommend an object, service, potion, animal, reagent, artifact, dwelling, ward, or enchantment while knowingly concealing a curse, defect, contamination, possession risk, instability, debt, restriction, or danger.
Section 2.
Concealment shall be aggravated where the hidden curse or defect threatens life, memory, Veil, sanctuary, bond, child, patient, guest, or protected place.
Section 3.
A person who discovers an undisclosed curse or defect after transfer shall report and mitigate where law requires.
Accord V: False Face
Article 1: Impersonation
Section 1.
Impersonation shall consist of knowingly presenting oneself as another person, officeholder, family member, guild member, sanctuary authority, licensed practitioner, envoy, witness, heir, creditor, debtor, or protected person without lawful authority.
Section 2.
Impersonation may be committed by dress, speech, record, glamour, illusion, shapeshifting, memory projection, proxy, forged mark, copied seal, familiar disguise, or other means.
Section 3.
Impersonation shall be aggravated where used to obtain consent, office, property, refuge, testimony, access, custody, marriage, binding, legal judgment, or sanctuary entry.
Article 2: Glamour Identity Fraud
Section 1.
Glamour identity fraud shall consist of using glamour, illusion, shapeshifting, masking, voicework, memory shimmer, reflection charm, or other magic to misrepresent identity for unlawful purpose.
Section 2.
Glamour used for privacy, safety, performance, Veil concealment, disguise during lawful investigation, or protection from danger shall not violate this Article unless used to deceive for unlawful gain or harm.
Section 3.
Glamour identity fraud shall be aggravated where used to obtain intimacy, medical treatment, testimony, sanctuary access, property, office, oath, contract, or legal authority.
Article 3: False Office or Title
Section 1.
False office or title shall consist of claiming, displaying, exercising, or implying an office, rank, wand, stewardship, magistracy, Order authority, guild title, sanctuary role, envoy status, or Concord power one does not lawfully hold.
Section 2.
A person who knowingly allows others to rely upon a false office or title for legal, financial, magical, political, or personal gain may be charged under this Article.
Section 3.
False office or title shall be aggravated where used to issue commands, collect fees, seize persons, bind persons, enter protected places, alter records, conduct trials, or enforce sentence.
Article 4: False Lineage or Kinship
Section 1.
False lineage or kinship shall consist of knowingly claiming family, bloodline, descent, parentage, inheritance, guardianship, marriage, wardship, or household relation for unlawful benefit.
Section 2.
False lineage or kinship may be charged where used to claim property, custody, status, refuge, office, arranged bond, inheritance, sanctuary access, or legal authority.
Section 3.
A good-faith error in family history shall not constitute violation unless knowingly used after correction or discovery.
Article 5: False Affinity or Awakening Claim
Section 1.
False affinity claim shall consist of knowingly claiming, certifying, displaying, registering, or selling proof of an affinity one does not possess or does not possess at the claimed level.
Section 2.
False awakening claim shall consist of knowingly claiming awakened, unawakened, dormant, bound, unbound, severed, restored, or other magical status falsely.
Section 3.
False affinity or awakening claim shall be aggravated where used to obtain license, office, apprenticeship, binding, sanctuary access, marriage, inheritance, training, custody, or command.
Article 6: Identity Masking to Evade Law
Section 1.
Identity masking to evade law shall consist of concealing, changing, glamouring, dividing, copying, suppressing, or falsifying identity to avoid charge, debt, judgment, sentence, custody, warrant, license restriction, sanctuary ban, or lawful investigation.
Section 2.
Identity masking used for safety, Veil protection, witness protection, refuge, or lawful undercover service shall not violate this Article where properly authorized or justified by necessity.
Section 3.
A person who aids identity masking to evade law may also be charged under this Article.
Article 7: Impersonation of Protected Office
Section 1.
Impersonation of protected office shall include impersonating a Wand, the Keeper of the Hearth, a magistrate, Concord officer, Veilhandler, sanctuary steward, envoy, judge, Bastion officer, recordkeeper, or licensed official whose authority affects life, liberty, property, sanctuary, Veil, practice, or judgment.
Section 2.
Impersonation of protected office shall be treated as aggravated.
Section 3.
Where impersonation of protected office causes arrest, sentence, binding, extraction, sanctuary breach, Veil breach, loss of property, or death, the offense may be charged under any other applicable Canon.
Accord VI: Corruption
Article 1: Bribery
Section 1.
Bribery shall consist of offering, giving, requesting, receiving, promising, concealing, or arranging any benefit in exchange for unlawful influence over office, judgment, testimony, record, license, contract, sanctuary status, inspection, sentence, charge, decree, or official action.
Section 2.
Benefit may include coin, property, service, office, vote, silence, sexual access, magical aid, artifact, license, contract, favor, protection, threat withdrawn, or future advantage.
Section 3.
Bribery shall be aggravated where it affects trial, sentence, Unbinding, sanctuary protection, Veil repair, binding, custody, or high office.
Article 2: Abuse of Office
Section 1.
Abuse of office shall consist of using lawful office for unlawful gain, private revenge, faction advantage, false charge, unlawful seizure, coerced service, corrupt binding, intimidation, concealment, or suppression of rights.
Section 2.
An officer may abuse office by action, omission, delay, false emergency, false interpretation, unlawful threat, selective enforcement, or intentional neglect.
Section 3.
Abuse of office may also be charged under the Canon of Authority, Canon of Life, Canon of Sanctuary, Canon of Veil, Canon of Possession, Canon of Practice, or Canon of Judgment where applicable.
Article 3: False Warrant
Section 1.
False warrant shall consist of issuing, forging, presenting, enforcing, relying upon, or concealing the defect in a warrant, summons, seizure order, extraction order, search order, custody order, or sentence known to be unlawful or false.
Section 2.
A warrant issued by lawful authority upon knowingly false information may constitute false warrant.
Section 3.
False warrant shall be aggravated where it results in arrest, search, seizure, extraction, imprisonment, sanctuary breach, property loss, injury, or death.
Article 4: Sale of Judgment
Section 1.
Sale of judgment shall consist of trading, buying, promising, threatening, or receiving benefit in exchange for verdict, sentence, charge, dismissal, delay, evidence ruling, jury influence, tribunal vote, Conclave vote, or official interpretation.
Section 2.
No judgment shall be lawful where the deciding authority knowingly sells the result.
Section 3.
Sale of judgment shall be treated as one of the gravest corruptions of Concord authority.
Article 5: Suppression of Evidence
Section 1.
Suppression of evidence shall consist of unlawfully hiding, destroying, altering, sealing, delaying, misdirecting, discrediting, or refusing to produce evidence required for lawful proceeding.
Section 2.
Suppression of evidence shall be aggravated where it conceals innocence, hides official misconduct, protects a powerful person, enables false conviction, or prevents remedy for harm.
Section 3.
Evidence may be lawfully sealed only where permitted by the Canon of Judgment, Canon of Veil, sanctuary law, emergency decree, or other lawful authority.
Article 6: Conflict of Interest
Section 1.
Conflict of interest shall exist where a person charged with official duty has private interest, faction loyalty, family tie, debt, oath, contract, fear, benefit, rivalry, or hidden obligation likely to compromise lawful judgment.
Section 2.
A person with material conflict shall disclose the conflict and recuse where law requires.
Section 3.
Knowingly concealing a material conflict may constitute corruption.
Article 7: Corrupt Binding Assignment
Section 1.
Corrupt binding assignment shall consist of assigning, altering, selling, trading, arranging, concealing, or manipulating a binding, service term, apprenticeship, office placement, Order placement, marriage contract, guardianship, or duty for unlawful gain or faction advantage.
Section 2.
A binding assignment made through bribery, coercion, false record, hidden conflict, political revenge, or private favor may be voided or punished under this Canon.
Section 3.
Where corrupt binding assignment violates sacred law, the Flame may reckon also.
Article 8: Misuse of Concord Authority
Section 1.
Misuse of Concord authority shall consist of invoking Concord Law, office, decree, warrant, emergency power, Veil repair, sanctuary recognition, license authority, binding authority, or judgment power for unlawful purpose.
Section 2.
Misuse of Concord authority shall be aggravated where it harms a child, known normie, sanctuary guest, Freemage, witness, prisoner, dependent, or person under legal protection.
Section 3.
No person shall escape liability merely by claiming they acted for order where the act knowingly violated this Codex.
General Provisions of the Canon of Truth
Article 1: Truth with Legal Consequence
Section 1.
This Canon governs falsehoods, omissions, concealments, misrepresentations, and corrupt acts that carry legal, financial, magical, institutional, or civic consequence.
Section 2.
A falsehood shall not violate this Canon merely because it is rude, private, embarrassing, incomplete, sentimental, protective, poetic, social, or harmless.
Section 3.
A falsehood may violate this Canon where it affects consent, testimony, contract, record, license, identity, office, trade, property, sanctuary, Veil, practice, charge, sentence, or protected right.
Article 2: Materiality
Section 1.
A falsehood, omission, or concealment is material where it would reasonably affect a person’s decision, legal status, consent, payment, trust, duty, safety, right, sentence, office, license, or access.
Section 2.
No charge under this Canon shall rest upon trivial falsehood unless the falsehood is part of a larger deception, pattern, corruption, or unlawful scheme.
Article 3: Good-Faith Error
Section 1.
Good-faith error shall not constitute violation of this Canon where the person did not know the statement, record, claim, credential, or representation was false and acted with reasonable care.
Section 2.
A good-faith error must be corrected when discovered where failure to correct would cause legal, financial, magical, institutional, or civic harm.
Section 3.
Repeated error after warning, reckless disregard for truth, or refusal to correct may be treated as knowing falsehood.
Article 4: Omission and Silence
Section 1.
Silence shall not violate this Canon unless there is a legal duty to speak, disclose, correct, warn, record, testify, or reveal.
Section 2.
An omission may violate this Canon where the omitted truth makes a statement, contract, record, sale, testimony, credential, or official act materially false.
Section 3.
A person shall not be punished under this Canon for keeping lawful private confidence unless the silence is used to commit, conceal, or continue a legal wrong.
Article 5: Cross-Canon Charges
Section 1.
Where deception causes harm to persons, charges may also arise under the Canon of Life.
Section 2.
Where deception threatens secrecy, exposure, witness handling, or hidden passage, charges may also arise under the Canon of Veil.
Section 3.
Where deception involves sanctuary, refuge, neutral ground, protected threshold, or compact, charges may also arise under the Canon of Sanctuary.
Section 4.
Where deception involves property, ownership, unlawful possession, artifacts, wards, coin, or inheritance, charges may also arise under the Canon of Possession.
Section 5.
Where deception involves creatures, habitats, reagents, protected species, or living territories, charges may also arise under the Canon of Wild.
Section 6.
Where deception involves licenses, spellwork, instruction, research, rites, or forbidden practice, charges may also arise under the Canon of Practice.
Section 7.
Sentencing shall proceed under the Canon of Judgment.
Article 6: Flame and Sacred Limits
Section 1.
No person shall falsely claim that the Flame commanded an act, approved a judgment, chose a ruler, sanctified a lie, ordained a punishment, or demanded obedience where no such command is known.
Section 2.
No person shall counterfeit Flame omen, sacred sign, Flame judgment, sanctuary proof, awakening sign, or divine sanction for legal, political, financial, personal, or magical gain.
Section 3.
False claim of Flame authority may violate this Canon and may also trigger Flame reckoning where the act violates sacred law.
Section 4.
Honest interpretation, mistaken belief, theological disagreement, poetic speech, prophecy debate, or contested reading of signs shall not violate this Article unless knowingly used as deception.
Sixth Canon: Wild
The Sixth Canon governs magical creatures, ordinary animals affected by magic, protected species, habitats, living territories, ecological balance, reagents, hunting, harvesting, creature trade, breeding, relocation, stewardship, and unlawful harm done to the living world.
This Canon shall not be read as the primary Canon governing harm to persons, familiars, bonded persons, or recognized sentient beings with standing under Concord Law, which fall under the Canon of Life unless the act also harms creatures, habitats, species, reagents, or living territories protected under this Canon.
The Wild is not property merely because it can be entered, used, harvested, hunted, studied, or named. The living world may be stewarded, traveled, learned, defended, and lawfully drawn from, but it shall not be wasted, corrupted, trafficked, or broken without consequence.
Accord I: Creature
Article 1: Classification of Creatures
Section 1.
Creatures under this Canon shall include magical creatures, ordinary animals affected by magic, Hollowbred species, Mistcrossed animals, familiar-adjacent creatures, dangerous creatures, protected species, endangered species, invasive magical species, and such other living beings as Concord Law may recognize.
Section 2.
Creature classification may be established by Concord registry, sanctuary record, treaty, scholarly review, field report, Rootseer finding, Wildspeaker finding, Biothaumist finding, Lifewright finding, or lawful decree.
Section 3.
A creature’s classification may affect whether it may be hunted, harvested, relocated, bred, traded, studied, bonded, contained, rehabilitated, or destroyed.
Section 4.
Misclassification knowingly used to permit unlawful hunting, trade, experimentation, containment, relocation, or destruction may be charged under this Canon and the Canon of Truth.
Article 2: Protected Species
Section 1.
A protected species shall mean any creature species placed under legal protection because of rarity, ecological importance, magical function, treaty status, sanctuary status, sentience, vulnerability, sacred association, or risk of extinction.
Section 2.
No person shall unlawfully kill, capture, injure, poison, displace, breed, sell, buy, transport, experiment upon, or harvest from a protected species.
Section 3.
Protection may extend to eggs, nests, dens, shells, scales, antlers, horns, feathers, fur, milk, venom, blood, song, shed parts, migratory paths, breeding grounds, and living territories connected to the species.
Section 4.
A protected species may be handled under lawful rescue, healing, research, relocation, stewardship, emergency containment, or sanctuary authority.
Article 3: Endangered Creatures
Section 1.
An endangered creature shall mean any creature whose numbers, breeding capacity, habitat, migratory route, magical function, or survival is threatened.
Section 2.
Endangered creatures shall receive heightened protection.
Section 3.
No person shall disturb the breeding, nesting, hatching, migration, healing, or recovery of an endangered creature without lawful authority.
Section 4.
Trade in endangered creatures or their parts shall be prohibited unless expressly permitted for healing, preservation, research, restoration, or other lawful necessity.
Article 4: Dangerous Creature Status
Section 1.
A dangerous creature shall mean a creature capable of causing serious bodily harm, death, magical injury, ecological damage, Veil exposure, plague, possession, curse spread, or widespread disruption if mishandled.
Section 2.
Dangerous creature status shall not by itself remove protection from a creature.
Section 3.
A dangerous creature may be contained, relocated, warded, studied, healed, driven away, or destroyed only according to law, necessity, and the danger presented.
Section 4.
A person who unlawfully provokes, releases, breeds, weaponizes, transports, or conceals a dangerous creature may be charged under this Canon and any other applicable Canon.
Article 5: Familiar-Adjacent Creatures
Section 1.
Familiar-adjacent creatures shall mean creature species known to form, sustain, resemble, approach, or be capable of developing familiar bonds, soul-adjacent bonds, companion bonds, or recognized magical partnerships.
Section 2.
No person shall capture, breed, sell, force-bond, drug, train, starve, imprint, sever, or manipulate a familiar-adjacent creature for unlawful bonding, false familiar creation, coercion, trafficking, or exploitation.
Section 3.
Where a creature is already a bonded familiar or possesses recognized legal standing, harm may also be charged under the Canon of Life.
Section 4.
No creature shall be treated as lesser merely because it is not yet bonded.
Article 6: Creature Cruelty
Section 1.
Creature cruelty shall consist of unlawfully tormenting, starving, beating, burning, freezing, poisoning, caging, overworking, mutilating, abandoning, binding, drugging, corrupting, or otherwise causing needless suffering to a creature.
Section 2.
Creature cruelty may be charged whether the creature is magical, ordinary, protected, domesticated, wild, dangerous, familiar-adjacent, or under lawful custody.
Section 3.
Cruelty shall be aggravated where committed for sport, spectacle, training, profit, experimentation, magical extraction, intimidation, punishment of another, or entertainment.
Article 7: Magical Alteration of Creatures
Section 1.
Magical alteration of creatures shall mean changing, enhancing, weakening, binding, fusing, splitting, transmuting, enlarging, shrinking, mutating, awakening, suppressing, weaponizing, or otherwise altering a creature’s body, mind, instincts, breeding capacity, magical nature, or ecological role by magic.
Section 2.
No creature shall be magically altered without lawful authority, valid research approval, healing necessity, preservation purpose, or emergency cause.
Section 3.
Magical alteration shall be aggravated where it creates suffering, plague, invasive species, unstable offspring, forced aggression, loss of natural function, sentience collapse, ecological harm, or Veil risk.
Accord II: Hunt and Harvest
Article 1: Lawful Hunt
Section 1.
Lawful hunt shall mean the pursuit, capture, or killing of creatures according to season, quota, method, place, license, treaty, sanctuary rule, species status, and necessity.
Section 2.
A lawful hunt shall not include needless cruelty, forbidden weapons, wasteful slaughter, unlawful baiting, breeding-ground disturbance, or concealment of protected status.
Section 3.
Hunting rights may be limited by species protection, habitat status, sanctuary law, treaty, Veil risk, ecological balance, or emergency decree.
Article 2: Poaching
Section 1.
Poaching shall consist of unlawfully hunting, capturing, killing, trapping, harvesting, transporting, or taking creatures in violation of law.
Section 2.
Poaching may include hunting without license, hunting out of season, exceeding quota, taking protected species, hunting in sanctuary, taking from breeding grounds, or using forbidden methods.
Section 3.
Poaching shall be aggravated where committed for black-market trade, forbidden reagents, trophy taking, familiar trafficking, sport cruelty, or damage to endangered species.
Article 3: Seasonal Limits and Quotas
Section 1.
Seasonal limits and quotas may be established to preserve breeding, migration, hatching, ecological balance, population recovery, food systems, and living territories.
Section 2.
No person shall exceed lawful quota or evade seasonal limits through concealment, false registration, magical duplication, false death report, hidden storage, or trade through proxies.
Section 3.
Emergency alteration of season or quota may be permitted by lawful authority where plague, overpopulation, famine, invasion, habitat collapse, or ecological imbalance requires intervention.
Article 4: Egg, Nest, Den, and Young Protection
Section 1.
Eggs, nests, dens, burrows, pods, broods, calves, hatchlings, cubs, young, and breeding sites shall receive protection according to species status and ecological need.
Section 2.
No person shall unlawfully take, break, sell, disturb, enchant, move, poison, mark, or conceal eggs, nests, dens, or young.
Section 3.
Taking young from a creature for training, bonding, sale, experimentation, or display shall require lawful authority.
Section 4.
Violation of this Article shall be aggravated where it threatens the survival of a protected or endangered species.
Article 5: Trophy Taking
Section 1.
Trophy taking shall mean removing, possessing, displaying, selling, enchanting, or trading creature parts for prestige, vanity, intimidation, collection, status, or spectacle.
Section 2.
Trophy taking shall be unlawful where the creature was unlawfully killed, protected, endangered, taken from sanctuary, or taken in violation of treaty or quota.
Section 3.
No person shall create false trophies, glamoured trophies, or counterfeit creature parts to conceal unlawful hunt or trade.
Article 6: Defense Exception
Section 1.
A person may harm or kill a creature where necessary to defend self, another, a child, a dependent, a known normie, a protected person, or a place from imminent serious harm.
Section 2.
Defensive harm must be proportionate to the threat where possible.
Section 3.
Defensive killing of a protected or endangered creature shall be reported as soon as safely possible.
Section 4.
A person who provokes a creature, enters restricted habitat unlawfully, or creates the danger may not rely fully upon defense exception.
Article 7: Treaty-Protected Hunts
Section 1.
Treaty-protected hunts may be recognized where a people, sanctuary, faction, guild, or community possesses lawful traditional, cultural, survival, ecological, or magical hunting rights.
Section 2.
Treaty-protected hunts shall remain subject to the terms of treaty, species survival, sanctuary law, Veil protection, and ecological balance.
Section 3.
False claim of treaty-protected hunt may be charged under this Canon and the Canon of Truth.
Accord III: Habitat
Article 1: Protected Habitats
Section 1.
A protected habitat shall mean any forest, grove, hollow, reef, marsh, mountain, cave, river, lake, desert, bloomfield, tundra, savannah, lagoon, nesting ground, migration route, leyline-rooted ecosystem, climate zone, or living territory protected by law.
Section 2.
Protection may arise by Concord decree, sanctuary status, treaty, species need, ecological function, magical rarity, restoration order, or direct recognition by the Everwoven.
Section 3.
No person shall unlawfully damage, seize, drain, burn, poison, ward, mine, harvest, flood, freeze, corrupt, collapse, or exploit a protected habitat.
Article 2: Ecological Damage
Section 1.
Ecological damage shall mean harm to the balance, function, health, fertility, migration, water, soil, air, climate, roots, pollination, food web, breeding, shelter, or magical resonance of a living territory.
Section 2.
Ecological damage may occur even where no creature is directly killed.
Section 3.
Ecological damage shall be aggravated where it causes species decline, habitat collapse, famine, plague, invasive spread, water corruption, firestorm, dead zone, Veil exposure, or loss of sanctuary function.
Article 3: Contamination
Section 1.
Contamination shall mean introducing poison, cursework, plague magic, corrupted reagent, unstable spell residue, dead magic, industrial waste, blood-taint, memory residue, invasive spores, hostile enchantment, or other harmful substance into a habitat.
Section 2.
Contamination may be charged where the harmful substance is introduced intentionally, recklessly, negligently, or through unlawful practice.
Section 3.
A person who discovers contamination under their care shall take reasonable steps to contain and report it.
Article 4: Nesting Grounds and Migration Routes
Section 1.
Nesting grounds, breeding grounds, spawning waters, hatching grounds, migration routes, and seasonal resting places may receive special protection.
Section 2.
No person shall unlawfully block, reroute, ward, trap, poison, harvest, hunt, build upon, or disturb protected nesting grounds or migration routes.
Section 3.
Interference shall be aggravated where committed during breeding, hatching, migration, recovery, drought, storm season, or ecological emergency.
Article 5: Leyline Ecology
Section 1.
Leyline ecology shall mean living systems rooted in, fed by, shaped by, or dependent upon leyline flow, magical currents, deep-rooted flame channels, or other magical environmental forces.
Section 2.
No person shall unlawfully tap, drain, redirect, dam, poison, bind, sever, or overload leyline ecology.
Section 3.
Damage to leyline ecology shall be aggravated where it affects sanctuary function, creature migration, crop cycles, weather patterns, water systems, ward stability, or magical health of a region.
Article 6: Climate Zones and Living Territories
Section 1.
Climate zones and living territories may be protected where their balance supports unique species, crossbloom plants, Mistcrossed animals, Hollowbred species, seasonal cycles, magical weather, or rare ecological functions.
Section 2.
No person shall unlawfully alter climate, collapse seasons, redirect storms, melt icefields, dry wetlands, drown groves, silence winds, extinguish volcanic flows, or otherwise force a living territory beyond its natural or lawful bounds.
Section 3.
Mistspire Hollow’s internal climate zones shall be recognized as protected living territories.
Article 7: Ecological Sabotage
Section 1.
Ecological sabotage shall consist of deliberately harming habitat, species balance, migration, water, soil, climate, pollination, food systems, leyline ecology, or sanctuary ecology to weaken, punish, expose, displace, or control another.
Section 2.
Ecological sabotage shall be aggravated where used as weapon of war, faction pressure, sanctuary attack, trade manipulation, famine creation, creature release, or Veil breach.
Section 3.
Ecological sabotage may also be charged under the Canon of Sanctuary, Canon of Life, Canon of Veil, Canon of Practice, or Canon of Judgment where applicable.
Accord IV: Reagent
Article 1: Living-Source Materials
Section 1.
Living-source materials shall mean reagents, ingredients, fibers, fluids, minerals, roots, leaves, flowers, seeds, bark, fruit, venom, blood, milk, shell, horn, bone, feather, scale, fur, hide, sap, spores, fungi, coral, eggshell, shed parts, or other materials taken from living systems.
Section 2.
Living-source materials may be harvested only according to law, species status, habitat status, season, quota, consent where applicable, and proper method.
Section 3.
A material naturally shed, fallen, molted, or gifted may still be restricted where species, habitat, treaty, sanctuary, or ecological law requires.
Article 2: Lawful Harvest
Section 1.
Lawful harvest shall mean taking living-source materials in a manner that preserves the continued health, dignity, survival, reproduction, and ecological role of the source.
Section 2.
Lawful harvest may require license, guild standing, sanctuary permission, species review, field record, quota, ritual, healing supervision, or ecological restoration.
Section 3.
Harvest shall not be lawful where it depends upon cruelty, killing beyond necessity, habitat destruction, contamination, forced breeding, magical corruption, or concealment of source.
Article 3: Restricted and Banned Reagents
Section 1.
A restricted reagent shall mean any living-source material whose taking, possession, trade, transport, storage, preparation, or use is limited by law.
Section 2.
A banned reagent shall mean any living-source material forbidden for ordinary possession, trade, or use because of cruelty, sacred violation, extinction risk, forbidden practice, plague risk, corruptive effect, or unlawful source.
Section 3.
No person shall possess, trade, prepare, transport, sell, or use restricted or banned reagents except as lawfully permitted.
Article 4: Storage and Handling
Section 1.
Reagents shall be stored and handled according to their nature, danger, instability, origin, contamination risk, preservation need, and lawful restrictions.
Section 2.
Unsafe storage or handling shall be unlawful where it risks poison, plague, corruption, explosion, infestation, attraction of dangerous creatures, Veil exposure, or ecological contamination.
Section 3.
Licensed practitioners, healers, potionmakers, artificers, teachers, researchers, merchants, and guild members shall be held to a higher standard under this Article.
Article 5: Contamination of Reagents
Section 1.
Contamination of reagents shall mean tainting, diluting, corrupting, poisoning, glamouring, enchanting, mislabeling, mixing, infecting, or destabilizing reagents in a manner that creates danger or deception.
Section 2.
A person who knowingly sells, distributes, applies, or uses contaminated reagents may be charged under this Canon and the Canon of Truth.
Section 3.
Contamination causing injury, death, magical impairment, plague, habitat harm, or creature harm may also be charged under the applicable Canon.
Article 6: Chain of Custody
Section 1.
Restricted reagents shall require lawful chain of custody.
Section 2.
Chain of custody may include source record, harvest license, transport mark, storage seal, guild record, sanctuary permission, laboratory log, sale record, or destruction record.
Section 3.
Breaking, falsifying, concealing, or altering chain of custody may be charged under this Canon and the Canon of Truth.
Article 7: Reagent Waste
Section 1.
Reagent waste shall consist of discarding, spoiling, burning, draining, dumping, overusing, or destroying living-source materials in a manner that disrespects lawful harvest or creates ecological harm.
Section 2.
Waste shall be aggravated where the reagent came from protected species, endangered species, sanctuary territory, treaty-protected harvest, rare bloom, or painful extraction.
Section 3.
No person shall harvest what they have no lawful purpose or capacity to use, preserve, return, gift, sell, study, or restore.
Accord V: Trade and Trafficking
Article 1: Creature Trade
Section 1.
Creature trade shall mean buying, selling, leasing, gifting, auctioning, exchanging, breeding, transporting, displaying, or transferring creatures for coin, service, status, research, companionship, labor, protection, performance, sport, or magical use.
Section 2.
Creature trade shall be lawful only where permitted by species status, habitat status, license, treaty, sanctuary rule, and welfare standard.
Section 3.
No creature shall be traded where the trade depends upon cruelty, poaching, false classification, unlawful capture, forced breeding, habitat theft, or Veil-risking transport.
Article 2: Familiar Trafficking
Section 1.
Familiar trafficking shall consist of capturing, breeding, buying, selling, transferring, transporting, conditioning, force-bonding, or exploiting creatures for familiar creation, familiar imitation, familiar substitution, or bond manipulation.
Section 2.
No familiar, familiar-adjacent creature, or potential familiar shall be treated as trade goods for forced bonding.
Section 3.
Familiar trafficking may also be charged under the Canon of Life where a bonded familiar, bonded person, or recognized sentient being is harmed.
Article 3: Black-Market Reagents
Section 1.
Black-market reagent trade shall consist of unlawfully buying, selling, storing, transporting, preparing, hiding, substituting, or distributing restricted or banned reagents.
Section 2.
Black-market reagent trade shall be aggravated where reagents come from protected species, endangered creatures, sanctuary territory, living persons, familiar bonds, forbidden practice, or cruel extraction.
Section 3.
A person who knowingly purchases black-market reagents may be charged under this Article.
Article 4: Illegal Breeding
Section 1.
Illegal breeding shall consist of breeding creatures in violation of law, species protection, welfare standards, habitat balance, treaty, license, sanctuary rule, or ecological restriction.
Section 2.
Illegal breeding may include forced breeding, unstable crossbreeding, invasive breeding, curse-breeding, combat breeding, size manipulation, trait manipulation, familiar-bond breeding, or breeding for unlawful reagent extraction.
Section 3.
Illegal breeding shall be aggravated where it creates suffering, unstable offspring, invasive species, ecological imbalance, Veil risk, or creatures born for slaughter beyond lawful purpose.
Article 5: Unauthorized Relocation
Section 1.
Unauthorized relocation shall consist of moving, releasing, importing, exporting, abandoning, planting, transplanting, summoning, carrying, or transferring a creature, plant, fungus, seed, spore, egg, nest, colony, hive, reef, or living system without lawful authority.
Section 2.
Unauthorized relocation shall be aggravated where it creates invasive spread, habitat collapse, disease, predation imbalance, crop failure, creature suffering, Veil exposure, or sanctuary disruption.
Section 3.
Emergency relocation may be excused where necessary to save life, preserve species, prevent ecological disaster, or avoid greater harm.
Article 6: Invasive Magical Species
Section 1.
An invasive magical species shall mean a creature, plant, fungus, spore, parasite, colony, or living system introduced into a territory where it threatens local balance, species survival, habitat health, magical flow, agriculture, water, or safety.
Section 2.
No person shall knowingly introduce, release, breed, sell, transport, conceal, or fail to contain an invasive magical species.
Section 3.
Control or destruction of invasive magical species may be lawful where necessary to preserve ecological balance and conducted by proper authority.
Article 7: Smuggling of Living Systems
Section 1.
Smuggling of living systems shall consist of unlawfully hiding, transporting, selling, moving, disguising, shrinking, stasis-binding, glamouring, or transferring creatures, plants, fungi, seeds, spores, eggs, colonies, reagents, or living territories across lawful boundaries.
Section 2.
Smuggling shall be aggravated where it crosses sanctuary thresholds, normie channels, treaty borders, Veil-sensitive spaces, or protected habitats.
Section 3.
Smuggling through normie society may also be charged under the Canon of Veil.
Accord VI: Stewardship
Article 1: Duties of Care
Section 1.
Duties of care shall apply to persons, offices, guilds, Orders, sanctuaries, keepers, researchers, healers, handlers, traders, hunters, harvesters, and stewards responsible for creatures, habitats, reagents, or living territories.
Section 2.
A person with duty of care shall provide reasonable food, water, shelter, healing, containment, space, protection, restoration, recordkeeping, and lawful handling according to the living system involved.
Section 3.
Failure of duty of care may be charged where neglect causes suffering, escape, ecological harm, contamination, death, Veil risk, or public danger.
Article 2: Restoration
Section 1.
Restoration shall mean repair, healing, replanting, cleansing, relocation, population recovery, habitat renewal, water restoration, soil restoration, ward removal, curse cleansing, or other lawful effort to remedy harm to the Wild.
Section 2.
A person who harms creatures, habitats, reagents, or living territories may be ordered to restore, fund restoration, serve restoration, surrender unlawful gain, or submit to restrictions under the Canon of Judgment.
Section 3.
Restoration shall not replace criminal charge where the underlying act is grave, intentional, repeated, cruel, or corrupt.
Article 3: Research Ethics
Section 1.
Research upon creatures, habitats, reagents, living territories, crossbloom plants, Mistcrossed animals, Hollowbred species, or magical ecosystems shall require lawful authority where risk is present.
Section 2.
No research shall be conducted through cruelty, forced breeding, needless killing, illegal capture, habitat destruction, forbidden alteration, false consent, or concealment of danger.
Section 3.
Research involving sentient beings, familiar-adjacent creatures, protected species, dangerous creatures, or sanctuary ecosystems shall require heightened review.
Article 4: Creature Rehabilitation
Section 1.
Creature rehabilitation shall mean healing, training, protection, recovery, rewilding, sanctuary placement, bond recovery, relocation, or care of injured, displaced, corrupted, captive, trafficked, or dangerous creatures.
Section 2.
Rehabilitation shall be performed by lawful handlers, healers, sanctuaries, Wildspeakers, licensed practitioners, or other authorized persons.
Section 3.
A rehabilitated creature shall not be sold, weaponized, displayed, or harvested merely because it has been brought under care.
Article 5: Emergency Containment
Section 1.
Emergency containment may be used where creatures, plants, fungi, reagents, habitats, or living systems present immediate danger to life, Veil, sanctuary, ecological balance, or public safety.
Section 2.
Emergency containment shall be limited to necessity.
Section 3.
Containment may include warding, relocation, sedating, sealing, quarantine, controlled burning, freezing, barrier-making, evacuation, or destruction where no lesser remedy is sufficient.
Section 4.
Emergency containment shall be reviewed afterward where law requires.
Article 6: Neglect of Protected Territory
Section 1.
Neglect of protected territory shall consist of failing to maintain, guard, restore, monitor, or report dangers within a territory one is legally responsible to steward.
Section 2.
Neglect may include failure to maintain water, ward-lines, migration routes, food systems, containment barriers, climate balances, safe paths, creature holds, bloomfields, or restoration sites.
Section 3.
Neglect shall be aggravated where warnings were ignored, reports concealed, funds stolen, duties abandoned, or harm allowed for profit or faction advantage.
Article 7: Mistspire Hollow
Section 1.
Mistspire Hollow shall be recognized as a Flame-created sanctuary and protected living territory.
Section 2.
The Greenflame Covenant of Mistspire Hollow shall be recognized by Concord Law.
Section 3.
No person shall unlawfully harm, exploit, poison, burn, drain, corrupt, overharvest, overhunt, desecrate, traffic, sabotage, or break the ecological balance of Mistspire Hollow.
Section 4.
Mistspire Hollow may provide food, shelter, medicine, materials, and passage through its Living Bounty according to its own nature and sacred rule.
Section 5.
The Concord shall not treat Mistspire Hollow’s bounty as ordinary property, nor shall any person claim ownership over the sanctuary’s living abundance.
Section 6.
The protections of Mistspire Hollow shall not be read to make nature harmless. Creatures, plants, weather, terrain, waters, and living systems within Mistspire may remain dangerous according to their nature.
General Provisions of the Canon of Wild
Article 1: Scope of the Wild
Section 1.
The Wild shall include creatures, plants, fungi, habitats, living territories, reagents, magical ecosystems, climate zones, migration routes, breeding grounds, waters, soils, air systems, leyline ecology, and other living systems recognized by Concord Law.
Section 2.
This Canon governs the living world as living world, not merely as property, trade, resource, or obstacle.
Section 3.
Where a living being is recognized as a person, bonded familiar, treaty person, sentient being with standing, or protected dependent, harm may also be governed under the Canon of Life.
Article 2: Protected Terms
Section 1.
Hollowbred species shall mean animals, plants, fungi, or other living beings unique to Mistspire Hollow.
Section 2.
Mistcrossed animals shall mean animals arising through cross-zone movement, adaptation, breeding, or magical ecological influence within Mistspire Hollow.
Section 3.
Crossbloom plants shall mean plants arising through cross-pollination, seed drift, climate crossing, or magical adaptation within Mistspire Hollow or another recognized living territory.
Section 4.
Other protected terms may be defined by Concord registry, sanctuary record, scholarly finding, treaty, or decree.
Article 3: Necessity and Balance
Section 1.
Acts otherwise restricted under this Canon may be excused or mitigated where necessary to save life, prevent famine, stop plague, contain invasion, preserve the Veil, defend sanctuary, protect children, prevent ecological collapse, or avert greater harm.
Section 2.
Necessity shall not excuse cruelty, profit-taking, concealment, repeated abuse, or damage greater than required.
Section 3.
The measure of necessity shall include whether lesser harm, lawful authority, emergency reporting, relocation, containment, or restoration was reasonably available.
Article 4: Ordinary Use and Lawful Living
Section 1.
This Canon shall not prohibit ordinary eating, farming, gardening, fishing, hunting, crafting, animal keeping, potionmaking, healing, gathering, travel, shelter-building, or trade where conducted lawfully and without protected harm.
Section 2.
No person shall be punished for drawing from the living world in ordinary measure, lawful need, or respectful practice.
Section 3.
The Wild is protected from waste, cruelty, corruption, extinction, trafficking, and imbalance, not from all use.
Article 5: Cross-Canon Charges
Section 1.
Where harm to the Wild causes harm to persons, charges may also arise under the Canon of Life.
Section 2.
Where harm to the Wild threatens secrecy, exposure, witness handling, or hidden passage, charges may also arise under the Canon of Veil.
Section 3.
Where harm to the Wild involves sanctuary, refuge, neutral ground, protected threshold, or compact, charges may also arise under the Canon of Sanctuary.
Section 4.
Where harm to the Wild involves property, artifacts, wards, coin, inheritance, or unlawful possession, charges may also arise under the Canon of Possession.
Section 5.
Where harm to the Wild involves false records, false classification, deception, mislabeling, forged license, or corrupt trade, charges may also arise under the Canon of Truth.
Section 6.
Where harm to the Wild involves unlicensed spellwork, forbidden practice, dangerous research, unlawful rites, or magical alteration, charges may also arise under the Canon of Practice.
Section 7.
Sentencing shall proceed under the Canon of Judgment.
Article 6: Flame and Sacred Limits
Section 1.
No Concord license, property claim, trade right, research approval, hunting right, or office shall authorize violation of the Greenflame Covenant of Mistspire Hollow.
Section 2.
No person shall falsely claim the Flame, Mistspire Hollow, sanctuary authority, or ecological necessity as justification for unlawful harm to the Wild.
Section 3.
Where the Flame has placed sacred protection upon a living place, creature, bloom, grove, water, or territory, Concord Law shall not contradict that protection.
Section 4.
A person may lawfully harvest from the living world, but no person may claim dominion over the living balance by which the Wild endures.
Seventh Canon: Practice
The Seventh Canon governs the lawful practice of magic, magical professions, licenses, instruction, spellwork, rites, bindings, research, dangerous methods, and forbidden practice. It establishes who may practice, teach, perform, modify, study, certify, bind, heal, craft, investigate, or commercially offer magic under Concord Law.
This Canon shall not be read to forbid ordinary magical life, household magic, family tradition, personal practice, private training, cultural custom, harmless spellwork, or necessary self-defense. It governs practice where magic affects the rights, safety, consent, property, body, mind, memory, sanctuary, Veil, profession, office, public trust, or lawful standing of another.
Awakened Wickborne and unawakened Wickborne may both participate in Wickborne society, hold lawful roles, inherit, trade, study, serve, and live under Concord protection. However, certain practices, offices, licenses, bindings, professions, and responsibilities may require awakening, soulcandle recognition, demonstrated magical capacity, specialized training, or lawful certification.
Accord I: License
Article 1: Magical Licensure
Section 1.
Magical licensure shall mean lawful recognition that a person may practice, perform, sell, teach, certify, investigate, heal, craft, bind, ward, handle, research, or otherwise offer magic within the scope granted.
Section 2.
Licensure may be granted by Concord office, guild, Order, sanctuary authority, recognized master, tribunal, Conclave, Wand, or other lawful body authorized to grant such recognition.
Section 3.
A license may be general, limited, provisional, temporary, emergency, professional, guild-bound, sanctuary-bound, research-bound, office-bound, or restricted to a named practice.
Section 4.
No license shall authorize violation of a Flame Commandment.
Article 2: Scope of Practice
Section 1.
Scope of practice shall mean the lawful boundary of what a license, office, apprenticeship, guild standing, or certification permits a person to do.
Section 2.
A person shall not exceed the scope of their lawful practice.
Section 3.
Exceeding scope may include performing restricted spellwork, teaching beyond authority, healing beyond certification, binding without office, handling forbidden artifacts, practicing unapproved rites, conducting unlicensed research, or representing oneself as qualified beyond law.
Section 4.
A person lawfully trained in one discipline shall not be presumed licensed in another merely because they possess magical ability.
Article 3: Awakened and Unawakened Standing
Section 1.
Awakened Wickborne shall mean Wickborne whose soulcandles have manifested and whose magical standing is recognized according to law.
Section 2.
Unawakened Wickborne shall mean Wickborne whose soulcandles have not yet manifested or whose awakening has not yet been recognized according to law.
Section 3.
Unawakened Wickborne shall not be treated as lesser persons under Concord Law.
Section 4.
Unawakened Wickborne may hold roles, offices, occupations, apprenticeships, trades, inheritances, guild memberships, advisory positions, scholarly positions, administrative posts, sanctuary roles, and social standing not requiring awakened magical practice.
Section 5.
Licenses requiring awakened magical capacity, soulcandle recognition, affinity confirmation, or magical resilience may be restricted to awakened Wickborne where the nature of the practice requires it.
Section 6.
No person shall falsely claim awakened or unawakened status for license, office, binding, exemption, inheritance, refuge, trial, trade, or professional advantage.
Article 4: Certification and Renewal
Section 1.
Certification may require examination, demonstration, apprenticeship completion, guild approval, office review, sanctuary approval, field service, record of practice, character review, or such proof as law requires.
Section 2.
Licenses may require renewal where the practice affects life, mind, memory, Veil, sanctuary, dangerous artifacts, restricted creatures, bindings, healing, or public safety.
Section 3.
A license may be suspended, restricted, reviewed, or revoked for incompetence, reckless practice, corruption, false credential, failure to report danger, repeated harm, or violation of law.
Section 4.
A person whose license is suspended or revoked shall not continue the restricted practice unless emergency law permits.
Article 5: Unlicensed Practice
Section 1.
Unlicensed practice shall consist of performing, selling, offering, advertising, certifying, teaching, or representing restricted magical practice without lawful authority.
Section 2.
Unlicensed practice shall be aggravated where it concerns healing, memory, mind, binding, warding, Veil repair, dangerous creatures, restricted reagents, artifacts, sanctuary thresholds, or forbidden spellforms.
Section 3.
A person who knowingly hires, conceals, promotes, or profits from unlicensed restricted practice may be charged under this Article.
Article 6: Emergency Exceptions
Section 1.
A person may perform acts otherwise restricted where immediate action is necessary to save life, prevent serious harm, preserve the Veil, stop sanctuary breach, contain dangerous magic, protect a child, prevent ecological collapse, or avert greater harm.
Section 2.
Emergency practice shall be limited to necessity.
Section 3.
Emergency practice shall be reported afterward where law requires.
Section 4.
A person who creates the emergency through unlawful conduct may not rely fully upon this Article as defense.
Article 7: Misuse of License
Section 1.
Misuse of license shall consist of using lawful certification, guild standing, office authority, sanctuary approval, or professional recognition for unlawful gain, coercion, deception, harm, concealment, or practice beyond scope.
Section 2.
Misuse of license shall be aggravated where the practitioner abuses trust placed in healer, teacher, warder, investigator, Veilhandler, binder, artificer, researcher, or officer.
Section 3.
Misuse of license may also be charged under the Canon of Truth, Canon of Life, Canon of Veil, Canon of Sanctuary, Canon of Possession, Canon of Wild, or Canon of Judgment where applicable.
Accord II: Instruction
Article 1: Lawful Instruction
Section 1.
Lawful instruction shall mean teaching, training, guiding, supervising, demonstrating, correcting, testing, or transmitting magical knowledge within lawful bounds.
Section 2.
Instruction may occur through family, apprenticeship, guild, sanctuary, Order, office, school, private master, written lesson, memory lesson, spiritglass record, supervised practice, or other recognized means.
Section 3.
Instruction shall be given with reasonable care according to the student’s capacity, standing, risk, experience, and the danger of the practice taught.
Section 4.
Nothing in this Article shall require all instruction to occur through formal schools.
Article 2: Apprenticeship
Section 1.
Apprenticeship shall mean a recognized training relationship by which one person learns a craft, discipline, office, trade, magical practice, or professional function under another.
Section 2.
An apprenticeship may be family-bound, guild-bound, office-bound, sanctuary-bound, Order-bound, private, temporary, provisional, or specialized.
Section 3.
An apprenticeship shall not be used for unlawful service, exploitation, trafficking, compelled labor, false credential, unsafe experimentation, or coercive binding.
Section 4.
Apprenticeship terms affecting liberty, service, payment, residence, risk, magical practice, or binding shall be clear and lawful.
Article 3: Dangerous Spell Training
Section 1.
Dangerous spell training shall mean instruction in spellwork capable of causing serious bodily harm, mental harm, memory injury, ecological damage, Veil breach, sanctuary breach, unlawful binding, possession, death, or catastrophic magical disruption.
Section 2.
Dangerous spell training shall require lawful supervision, safety measures, proper setting, and instruction appropriate to the risk.
Section 3.
Teaching dangerous spellwork to a person known to be reckless, violent, coerced, unstable, unlawfully bound, or likely to misuse it may violate this Article.
Section 4.
Training intended for defense, healing, containment, rescue, office duty, sanctuary protection, or lawful service shall remain lawful where properly supervised and justified.
Article 4: Restricted Curriculum
Section 1.
Restricted curriculum shall mean teachings, diagrams, rites, spellforms, procedures, records, formulas, memory lessons, or demonstrations whose access is limited by law.
Section 2.
Restricted curriculum may include forbidden practice, dangerous bindings, Veil repair methods, sanctuary threshold methods, advanced cursework, possession defense, dangerous artifacts, unstable spellcraft, lethal combat forms, or other protected knowledge.
Section 3.
No person shall teach, sell, circulate, copy, publish, display, or transmit restricted curriculum without lawful authority.
Section 4.
Possession of restricted curriculum shall not be unlawful where held by authorized office, sealed archive, licensed practitioner, sanctuary authority, or lawful researcher.
Article 5: Negligent Instruction
Section 1.
Negligent instruction shall consist of teaching, demonstrating, assigning, or supervising magical practice without reasonable care, where such failure creates substantial risk of harm.
Section 2.
Negligent instruction may include unsafe setting, inadequate warning, improper materials, reckless pairing, ignored instability, failure to contain, false certification, or leaving dangerous practice unsupervised where supervision is required.
Section 3.
Negligent instruction shall be aggravated where it causes injury, death, Veil breach, sanctuary breach, ecological harm, forced awakening, forbidden practice, or lasting magical impairment.
Article 6: Instructional Abuse
Section 1.
Instructional abuse shall consist of using teaching authority to coerce, exploit, humiliate, bind, endanger, isolate, manipulate, punish, or unlawfully control a student, apprentice, trainee, subordinate, or dependent learner.
Section 2.
No teacher, master, guild trainer, office instructor, sanctuary guide, or Order superior shall use instruction as cover for forbidden practice, unsafe experimentation, compelled service, false bonding, or personal domination.
Section 3.
Consent obtained through fear of failure, loss of apprenticeship, loss of license, household pressure, guild pressure, office pressure, or magical intimidation may be invalid where the pressure is unlawful.
Article 7: Certification of Competence
Section 1.
No person shall certify another as competent in a magical practice, profession, discipline, office, spellform, ward, rite, or craft without lawful basis.
Section 2.
False certification of competence may be charged under this Canon and the Canon of Truth.
Section 3.
A person who certifies competence remains answerable where they knowingly or recklessly certify an unsafe, untrained, false, or unqualified practitioner.
Accord III: Spellwork
Article 1: Lawful Casting
Section 1.
Lawful casting shall mean the use of magic within the bounds of consent, property, safety, Veil, sanctuary, license, office, necessity, and Concord Law.
Section 2.
Ordinary casting for personal, household, social, artistic, cultural, professional, defensive, healing, travel, craft, or harmless purpose shall not violate this Canon.
Section 3.
A lawful spell may become unlawful where cast in a forbidden place, against a protected person, without required consent, beyond license, with reckless force, or for unlawful purpose.
Article 2: Reckless Casting
Section 1.
Reckless casting shall consist of using magic with conscious disregard of a substantial and unjustifiable risk of harm.
Section 2.
Reckless casting may involve excessive force, unstable emotion, improper setting, intoxication, ignored warnings, uncontrolled affinity, unsafe crowding, known spell instability, improper containment, or disregard of Veil-sensitive surroundings.
Section 3.
No injury need occur for reckless casting to violate this Article.
Section 4.
Reckless casting shall be aggravated where it risks death, serious injury, memory harm, sanctuary breach, Veil breach, ecological harm, or mass panic.
Article 3: Spell Modification
Section 1.
Spell modification shall mean altering a spell’s form, force, target, range, duration, trigger, binding, residue, memory, effect, medium, or termination beyond its recognized pattern.
Section 2.
Spell modification shall be lawful where performed safely, within license, for study, healing, craft, defense, improvement, adaptation, or necessity.
Section 3.
Spell modification shall be unlawful where it creates unstable, contagious, hidden, irreversible, forbidden, soul-adjacent, coercive, or unlawfully harmful effects.
Section 4.
Modified spells offered for sale, instruction, defense, transport, healing, or public use shall be disclosed and tested according to law.
Article 4: Unstable Spellcraft
Section 1.
Unstable spellcraft shall mean spellwork known or reasonably expected to collapse, spread, mutate, rebound, misfire, persist, contaminate, possess, corrupt, rupture, or cause uncontrolled secondary effects.
Section 2.
No person shall cast, store, sell, teach, or deploy unstable spellcraft without lawful containment and proper authority.
Section 3.
Unstable spellcraft shall be aggravated where used near children, known normies, sanctuary, neutral ground, school, healing place, market, habitat, threshold, artifact, or large gathering.
Article 5: Containment
Section 1.
Containment shall mean the lawful precautions used to control, limit, seal, end, isolate, monitor, or safely release magical force.
Section 2.
Containment may include wards, circles, anchors, dampeners, licensed supervision, empty space, emergency dispels, witness safety, Veil cover, creature barriers, healer presence, or sanctuary notice.
Section 3.
Failure to contain dangerous spellwork may violate this Canon where harm or substantial risk results.
Section 4.
Containment measures shall not be used to imprison, coerce, silence, or experiment upon a person without lawful authority.
Article 6: Failure to Dispel
Section 1.
Failure to dispel shall consist of knowingly leaving harmful, unstable, unauthorized, contagious, concealed, or unlawfully active magic in place where the caster has duty and ability to end, report, contain, or seek aid.
Section 2.
A caster who cannot safely dispel their own work shall seek lawful assistance where possible.
Section 3.
Failure to dispel shall be aggravated where the lingering magic endangers life, Veil, sanctuary, habitat, property, records, or protected persons.
Article 7: Spell Testing
Section 1.
Spell testing shall mean trial, refinement, stress-testing, demonstration, or proofing of spellwork before use, sale, instruction, certification, or deployment.
Section 2.
Spell testing shall be conducted in a safe place, under lawful authority, with appropriate containment where risk is present.
Section 3.
Testing upon another person, creature, habitat, property, familiar, known normie, or protected space requires consent, authority, necessity, or lawful research approval.
Section 4.
False reporting of spell test results may be charged under this Canon and the Canon of Truth.
Accord IV: Rite and Binding
Article 1: Lawful Rites
Section 1.
A rite shall mean a structured magical act performed with formal pattern, witness, chant, offering, circle, sign, tool, oath, blood, flame, water, earth, air, spirit, time, memory, or other recognized element.
Section 2.
Lawful rites may include healing rites, passage rites, family rites, funeral rites, sanctuary rites, guild rites, office rites, bond rites, protective rites, cleansing rites, and other recognized practices.
Section 3.
A rite shall be unlawful where performed without required consent, authority, license, witness, safety, or lawful purpose.
Section 4.
Rites touching Flame Commandments shall be governed with heightened care.
Article 2: Ritual Consent
Section 1.
Ritual consent must be knowing, voluntary, specific, and given by a person capable of granting it.
Section 2.
Consent obtained by coercion, deception, false translation, intoxication, captivity, memory alteration, mind magic, threat, dependency, false authority, or hidden terms shall not be valid.
Section 3.
Consent to attend a rite shall not constitute consent to be bound, marked, altered, healed, searched, awakened, joined, witnessed, sacrificed, or magically affected beyond the consent given.
Section 4.
A person may withdraw ritual consent unless lawful sentence, emergency healing, protective necessity, or another lawful exception applies.
Article 3: Binding Authority
Section 1.
Binding authority shall mean lawful power to create, witness, register, enforce, alter, suspend, or dissolve a magical binding.
Section 2.
No person shall bind another without lawful authority and valid consent unless a lawful sentence, emergency protection, protective custody, or recognized necessity permits.
Section 3.
Bindings may include service bindings, oathbindings, familiar bindings, apprenticeship bindings, office bindings, sanctuary bindings, healing bindings, protective bindings, custody bindings, or such other bindings as law recognizes.
Section 4.
No binding shall be valid where it requires violation of a Flame Commandment.
Article 4: Service Binding
Section 1.
Service binding shall mean a magical obligation to serve a person, office, Order, sanctuary, guild, family, sentence, or lawful purpose for a defined term, duty, or condition.
Section 2.
Service binding must be lawful, limited, understood, and entered under valid authority.
Section 3.
Service binding shall not be used to create unlawful servitude, trafficking, forced labor, debt slavery, sexual exploitation, political captivity, or hereditary bondage.
Section 4.
Service binding imposed by sentence shall be governed under the Canon of Judgment.
Article 5: Familiar Binding
Section 1.
Familiar binding shall mean the lawful recognition, joining, strengthening, witnessing, or protection of a familiar bond.
Section 2.
No person shall force, counterfeit, sever, corrupt, sell, transfer, or exploit a familiar bond.
Section 3.
Familiar binding shall respect the nature, consent where applicable, capacity, and welfare of the familiar and the bonded person.
Section 4.
Unlawful acts involving familiars may also be charged under the Canon of Life or the Canon of Wild.
Article 6: Ashenmoor Prohibitions
Section 1.
No oath, binding, duel agreement, service contract, magical contract, or sworn legal obligation shall be formed on Ashenmoor where such formation is forbidden by Flame Commandment.
Section 2.
No person shall use Ashenmoor to conceal, delay, disguise, manipulate, or falsely validate a rite that would otherwise be unlawful.
Section 3.
A violation of this Article may result in Concord judgment, Flame reckoning, or both.
Article 7: Ritual Recordkeeping
Section 1.
Rites requiring lawful record shall be recorded, witnessed, registered, sealed, or preserved according to law.
Section 2.
Required records may include participants, consent, terms, authority, witness, date, place, tools, binding effects, duration, risk, and method of dissolution.
Section 3.
Failure to keep required ritual records may violate this Canon.
Section 4.
False ritual records may also be charged under the Canon of Truth.
Accord V: Research
Article 1: Research License
Section 1.
Research license shall mean lawful authority to investigate, test, observe, modify, preserve, contain, or develop magical knowledge where risk, restriction, protected subject, or public consequence is present.
Section 2.
Research may concern spellwork, artifacts, relics, creatures, reagents, habitats, rites, wards, memory, healing, time, affinity, soul-adjacent matters, Veil repair, sanctuary law, or other magical disciplines.
Section 3.
Research license may be limited by subject, place, duration, method, materials, assistants, participants, reporting duties, and containment requirements.
Article 2: Experimental Spellwork
Section 1.
Experimental spellwork shall mean spellwork whose effects, limits, risks, duration, reversibility, containment, or consequences are not sufficiently established.
Section 2.
Experimental spellwork shall require containment and lawful authority where risk is present.
Section 3.
No person shall test experimental spellwork upon another person, creature, habitat, familiar, known normie, protected space, or public setting without lawful consent, authority, necessity, or approved protocol.
Article 3: Subject Consent
Section 1.
A research subject’s consent must be knowing, voluntary, specific, and informed as to purpose, risk, duration, expected effect, possible harm, and right of withdrawal where withdrawal is lawful.
Section 2.
Consent obtained by false promise, fear, debt, office pressure, captivity, memory alteration, mind magic, dependency, or concealment of material risk shall not be valid.
Section 3.
No person shall be made a research subject merely because they are unawakened, Freemage, known normie, prisoner, refugee, dependent, apprentice, patient, familiar-bonded, or politically powerless.
Article 4: Restricted Subjects
Section 1.
Restricted subjects shall include research touching awakening, severance, affinity alteration, memory alteration, mind domination, possession, familiar bonds, soul-adjacent forces, forbidden practice, dangerous creatures, protected species, sanctuary mechanisms, Veil repair, time distortion, or death.
Section 2.
Restricted subjects shall require heightened review.
Section 3.
Research into restricted subjects shall not become lawful merely because it is scholarly, profitable, ordered by office, or useful to the Concord.
Article 5: Artifact and Reagent Trials
Section 1.
Artifact and reagent trials shall be conducted with proper identification, containment, storage, chain of custody, safety measures, and lawful permission.
Section 2.
No person shall test unknown artifacts or reagents upon another person, creature, habitat, sanctuary, threshold, or public space without lawful authority.
Section 3.
False reporting, concealment of contamination, or substitution of materials may be charged under this Canon and the Canon of Truth.
Article 6: Containment Protocols
Section 1.
Research involving dangerous magic shall include containment protocols appropriate to the risk.
Section 2.
Containment protocols may include wards, isolation, observers, healers, evacuation plan, Veil cover, emergency dispel, artifact locks, creature barriers, memory safeguards, time limits, and reporting duties.
Section 3.
Failure to follow required containment protocols may violate this Canon even where no harm occurs.
Article 7: Dangerous Discovery Reporting
Section 1.
A person who discovers spellwork, artifact behavior, creature behavior, reagent effect, rite, method, or magical principle that presents grave danger shall report it to lawful authority where safe and practicable.
Section 2.
Dangerous discoveries may include contagious curses, mass compulsion, unstable portals, Veil-breaking effects, forbidden bindings, plague magic, soul-adjacent damage, uncontrolled time effects, or methods of unlawful severance.
Section 3.
Concealing a dangerous discovery for profit, fame, faction advantage, revenge, or forbidden practice shall be treated as aggravated.
Article 8: Soul-Adjacent Research
Section 1.
Soul-adjacent research shall mean research touching the boundary of life, death, identity, bond, inner Flame, affinity, awakening, severance, resurrection, possession, memory-self, or the forces by which a person remains themselves.
Section 2.
Soul-adjacent research shall be restricted and subject to highest scrutiny.
Section 3.
No soul-adjacent research shall be lawful where it consumes souls, steals sacred identity, forces awakening, severs the Flame for dominion, counterfeits the Flame, or treats persons as materials.
Section 4.
Soul-adjacent research may trigger Concord judgment, Flame reckoning, or both where sacred law is violated.
Accord VI: Forbidden Practice
Article 1: Banned Spellforms
Section 1.
A banned spellform shall mean any spellform prohibited by Codex, decree, Conclave ruling, Everwoven decree, Flame Commandment, treaty, or emergency law.
Section 2.
No person shall cast, teach, sell, store, modify, publish, activate, preserve, commission, or assist in banned spellforms except as lawfully permitted for containment, study, defense, trial, or destruction.
Section 3.
Possession of banned spellforms shall be aggravated where concealed for future use, trade, coercion, revenge, faction advantage, or forbidden research.
Article 2: Soul Consumption Rites
Section 1.
Soul consumption rites shall mean any rite, spell, practice, bargain, device, artifact, or method by which a soul, spirit, personhood, inner Flame, or continuing self is consumed, fed upon, traded, trapped, burned, sold, extracted, or used as fuel.
Section 2.
No person shall perform, teach, prepare, finance, conceal, preserve, or profit from soul consumption rites.
Section 3.
A violation of this Article may also violate Flame Commandment and trigger Flame reckoning.
Article 3: Unauthorized Severance
Section 1.
Unauthorized severance shall mean severing, weakening, obstructing, binding, stealing, poisoning, suppressing, or damaging a person’s connection to the Flame without lawful authority.
Section 2.
No person shall attempt severance for dominion, punishment, profit, control, experiment, faction advantage, revenge, convenience, or private sentence.
Section 3.
Lawful Unbinding may occur only as provided under the Canon of Judgment.
Section 4.
Unauthorized severance may violate Flame Commandment and trigger Flame reckoning.
Article 4: Forced Awakening
Section 1.
Forced awakening shall mean compelling, accelerating, triggering, dragging forth, imitating, or violently inducing awakening in an unawakened Wickborne against natural course, lawful process, or valid consent.
Section 2.
No person shall force an unawakened Wickborne to awaken for office, war, inheritance, prophecy, research, license, power, status, binding, or family ambition.
Section 3.
Supportive care, ordinary training, cultural preparation, observation, healing, and lawful guidance shall not constitute forced awakening.
Section 4.
Forced awakening may violate Flame Commandment and trigger Flame reckoning.
Article 5: Mass Domination
Section 1.
Mass domination shall mean spellwork, rite, artifact, enchantment, sound, memory working, dream working, oathnet, glamour, or other method used to override, bind, compel, pacify, direct, silence, or control the will of multiple persons.
Section 2.
No person shall create, cast, teach, sell, deploy, or conceal mass domination practice.
Section 3.
Emergency crowd calming, evacuation guidance, defensive shielding, or non-invasive communication shall not constitute mass domination where it does not override will and is limited to necessity.
Article 6: Curse Plagues
Section 1.
A curse plague shall mean cursework capable of spreading person to person, place to place, object to object, memory to memory, blood to blood, dream to dream, or through magical residue beyond the caster’s direct control.
Section 2.
No person shall create, release, sell, store, transport, test, conceal, or threaten curse plagues.
Section 3.
Research involving curse plague containment requires highest authorization and strict containment.
Article 7: Forbidden Chronomancy
Section 1.
Forbidden chronomancy shall mean time magic prohibited because it threatens life, memory, identity, causation, Veil, trial, sanctuary, consent, or the lawful order of events.
Section 2.
Forbidden chronomancy may include unlawful time loops, forced aging, stolen years, time prisons, evidence erasure, witness rewinding, temporal coercion, unauthorized accelerated cognition, irreversible time dilation, or manipulation of legal sequence.
Section 3.
Time acceleration affecting the mind, memory, training, research, or knowledge may require license, informed consent, duration limits, medical review, and risk disclosure where law provides.
Section 4.
No person shall use time magic to evade charge, alter testimony, falsify death, change consent, force service, conceal crime, or undo lawful judgment without lawful authority.
Article 8: Flame-Counterfeit Rites
Section 1.
A Flame-counterfeit rite shall mean any rite, sign, omen, judgment, awakening proof, sanctuary proof, divine claim, sacred mark, or manifestation falsely presented as direct act or command of the Flame.
Section 2.
No person shall perform, stage, sell, forge, teach, invoke, or profit from Flame-counterfeit rites.
Section 3.
Honest interpretation, mistaken reading, theological debate, poetic speech, prophecy dispute, or uncertain sign shall not violate this Article unless knowingly used as deception.
Section 4.
A violation of this Article may also be charged under the Canon of Truth and may trigger Flame reckoning.
Article 9: Concord-Sealed Practices
Section 1.
A Concord-sealed practice shall mean any practice sealed by Codex, Conclave, tribunal, Wand, lawful office, Everwoven decree, or emergency authority because of danger, corruption, sacred risk, or public consequence.
Section 2.
No person shall open, teach, revive, sell, preserve, modify, perform, or transmit a Concord-sealed practice without lawful authority.
Section 3.
Opening a Concord-sealed practice by false credential, stolen record, corrupted archive, unlawful keycraft, or forbidden research shall be treated as aggravated.
General Provisions of the Canon of Practice
Article 1: Practice and Profession
Section 1.
Practice under this Canon shall mean the deliberate use, teaching, offering, certification, study, modification, performance, containment, or commercial application of magic.
Section 2.
Profession shall mean a role, trade, office, guild standing, Order service, sanctuary function, licensed craft, healing art, teaching role, research position, or other recognized work requiring skill, duty, trust, or authority.
Section 3.
Not every use of magic is professional practice.
Section 4.
The ordinary exercise of magic in daily life shall remain lawful unless it violates this Codex.
Article 2: Awakened and Unawakened Practice
Section 1.
Awakening may be required for licenses, offices, duties, or professions whose safe performance depends upon manifested magical capacity, soulcandle recognition, affinity confirmation, magical resilience, or direct connection to the Flame.
Section 2.
Unawakened Wickborne may hold roles not requiring awakened magical practice, including administrative, scholarly, artistic, trade, household, advisory, diplomatic, mercantile, custodial, legal, recordkeeping, support, strategic, cultural, and sanctuary-related roles.
Section 3.
No person shall deny an unawakened Wickborne lawful work, inheritance, protection, testimony, family status, property, refuge, or civic standing merely because they are unawakened.
Section 4.
No person shall place an unawakened Wickborne into a role whose essential duties require awakened magical practice unless lawful accommodation, assistance, or limitation makes the role safe and truthful.
Section 5.
False claim of awakening, false concealment of awakening where disclosure is legally required, or false use of unawakened status to evade duty may be charged under this Canon and the Canon of Truth.
Article 3: Affinity, Skill, and Capacity
Section 1.
Possession of an affinity shall not by itself prove competence.
Section 2.
Lack of a particular affinity shall not by itself bar participation in a profession unless that affinity is essential to the lawful practice.
Section 3.
A person may be licensed by skill, training, office, demonstrated capacity, magical method, tool use, guild standing, research authority, or other lawful qualification.
Section 4.
The Concord may distinguish between natural affinity, learned technique, assisted practice, artifact-supported practice, familiar-supported practice, and office-supported practice when granting or limiting license.
Article 4: Consent and Risk
Section 1.
Where magical practice affects another person’s body, mind, memory, property, bond, familiar, office, legal status, sanctuary access, or safety, valid consent or lawful authority is required unless emergency necessity applies.
Section 2.
Consent must be informed as to material risk where the risk would reasonably affect the decision to accept the practice.
Section 3.
A practitioner shall disclose material risk, limitation, instability, experimental nature, license restriction, and known danger where law requires.
Section 4.
Failure to disclose material risk may be charged under this Canon and the Canon of Truth.
Article 5: Cross-Canon Charges
Section 1.
Where unlawful practice causes harm to persons, charges may also arise under the Canon of Life.
Section 2.
Where unlawful practice threatens secrecy, exposure, witness handling, hidden passage, or Veil repair, charges may also arise under the Canon of Veil.
Section 3.
Where unlawful practice involves sanctuary, refuge, neutral ground, protected threshold, or compact, charges may also arise under the Canon of Sanctuary.
Section 4.
Where unlawful practice involves property, artifacts, wards, coin, inheritance, unlawful possession, or restricted objects, charges may also arise under the Canon of Possession.
Section 5.
Where unlawful practice involves false records, false credentials, deceptive claims, false consent, or corruption, charges may also arise under the Canon of Truth.
Section 6.
Where unlawful practice involves creatures, habitats, reagents, protected species, or living territories, charges may also arise under the Canon of Wild.
Section 7.
Sentencing shall proceed under the Canon of Judgment.
Article 6: Flame and Sacred Limits
Section 1.
No license, office, guild standing, Order command, research approval, rite, practice, or emergency claim shall authorize violation of a Flame Commandment.
Section 2.
No person shall practice magic in a manner that counterfeits the Flame, steals sacred identity, consumes souls, forces awakening, severs the Flame for dominion, violates Ashenmoor, or spills Flame wantonly.
Section 3.
The Concord may regulate magical practice, but it shall not claim ownership over the Flame or over the natural awakening of Wickborne souls.
Section 4.
Where practice is lawful under Concord Law but unclean before the Flame, the Flame may reckon also.
Eighth Canon: Judgment
The Eighth Canon governs charge, evidence, trial, sentence, custody, imprisonment, review, Bastion commitment, faction exile, and Unbinding. It establishes how violations of the Accordant Codex are brought, proven, heard, judged, and answered under Concord Law.
The first seven Canons name the wrong. The Eighth Canon determines how the wrong is answered.
Judgment shall not be vengeance disguised as law. Judgment shall preserve order, protect the Wickborne world, restore where restoration is possible, restrain where restraint is necessary, punish where punishment is earned, and answer grave harm without placing Concord authority above the Flame.
Accord I: Charge
Article 1: Formal Charge
Section 1.
A formal charge shall mean a lawful accusation that a person, office, Order, guild, faction, sanctuary authority, known normie, Freemage, or other party subject to Concord Law has violated the Accordant Codex.
Section 2.
A formal charge shall identify the accused, the alleged act, the Canon or Canons violated, the place and time where known, the charging authority, and the level of judgment sought.
Section 3.
No person shall be tried under this Canon without lawful charge unless the Everwoven acts by supreme decree.
Section 4.
A charge may name multiple Canons where one act violates more than one body of law.
Article 2: Complaint and Petition
Section 1.
A complaint may be brought by victim, witness, officer, sanctuary authority, faction head, guild authority, Veilhandler, steward, magistrate, Wand, Order, known normie, Freemage, or other person with lawful standing.
Section 2.
A petition may request investigation, charge, protection, transfer, custody, sanctuary review, evidence preservation, license suspension, emergency action, or trial.
Section 3.
A complaint made in good faith shall not be punished merely because the accused is later found not guilty.
Section 4.
A knowingly false complaint may be charged under the Canon of Truth.
Article 3: Warrants and Summons
Section 1.
A warrant shall mean lawful authority to arrest, search, seize, bind, transfer, compel appearance, preserve evidence, or secure property according to law.
Section 2.
A summons shall mean lawful command to appear, answer, testify, produce evidence, submit record, or attend proceeding.
Section 3.
Warrants and summonses may be issued by magistrate, Wand, tribunal authority, Conclave authority, lawful office, emergency decree, or the Everwoven.
Section 4.
False warrant, false summons, or abuse of warrant authority may be charged under the Canon of Truth and any other Canon violated.
Article 4: Arrest and Custody Before Trial
Section 1.
A person charged under this Codex may be arrested or placed in custody where lawful process permits.
Section 2.
Pretrial custody may be ordered where there is risk of flight, witness tampering, Veil breach, sanctuary breach, evidence destruction, repeated harm, retaliation, dangerous spellwork, or threat to the Wickborne world.
Section 3.
Custody before trial shall not be treated as sentence.
Section 4.
A person held before trial shall receive lawful hearing, charge notice, and opportunity to answer unless emergency, sealed proceeding, or supreme decree permits delay.
Article 5: Jurisdiction and Level of Judgment
Section 1.
The charging authority shall determine the proper level of judgment according to severity, Canon violated, parties involved, evidence, public consequence, office, sanctuary status, faction concern, and threat to the Wickborne world.
Section 2.
Faction Courts may hear faction-level matters, internal offenses, lesser charges, professional discipline, and violations primarily contained within a faction, guild, Order, or recognized body.
Section 3.
Tri-Wand Tribunals may hear serious charges, cross-faction disputes, appeals from Faction Courts, major licensing violations, major property disputes, serious Veil matters, sanctuary-related charges, and offenses requiring broader Concord authority.
Section 4.
Conclave Judgment may hear high crimes, sacred-law overlaps, crimes by Wands or high officers, grave sanctuary breaches, catastrophic Veil breaches, Unbinding-level charges, Bastion-level matters, threats to the Wickborne world, and matters affecting the Circle itself.
Section 5.
The Everwoven may hear any matter directly or remove any matter from lower judgment by supreme decree.
Article 6: Fugitive Status
Section 1.
A fugitive shall mean a person who knowingly flees charge, summons, warrant, custody, sentence, tribunal, faction court, Conclave, or lawful transfer.
Section 2.
Fugitive status may permit pursuit, seizure, threshold notice, license suspension, travel restriction, property hold, sanctuary petition, or emergency decree.
Section 3.
A person shall not be deemed fugitive where they seek lawful sanctuary, appeal corrupt process, flee unlawful violence, or preserve life from immediate danger, provided they submit to lawful review when protection is secured.
Article 7: Extradition and Legal Transfer
Section 1.
Legal transfer shall mean lawful movement of an accused, witness, prisoner, protected person, evidence, artifact, record, or custody matter from one authority to another.
Section 2.
Transfer may occur between factions, tribunals, sanctuaries, Concord offices, Orders, Bastions, treaty authorities, or Conclave authority.
Section 3.
No person shall be transferred into unlawful harm, torture, trafficking, forbidden practice, false sentence, or sanctuary breach.
Section 4.
A sanctuary holding a charged person may be petitioned for transfer according to the Canon of Sanctuary.
Accord II: Evidence
Article 1: Admissible Evidence
Section 1.
Evidence shall mean any testimony, memory, record, object, artifact, spell residue, wound, mark, ward trace, reagent, creature sign, financial trail, contract, oath, witness account, confession, correspondence, image, spiritglass record, or other proof offered to establish fact.
Section 2.
Evidence may be admitted where relevant, lawfully obtained, sufficiently reliable, and not barred by this Codex.
Section 3.
Evidence obtained by torture, unlawful memory alteration, false warrant, unlawful possession, sanctuary breach, or forbidden practice may be excluded, restricted, or used only against the person who obtained it unlawfully.
Section 4.
The judge or judges of the proceeding shall determine admissibility.
Article 2: Witness Testimony
Section 1.
Witness testimony shall mean an account given by a person with knowledge of relevant fact.
Section 2.
Witness testimony may be given directly, by sworn record, spiritglass record, memory record, proxy record, written declaration, or through lawful representative where the proceeding permits.
Section 3.
Witness testimony shall be weighed according to credibility, memory condition, bias, coercion, magical interference, opportunity to observe, consistency, and corroboration.
Section 4.
A witness shall not be compelled to violate a Flame Commandment in giving testimony.
Article 3: Conclave Testimony
Section 1.
Cinderhall is a sealed chamber.
Section 2.
Direct witness testimony shall not be presented within Cinderhall during Conclave proceedings unless the Everwoven permits otherwise by supreme decree.
Section 3.
Testimony before a Conclave shall be presented through the memory of the Circle representative, Wand, officer, magistrate, or lawful examiner who received the testimony.
Section 4.
The representative presenting testimony shall be answerable for the accuracy, completeness, and lawful taking of that testimony.
Section 5.
False presentation of received testimony before Conclave may be charged under the Canon of Truth and may aggravate sentence under this Canon.
Article 4: Memory Evidence
Section 1.
Memory evidence shall mean a memory, memory record, witnessed recollection, spiritglass memory, extracted impression, memory echo, or lawfully preserved mental account offered as proof.
Section 2.
Memory evidence shall be reviewed for alteration, coercion, trauma, magical influence, false implantation, suppression, dream interference, Veil repair, and chain of custody.
Section 3.
Memory evidence obtained by unlawful mind trespass, memory theft, torture, possession, or coercion may be excluded or restricted.
Section 4.
Lawful Veil repair shall not automatically invalidate memory evidence, but its effect must be disclosed and weighed.
Article 5: Physical Evidence in Cinderhall
Section 1.
Physical evidence may be brought into Cinderhall for examination during Conclave proceedings.
Section 2.
Physical evidence may include weapons, artifacts, relics, records, seals, contracts, reagents, creature remains, ward fragments, spell residue, clothing, currency, keys, bindings, and other objects relevant to judgment.
Section 3.
Physical evidence brought before Conclave shall be secured, identified, and preserved according to chain of custody.
Section 4.
Dangerous, cursed, unstable, living, soul-adjacent, Veil-sensitive, or sanctuary-bound evidence may be contained, warded, sealed, represented, or examined under special procedure.
Article 6: Magical Proof
Section 1.
Magical proof shall include spell residue, ward traces, affinity signature, curse marks, glamour fracture, portal echo, binding trace, memory residue, familiar link, artifact reaction, threshold scar, or other magical sign relevant to fact.
Section 2.
Magical proof shall be interpreted by qualified examiner where specialized knowledge is required.
Section 3.
No person shall falsify, plant, corrupt, erase, glamour, or counterfeit magical proof.
Section 4.
Disputed magical proof may require review by multiple examiners, tribunal authority, Conclave authority, or Everwoven decree.
Article 7: Chain of Custody
Section 1.
Chain of custody shall mean the lawful record of who found, held, sealed, examined, transported, altered, stored, guarded, or presented evidence.
Section 2.
Evidence lacking complete chain of custody may still be admitted where reliability is otherwise established.
Section 3.
Breaking, falsifying, concealing, or corrupting chain of custody may be charged under the Canon of Truth.
Section 4.
Chain of custody shall be heightened for artifacts, relics, memory evidence, Veil records, sanctuary records, dangerous reagents, restricted creatures, and evidence presented in Cinderhall.
Article 8: Flame Reckoning as Evidence
Section 1.
Flame reckoning may be considered as evidence where relevant and where the Canon, charge, or sacred law at issue permits such consideration.
Section 2.
Flame reckoning shall not by itself replace legal proof unless the Everwoven, Conclave, or this Codex provides otherwise.
Section 3.
Absence of visible Flame reckoning shall not prove innocence under Concord Law.
Section 4.
Presence of Flame reckoning shall not by itself determine the legal charge, sentence, or full scope of guilt.
Section 5.
False claim of Flame reckoning, counterfeit omen, or staged sacred sign may be charged under the Canon of Truth and Canon of Practice.
Accord III: Trial
Article 1: Levels of Trial
Section 1.
Trials under this Canon may proceed by Faction Court, Tri-Wand Tribunal, Conclave Judgment, or Everwoven Judgment.
Section 2.
The level of trial shall be determined by severity, jurisdiction, parties involved, Canon charged, evidence, public consequence, office, sanctuary status, threat to the Veil, threat to the Wickborne world, and lawful assignment under this Codex.
Section 3.
No lower court shall hear a matter reserved to higher judgment.
Section 4.
A higher court may remove, accept, review, or overrule a matter from a lower court according to law.
Article 2: Faction Court
Section 1.
A Faction Court shall be the faction-level court of judgment.
Section 2.
A Faction Court shall be presided over by the Wand in charge of the faction, guild, Order, office, or recognized body to which the matter belongs, or by a lawful representative authorized to sit in that Wand’s place.
Section 3.
A Faction Court jury shall consist of thirteen jurors: ten members of the relevant faction and three persons not of that faction.
Section 4.
The three jurors not of the faction shall be included to preserve outside witness, reduce faction blindness, and protect against internal corruption.
Section 5.
Faction Courts may hear internal discipline, lesser offenses, professional violations, guild disputes, Order matters, ordinary license violations, internal property disputes, and charges assigned to faction-level judgment.
Section 6.
Faction Courts shall not hear Unbinding-level charges, crimes by seated Wands, catastrophic Veil breaches, grave sanctuary attacks, Bastion-level matters, or cases reserved to Conclave or Everwoven Judgment.
Article 3: Tri-Wand Tribunal
Section 1.
A Tri-Wand Tribunal shall be the intermediate court of Concord Judgment.
Section 2.
A Tri-Wand Tribunal shall consist of three seated Wands serving as judges and seven members of Wickborne society serving as jury.
Section 3.
The three Wands shall be chosen according to law, jurisdiction, charge, availability, conflict, specialty, or decree.
Section 4.
A Tri-Wand Tribunal may hear serious offenses, cross-faction disputes, appeals from Faction Court, major licensing matters, significant Veil matters, sanctuary-related charges, major property disputes, public corruption, and cases assigned by lawful authority.
Section 5.
A Tri-Wand Tribunal may not impose Unbinding.
Section 6.
A Tri-Wand Tribunal may recommend Conclave review where the matter proves graver than first charged.
Article 4: Conclave Judgment
Section 1.
Conclave Judgment shall be the highest ordinary form of Concord trial beneath direct judgment of the Everwoven.
Section 2.
Conclave Judgment may hear high crimes, sacred-law overlaps, crimes by Wands or high officers, grave sanctuary breaches, catastrophic Veil breaches, Unbinding-level charges, Bastion-level matters, threats to the Wickborne world, and matters affecting the Circle itself.
Section 3.
A lawful Conclave shall proceed according to the quorum and presence requirements established under the Prime Canon.
Section 4.
The Keeper of the Hearth shall stand present for quorum where required by the Prime Canon but shall not be counted among the seated Wands.
Section 5.
The Everwoven may be present, absent, silent, or ruling, according to supreme will and lawful necessity.
Section 6.
Where the Everwoven is absent, the Conclave may still proceed according to law, except where this Codex requires direct Everwoven act.
Article 5: Everwoven Judgment
Section 1.
The Everwoven may hear, remove, stay, command, reverse, amend, or decide any matter under Concord Law.
Section 2.
Everwoven Judgment shall not require jury, tribunal, Conclave vote, ordinary appeal, or lower process unless the Everwoven requires it.
Section 3.
No judgment of Faction Court, Tri-Wand Tribunal, Conclave, office, Wand, magistrate, or lower authority shall bind the Everwoven.
Section 4.
No judgment, even of the Everwoven, shall lawfully require violation of a Flame Commandment.
Article 6: Jury Verdicts
Section 1.
A jury shall hear evidence, deliberate, and render verdict according to the procedure of the court in which it sits.
Section 2.
In Faction Courts and Tri-Wand Tribunals, the judge or judges shall take the jury’s verdict into consideration.
Section 3.
The judge or judges are not bound to agree with the jury’s verdict.
Section 4.
Where the judge or judges depart from the jury’s verdict, the reason for departure shall be recorded unless sealed by lawful authority.
Section 5.
A jury verdict shall not determine sentence.
Article 7: Finding of Guilt
Section 1.
A finding of guilt shall be entered by the presiding judge, judges, Conclave, or Everwoven according to the level of trial.
Section 2.
A person shall not be sentenced until lawful finding of guilt, plea, confession accepted under law, or supreme decree permits sentence.
Section 3.
A judge or judges may find guilt, lesser guilt, no guilt, mixed guilt, or guilt under a different charge supported by the evidence where law permits.
Section 4.
No finding of guilt shall rest solely upon rumor, faction hatred, public fear, private grudge, or unsupported Flame-claim.
Article 8: Rights of Answer
Section 1.
The accused shall have the right to know the charge, answer the charge, challenge evidence, present defense, call lawful witness, contest memory evidence, and be heard before sentence unless emergency, sealed law, or supreme decree provides otherwise.
Section 2.
The accused may be represented by advocate, office, kin, guild, Order, sanctuary authority, or other lawful counsel where the court permits.
Section 3.
The rights of answer may be restricted where necessary to preserve the Veil, protect witnesses, guard sanctuary secrets, prevent corruption of evidence, or prevent immediate harm.
Section 4.
Restriction of rights shall not become excuse for false judgment.
Article 9: Closed and Sealed Proceedings
Section 1.
A proceeding may be closed or sealed where public hearing would endanger the Veil, reveal sanctuary secrets, expose known normies, endanger witnesses, compromise dangerous research, disclose forbidden practice, or threaten the Wickborne world.
Section 2.
Sealed proceedings shall remain subject to lawful record unless the Everwoven orders otherwise.
Section 3.
Abuse of sealed proceedings to conceal corruption, false conviction, unlawful sentence, or private revenge may be charged under the Canon of Truth and this Canon.
Article 10: Trial Interference
Section 1.
Trial interference shall consist of threatening, bribing, enchanting, glamouring, poisoning, binding, misleading, impersonating, silencing, abducting, or otherwise interfering with judge, Wand, juror, witness, advocate, examiner, officer, accused, or evidence.
Section 2.
Trial interference shall be treated as aggravated where committed by officer, Wand, faction head, sanctuary authority, Veilhandler, magistrate, juror, or person acting under color of law.
Section 3.
Trial interference may also be charged under the Canon of Life, Canon of Truth, Canon of Veil, Canon of Sanctuary, Canon of Possession, or Canon of Practice.
Accord IV: Sentence
Article 1: Authority to Sentence
Section 1.
Sentence shall be determined only after lawful finding of guilt, accepted plea, lawful confession, or supreme decree.
Section 2.
In Faction Court, sentence shall be determined by the presiding Wand or lawful presiding authority.
Section 3.
In a Tri-Wand Tribunal, sentence shall be determined by the three Wands seated as judges.
Section 4.
In Conclave Judgment, sentence shall be determined by the lawful vote, ruling, or procedure of the Conclave.
Section 5.
In Everwoven Judgment, sentence shall be determined by the Everwoven.
Section 6.
A jury shall not determine sentence.
Article 2: Measures of Sentence
Section 1.
Sentence shall be measured according to offense, harm, intent, recklessness, negligence, repetition, abuse of power, victim, protected status, sacred violation, concealment, cooperation, restoration, danger, and likelihood of further harm.
Section 2.
Mitigating factors may include necessity, defense of life, protection of child, prompt reporting, cooperation, restitution, remorse, coercion, mistake of fact, lesser role, emergency circumstance, and effort to repair harm.
Section 3.
Aggravating factors may include cruelty, corruption, abuse of office, sanctuary breach, Veil breach, harm to protected persons, forbidden practice, repeated acts, concealment, witness tampering, faction abuse, and sacred-law violation.
Section 4.
Sentence shall not be cruel merely for spectacle, faction pleasure, public entertainment, or private revenge.
Article 3: Fines, Restitution, and Restoration
Section 1.
A sentence may require payment of fines, restitution, healing costs, repair costs, restoration costs, replacement, return of property, surrender of unlawful gain, or public correction.
Section 2.
Restitution may be owed to persons, families, sanctuaries, factions, guilds, Orders, known normies, treaty peoples, habitats, or public funds.
Section 3.
Restoration may include healing, rebuilding, replanting, ward repair, Veil repair, record correction, creature rehabilitation, habitat restoration, or return of stolen goods.
Section 4.
Restitution and restoration shall not replace restraint or imprisonment where the person remains dangerous.
Article 4: Restrictions and Orders
Section 1.
A sentence may impose protective orders, no-contact orders, sanctuary bans, faction restrictions, travel restrictions, threshold restrictions, practice restrictions, license suspension, license revocation, office removal, registry correction, or supervised service.
Section 2.
Restriction shall be tailored to the offense and danger where possible.
Section 3.
Violation of a lawful restriction may constitute a new offense under this Canon.
Article 5: Magical Suppression
Section 1.
Magical suppression shall mean temporary or limited restraint upon a person’s ability to cast, practice, access tools, hold license, enter thresholds, use artifacts, or perform named magical acts.
Section 2.
Magical suppression shall not sever a person from the Flame.
Section 3.
Magical suppression may be imposed where necessary to prevent further harm, preserve the Veil, protect witnesses, secure custody, prevent flight, or restrict dangerous practice.
Section 4.
Magical suppression shall be reviewed where law requires.
Article 6: Service and Forced Service
Section 1.
Service may be imposed as sentence where lawful, proportionate, supervised, and connected to restitution, restoration, public duty, repair, training, or restraint.
Section 2.
Forced service shall be imposed only by lawful judgment and shall not become trafficking, torture, hereditary bondage, sexual exploitation, or private enslavement.
Section 3.
Service imposed for Veil repair, sanctuary restoration, habitat restoration, healing cost, public harm, or professional discipline may be supervised by the proper office.
Section 4.
Abuse of sentenced service may be charged under the Canon of Life, Canon of Truth, Canon of Practice, or this Canon.
Article 7: Imprisonment and Custody
Section 1.
Imprisonment may be imposed where lesser sentence is insufficient to protect life, Veil, sanctuary, property, truth, wild, practice, witnesses, public order, or the Wickborne world.
Section 2.
Custody may be ordinary, restricted, warded, healing, protective, sealed, magical, sanctuary-held, faction-held, Concord-held, or Bastion-held.
Section 3.
Custody shall not be used to conceal persons from lawful review.
Section 4.
A prisoner shall not be subjected to torture, forbidden practice, unlawful memory alteration, forced awakening, unauthorized severance, or soul consumption.
Article 8: Bastion Commitment
Section 1.
Bastion commitment shall mean imprisonment within one of the three Bastions recognized under Concord Law.
Section 2.
The Bastille in Paris shall hold political prisoners, high-status criminals, traitors, treaty violators, dangerous officials, and persons whose authority or influence makes ordinary custody insufficient.
Section 3.
Kresty in Saint Petersburg shall hold violent magical criminals, curseworkers, bloodmages, dangerous spellcasters, and persons whose magical violence requires severe containment.
Section 4.
Alcatraz in San Francisco shall hold escape risks, secrecy violators, spatial criminals, portal offenders, high-security prisoners, and persons who must be cut off from routes, thresholds, and hidden passage.
Section 5.
Bastion commitment shall require high-level judgment, Tri-Wand Tribunal sentence, Conclave sentence, or Everwoven decree according to severity and law.
Section 6.
Escape, attempted escape, aiding escape, corrupt release, false transfer, or unlawful concealment from a Bastion may be charged under this Canon and any other applicable Canon.
Article 9: Faction Exile
Section 1.
Exile under Concord Law shall mean removal from a faction, guild, Order, office, house, or recognized body.
Section 2.
Exile shall not mean removal from Wickborne society as a whole.
Section 3.
Faction exile may be imposed where a person’s continued presence within the faction would endanger members, corrupt function, dishonor office, undermine lawful trust, or continue harm.
Section 4.
Faction exile may restrict access to faction halls, records, offices, titles, duties, tools, privileges, and protected spaces.
Section 5.
A person exiled from a faction remains subject to Concord Law and retains such rights as this Codex preserves.
Article 10: Unbinding
Section 1.
Unbinding shall mean the lawful severance of a person’s connection to the Flame as the highest sentence under Concord Law.
Section 2.
Unbinding is not faction exile. Unbinding is the nearest legal equivalent to exile from Wickborne society as a whole.
Section 3.
Unbinding may erase, sever, diminish, or reshape magical identity, magical memory, affinity access, Wickborne standing, and lawful participation in the magical world according to the sentence imposed.
Section 4.
No Faction Court or Tri-Wand Tribunal may impose Unbinding.
Section 5.
For Unbinding to be imposed, the full Conclave must vote unanimously.
Section 6.
For purposes of Unbinding, the full Conclave shall mean all thirteen Wands seated in judgment, with the Keeper of the Hearth present as required by law. The Everwoven is not required to be present.
Section 7.
No abstention, absence, proxy vote, silence, vacancy, or partial sitting shall satisfy the unanimity required for Unbinding.
Section 8.
The Everwoven may stay, reverse, forbid, or command review of Unbinding by supreme decree.
Section 9.
No Unbinding shall be lawful where imposed for private dominion, faction revenge, unlawful control, experimentation, convenience, or hatred.
Section 10.
Unbinding may violate Flame Commandment if performed outside lawful judgment or for dominion.
Article 11: Review, Appeal, and Stay
Section 1.
Judgments of Faction Court may be reviewed by Tri-Wand Tribunal where law permits.
Section 2.
Judgments of Tri-Wand Tribunal may be reviewed by Conclave where law permits or where grave error, corruption, jurisdictional defect, or public consequence is shown.
Section 3.
Conclave Judgment may be stayed, reviewed, reversed, amended, or affirmed by the Everwoven.
Section 4.
A sentence may be stayed where new evidence, corruption, false testimony, unlawful procedure, Flame reckoning, sanctuary proof, or emergency decree requires delay.
Section 5.
No appeal shall be used merely to delay lawful sentence without cause.
Article 12: Records of Judgment
Section 1.
Every lawful judgment shall be recorded unless sealed by lawful authority.
Section 2.
Judgment records shall include charge, evidence admitted, verdict, finding, sentence, restrictions, custody, review rights, and sealing status where applicable.
Section 3.
Records of Conclave Judgment may be sealed according to law, especially where they concern Cinderhall, sacred law, the Veil, sanctuary secrets, high office, Unbinding, Bastions, or threats to the Wickborne world.
Section 4.
Falsifying, destroying, concealing, or altering judgment records may be charged under the Canon of Truth and this Canon.
General Provisions of the Canon of Judgment
Article 1: Lawful Judgment
Section 1.
Lawful judgment shall require lawful charge, lawful authority, evidence sufficient under this Canon, opportunity of answer where required, proper level of trial, finding of guilt, and sentence imposed by the judge, judges, Conclave, or Everwoven.
Section 2.
Judgment shall not be lawful merely because power has spoken.
Section 3.
No judgment shall stand above the Flame.
Article 2: Standards of Proof
Section 1.
The standard of proof may vary by proceeding, charge, sentence, danger, and level of trial.
Section 2.
Higher sentences shall require stronger proof.
Section 3.
Unbinding shall require the highest proof recognized by Concord Law and unanimous vote of the full Conclave.
Section 4.
Emergency measures may be taken upon lesser proof where delay would cause grave harm, but such measures shall be reviewed where law requires.
Article 3: Confession and Plea
Section 1.
A confession may support judgment only where it is voluntary, reliable, and lawfully received.
Section 2.
A confession obtained by torture, unlawful memory alteration, possession, forbidden practice, false authority, captivity, or coercion shall not support sentence against the confessing person unless law permits limited use and reliability is established.
Section 3.
A plea may be accepted where the accused understands the charge, consequence, and rights surrendered.
Section 4.
A plea shall not authorize a sentence forbidden by this Codex.
Article 4: Conflict of Interest
Section 1.
A judge, Wand, juror, examiner, officer, advocate, or representative shall disclose material conflict of interest where law requires.
Section 2.
Conflict may arise from family, faction, office, debt, oath, rivalry, prior judgment, hidden benefit, fear, prejudice, sanctuary obligation, or participation in the alleged act.
Section 3.
A conflicted person may be removed, replaced, limited, or permitted to remain according to the authority of the court.
Section 4.
Concealment of material conflict may be charged under the Canon of Truth.
Article 5: Mercy and Necessity
Section 1.
Judgment may consider mercy where restoration, healing, restraint, confession, youth, coercion, mistake, necessity, or remorse makes lesser sentence lawful.
Section 2.
Mercy shall not erase the need to protect victims, witnesses, known normies, sanctuaries, the Veil, the Wild, or the Wickborne world.
Section 3.
Necessity may mitigate, excuse, or reshape sentence where the act prevented greater harm and no safer lawful alternative was reasonably available.
Section 4.
Necessity shall not excuse private dominion, cruelty, profit-taking, repeated abuse, or avoidable violation of Flame Commandment.
Article 6: Cross-Canon Judgment
Section 1.
Where one act violates multiple Canons, charges may be joined, separated, reduced, or assigned according to law.
Section 2.
A finding under one Canon shall not prevent finding under another where each violation is proven.
Section 3.
Sentence may account for the full pattern of harm without punishing the same harm twice beyond lawful measure.
Section 4.
Where Concord Law and Flame Commandment are both violated, Concord judgment and Flame reckoning may both occur.
Article 7: Flame and Sacred Limits
Section 1.
The Concord may judge law, but the Flame may reckon sacred violation.
Section 2.
No court, tribunal, Conclave, Wand, office, faction, or sentence shall command the Flame.
Section 3.
No sentence shall require violation of a Flame Commandment.
Section 4.
No legal acquittal shall compel the Flame to withhold reckoning.
Section 5.
No Flame reckoning shall automatically determine every question of Concord Law unless this Codex, the Conclave, or the Everwoven so provides.
Article 8: Authority of the Everwoven
Section 1.
The Everwoven may affirm, stay, reverse, amend, command, pardon, review, heighten, lessen, seal, unseal, or otherwise rule upon any judgment under Concord Law.
Section 2.
No lower process shall bind the Everwoven.
Section 3.
A pardon of the Everwoven may release Concord sentence but shall not compel the Flame to remove sacred reckoning.
Section 4.
The Everwoven may not lawfully command violation of a Flame Commandment.
Article 9: Abuse of Judgment
Section 1.
Abuse of judgment shall consist of using charge, evidence, trial, sentence, custody, appeal, pardon, seal, or decree for unlawful purpose.
Section 2.
Abuse of judgment may include false charge, sale of verdict, corrupt sentence, unlawful imprisonment, faction revenge, evidence suppression, false memory evidence, forced confession, trial by spectacle, concealed acquittal, or punishment without authority.
Section 3.
Abuse of judgment by a judge, Wand, officer, faction head, tribunal member, Conclave representative, juror, examiner, or recordkeeper shall be treated as aggravated.
Section 4.
Judgment corrupted into domination may violate the Flame as well as the Codex.
Article 10: Finality
Section 1.
A judgment shall become final when all ordinary review has ended, expired, been waived, or been denied according to law.
Section 2.
Final judgment may still be reopened by supreme decree of the Everwoven, proof of corruption, false evidence, grave procedural violation, Flame sign of extraordinary weight, or such cause as this Codex permits.
Section 3.
Finality shall protect the law from endless contest, but not from truth where truth proves judgment false.
Section 4.
Let Judgment answer wrong without becoming wrong itself.
No provision of the Accordant Codex matches that search.